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Dwarves Could Use A Rethink
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<blockquote data-quote="CapnZapp" data-source="post: 8341827" data-attributes="member: 12731"><p>I don't know if the following is what you had in mind.</p><p></p><p>The main reason Dwarves have lost in popularity is that D&D5 has unthinkingly made range and movement too cheap.</p><p></p><p>Before 5E you had to pay a hefty price to gain high speed (such as poor armor) or good range (such as middling damage).</p><p></p><p>I've predicted a thread like that for years, because 5E lost sight of exactly how disadvantageous a slow Speed really is. </p><p></p><p>There's just no saving the Dwarf from a minmax angle. </p><p></p><p>5E basically reinforces Peter Jackson's notion that a dwarf is comedic relief rather than the heavy battle tank Tolkien intended them as.</p><p></p><p>The fix is to disallow ranged fire from adding an ability score, to make it far harder to leave melee range, and far more expensive (build-wise) to gain a faster Speed than 35 at most.</p><p></p><p>Also to not grant forest races like Elves true Darkvision.</p><p></p><p>This can most simply be summarized as undoing pretty much every relaxed or removed limitation in these areas when you compare 5E to 3E. There's more of them than you probably realize unless you're a true grognard. Like a dozen(!) or more.</p><p></p><p>Individually they're small things that make little difference. </p><p></p><p>Together however... As I said, I predicted this already soon after 5E's publication!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8341827, member: 12731"] I don't know if the following is what you had in mind. The main reason Dwarves have lost in popularity is that D&D5 has unthinkingly made range and movement too cheap. Before 5E you had to pay a hefty price to gain high speed (such as poor armor) or good range (such as middling damage). I've predicted a thread like that for years, because 5E lost sight of exactly how disadvantageous a slow Speed really is. There's just no saving the Dwarf from a minmax angle. 5E basically reinforces Peter Jackson's notion that a dwarf is comedic relief rather than the heavy battle tank Tolkien intended them as. The fix is to disallow ranged fire from adding an ability score, to make it far harder to leave melee range, and far more expensive (build-wise) to gain a faster Speed than 35 at most. Also to not grant forest races like Elves true Darkvision. This can most simply be summarized as undoing pretty much every relaxed or removed limitation in these areas when you compare 5E to 3E. There's more of them than you probably realize unless you're a true grognard. Like a dozen(!) or more. Individually they're small things that make little difference. Together however... As I said, I predicted this already soon after 5E's publication! [/QUOTE]
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Dwarves Could Use A Rethink
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