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Dwarves don't sell novels
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<blockquote data-quote="Kishin" data-source="post: 3007760" data-attributes="member: 40956"><p>Except that those books were hugely influential in their own right. Valdemar basically spawned an entire subgenre of Fantasy, which now even has a roleplaying system built around its major tropes (Blue Rose). The Deryni novels are equally widespread.</p><p></p><p>I'm about as big a fan of REH (or any <em>Weird Tales</em> writer) as you'll get, but he and Tolkien are far from the be-all-end of fantasy. Contrary to what you think, the genre has evolved considerably, and you do have features beyond the baseline (ie. psionics) popping up as early as Moorcock, Zelazny and Vance, as others have indicated in their thread. In modern fantasy, you have other household names showing widespread genre influence: Terry Brooks (and I will for now withhold my bias against his work, as everyone and their third cousin Steve seems to have read the <em>Shannara</em> books), Robert Jordan (Again, my own personal bias against his worldbloating aside), Kate Elliott, George R.R. Martin, all of whom are working to re-invent the wheel in their own way.</p><p></p><p>If there's one thing that I cannot stand, its the stifling of creativity though narrow genre definitions. If you want to limit creative possibilities and retread the same tired old ground again and again, be my guest, but don't consider yourself the majority, or force that opinion on others. </p><p></p><p>This is especially true with D&D and the whole wrongbadfun debate, which need not be rehased here.</p><p></p><p>P.S I'll inject a little personal bias here in the end and say that if you think D&D was intended to be restricted to low-magic Tolkienesque prancing through the Mines of Moria, I've got a copy of <em>Expedition to the Barrier Peaks</em> to show you, as well as the treasure allotments for just about every high level module since the dawn of the game.</p></blockquote><p></p>
[QUOTE="Kishin, post: 3007760, member: 40956"] Except that those books were hugely influential in their own right. Valdemar basically spawned an entire subgenre of Fantasy, which now even has a roleplaying system built around its major tropes (Blue Rose). The Deryni novels are equally widespread. I'm about as big a fan of REH (or any [I]Weird Tales[/I] writer) as you'll get, but he and Tolkien are far from the be-all-end of fantasy. Contrary to what you think, the genre has evolved considerably, and you do have features beyond the baseline (ie. psionics) popping up as early as Moorcock, Zelazny and Vance, as others have indicated in their thread. In modern fantasy, you have other household names showing widespread genre influence: Terry Brooks (and I will for now withhold my bias against his work, as everyone and their third cousin Steve seems to have read the [I]Shannara[/I] books), Robert Jordan (Again, my own personal bias against his worldbloating aside), Kate Elliott, George R.R. Martin, all of whom are working to re-invent the wheel in their own way. If there's one thing that I cannot stand, its the stifling of creativity though narrow genre definitions. If you want to limit creative possibilities and retread the same tired old ground again and again, be my guest, but don't consider yourself the majority, or force that opinion on others. This is especially true with D&D and the whole wrongbadfun debate, which need not be rehased here. P.S I'll inject a little personal bias here in the end and say that if you think D&D was intended to be restricted to low-magic Tolkienesque prancing through the Mines of Moria, I've got a copy of [I]Expedition to the Barrier Peaks[/I] to show you, as well as the treasure allotments for just about every high level module since the dawn of the game. [/QUOTE]
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