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Dwarves don't sell novels
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<blockquote data-quote="Zander" data-source="post: 3026762" data-attributes="member: 1364"><p>I very much doubt that if D&D encouraged knights to ride around on bicycles instead of horses, that that would make the game more popular. On the contrary, it's my belief that it would cause D&D to become less so.</p><p></p><p>Again, I doubt that D&D would be more popular if it got rid of its fantasy heritage, i.e. no more elves, dwarves, halflings, barbarians, giants, dragons etc. </p><p></p><p>Very little genre stricture? Why have any at all? It might be fun to have fighters using Uzis or laser blasters mowing down spear-wielding orcs. Therefore, to follow your reasoning, D&D should have Uzis or laser blasters.</p><p></p><p>There is a thriving market for sci-fi: books, movies, TV shows, toys etc. There has been for many years now. Despite this, there remains an interest in fantasy. In fact, I would go so far as to say that over the last fifty years, both have gained in popularity. Perhaps fantasy has been enjoyed for so long (thousands of years) and continues to be entertaining because it appeals to fundamental aspects of human psyche more directly than other genres. For example, you might desire to be as strong as Hercules. In a sci-fi world with missiles that can be fired from one planet to another, the physical strength of any individual probably isn't that important. And if you tried to change D&D into a game which no longer appealed to those fundamentals, you might lose more fans than you gained. It is worth pointing out that despite some hugely popular sci-fi franchises (Star Wars, Star Trek, Babylon 5 etc), none of them have been turned into RPGs that rival D&D's popularity among gamers. Moreover, I understand that many of the most popular MMORPGs are fantasy (though I'm no expert in computer games) which is probably not a coincidence.</p><p></p><p>By the way, my mother doesn't have a basement. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zander, post: 3026762, member: 1364"] I very much doubt that if D&D encouraged knights to ride around on bicycles instead of horses, that that would make the game more popular. On the contrary, it's my belief that it would cause D&D to become less so. Again, I doubt that D&D would be more popular if it got rid of its fantasy heritage, i.e. no more elves, dwarves, halflings, barbarians, giants, dragons etc. Very little genre stricture? Why have any at all? It might be fun to have fighters using Uzis or laser blasters mowing down spear-wielding orcs. Therefore, to follow your reasoning, D&D should have Uzis or laser blasters. There is a thriving market for sci-fi: books, movies, TV shows, toys etc. There has been for many years now. Despite this, there remains an interest in fantasy. In fact, I would go so far as to say that over the last fifty years, both have gained in popularity. Perhaps fantasy has been enjoyed for so long (thousands of years) and continues to be entertaining because it appeals to fundamental aspects of human psyche more directly than other genres. For example, you might desire to be as strong as Hercules. In a sci-fi world with missiles that can be fired from one planet to another, the physical strength of any individual probably isn't that important. And if you tried to change D&D into a game which no longer appealed to those fundamentals, you might lose more fans than you gained. It is worth pointing out that despite some hugely popular sci-fi franchises (Star Wars, Star Trek, Babylon 5 etc), none of them have been turned into RPGs that rival D&D's popularity among gamers. Moreover, I understand that many of the most popular MMORPGs are fantasy (though I'm no expert in computer games) which is probably not a coincidence. By the way, my mother doesn't have a basement. :) [/QUOTE]
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