Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dwarves Could Use A Rethink
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 8341353" data-attributes="member: 6704184"><p>Yeah! I posited a while back that maybe Dwarves have genetic memory, going all the way back to their progenitors (plural) who crafted the first dwarves. On some level, they recall the birth of the world, when the alfar were truly wild and the Aesir and Vanir had not yet made war, when no one new the runes and the cosmos was fire, ice, and that which could form between them in the yawning void. </p><p></p><p>In practical terms, this is why they're good at craft and war and such, they remember the lessons learnt by their ancestors. They also don't think of themselves as much as individuals as other races do, instead seeing themselves as parts of their family in the same way your hand is part of your body. </p><p></p><p>They're born of the bones of the earth, given conscious will by their gods, and so they can become one with stone (feat to gain stoneskin and meld into stone?), and are at home underground and in stonework in a way others aren't (can hide even when lightly obscured while underground or hiding amongst rock or stone debris or stonework). They can craft uncannily fast (some ribbon about crafting times), and maybe gain some minor magics automatically, along with a couple artisan's tools and weapon proficiencies that the player can choose. In a different system I'd have part of making a dwarf be building the basic info about your clan/family, and having that determine some stuff about you.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8341353, member: 6704184"] Yeah! I posited a while back that maybe Dwarves have genetic memory, going all the way back to their progenitors (plural) who crafted the first dwarves. On some level, they recall the birth of the world, when the alfar were truly wild and the Aesir and Vanir had not yet made war, when no one new the runes and the cosmos was fire, ice, and that which could form between them in the yawning void. In practical terms, this is why they're good at craft and war and such, they remember the lessons learnt by their ancestors. They also don't think of themselves as much as individuals as other races do, instead seeing themselves as parts of their family in the same way your hand is part of your body. They're born of the bones of the earth, given conscious will by their gods, and so they can become one with stone (feat to gain stoneskin and meld into stone?), and are at home underground and in stonework in a way others aren't (can hide even when lightly obscured while underground or hiding amongst rock or stone debris or stonework). They can craft uncannily fast (some ribbon about crafting times), and maybe gain some minor magics automatically, along with a couple artisan's tools and weapon proficiencies that the player can choose. In a different system I'd have part of making a dwarf be building the basic info about your clan/family, and having that determine some stuff about you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dwarves Could Use A Rethink
Top