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Dwarves Could Use A Rethink
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<blockquote data-quote="Thunder Brother" data-source="post: 8341682" data-attributes="member: 6984475"><p>I generally like dwarves as they are. If you change them too much from the default, even in a quest to be more "authentic" to their mythological origins, you risk losing what made them so memorable in the first place.</p><p></p><p>With that said, I do change up dwarves a little bit in my own setting, primarily by taking inspiration from the Mostali of Glorantha.</p><p></p><p>For example, dwarves in my setting are born from carved stonework in a sacred ritual perform by two parents. As a result, dwarves have a distinctly different concept of family, parentage, as well as sex and gender.</p><p></p><p>There appear to be male and female dwarves, at least humans think so. But truly, to a dwarf, identity is based upon one's guild. A dwarf is a miner, a warrior, a smith, a lorekeeper, etc. Some dwarves dedicate their lives to be all these things, and can become "Masters of All".</p><p></p><p>This last example only really applies to the most widespread dwarf culture, and there are may dwarves who don't fit within such confines.</p></blockquote><p></p>
[QUOTE="Thunder Brother, post: 8341682, member: 6984475"] I generally like dwarves as they are. If you change them too much from the default, even in a quest to be more "authentic" to their mythological origins, you risk losing what made them so memorable in the first place. With that said, I do change up dwarves a little bit in my own setting, primarily by taking inspiration from the Mostali of Glorantha. For example, dwarves in my setting are born from carved stonework in a sacred ritual perform by two parents. As a result, dwarves have a distinctly different concept of family, parentage, as well as sex and gender. There appear to be male and female dwarves, at least humans think so. But truly, to a dwarf, identity is based upon one's guild. A dwarf is a miner, a warrior, a smith, a lorekeeper, etc. Some dwarves dedicate their lives to be all these things, and can become "Masters of All". This last example only really applies to the most widespread dwarf culture, and there are may dwarves who don't fit within such confines. [/QUOTE]
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