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<blockquote data-quote="Kae'Yoss" data-source="post: 1148345" data-attributes="member: 4134"><p>I'm not bothered much about the +4 against bull-rush: Dwarves are steady on their legs, plus it's not a big deal, since bull rushes don't come up all that often.</p><p></p><p>I also don't mind the speed thing. They get a low speed for medium-size creatures, after all, and I think it actually makes sense.</p><p></p><p>But I really don't care about the half-hearted way they implemented weapon familiarity: only for two races out of seven is not enough IMO. But instead of cancelling it for dwarves and gnomes, I give every race one or more familiar weapons (whey probably would have done that, but they decided against introducing new weapons): elves: elven thinblade/longblade (however you want to call it - basically a d8 rapier); halflings: skiprocks and halfling warslings (and yes, this makes it so much easier for warsling snipers); half-orc: orc double axe (half-orcs are more like "diet orcs" than a human-orc crossbreed); humans get one exotic weapon of their choice (I think they got the shaft and need something to make up for it, but I don't like the Idea of giving them two free feats). With half-elves I'm not so sure, but I lean towars the human way (as they are a real blend of humans and elves, not just a "diet elf").</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1148345, member: 4134"] I'm not bothered much about the +4 against bull-rush: Dwarves are steady on their legs, plus it's not a big deal, since bull rushes don't come up all that often. I also don't mind the speed thing. They get a low speed for medium-size creatures, after all, and I think it actually makes sense. But I really don't care about the half-hearted way they implemented weapon familiarity: only for two races out of seven is not enough IMO. But instead of cancelling it for dwarves and gnomes, I give every race one or more familiar weapons (whey probably would have done that, but they decided against introducing new weapons): elves: elven thinblade/longblade (however you want to call it - basically a d8 rapier); halflings: skiprocks and halfling warslings (and yes, this makes it so much easier for warsling snipers); half-orc: orc double axe (half-orcs are more like "diet orcs" than a human-orc crossbreed); humans get one exotic weapon of their choice (I think they got the shaft and need something to make up for it, but I don't like the Idea of giving them two free feats). With half-elves I'm not so sure, but I lean towars the human way (as they are a real blend of humans and elves, not just a "diet elf"). [/QUOTE]
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