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Dwarves rock, Half-orcs suck! - An analysis
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<blockquote data-quote="scourger" data-source="post: 1816807" data-attributes="member: 12328"><p><strong>experience</strong></p><p></p><p>In the games I run or play, we ALWAYS have a halfling thief (except in one game where tournament characters were assigned). Our resident min-maxer assures us that the halfling bonuses are the best deal: +2 dex, +1 Ac, +1 to hit, skill bonuses, etc. Otherwise, we see alot of elves. Some humans. Few half-elves & half-orcs. Even fewer dwarves. </p><p></p><p>The best half-orc I played was a 3.5 ranger. He had great STR & DEX; and his other scores were above average. It was an underground adventure in which all the original characters died save the aforementioned halfling thief (in capable min-maxer hands). (One other character lived but should have died.) Anyway, the only way to run with this heck-on-wheels halfling was to have a bigger, stronger character that could also hide & move silently underground with the advantage of darkvision. The halfling still emerged at the pary leader; being more experienced and all. Also, not wanting to be the guy whop didn't bug out when the halfling decided the situation was untenable... But, that character was great fun to play.</p></blockquote><p></p>
[QUOTE="scourger, post: 1816807, member: 12328"] [b]experience[/b] In the games I run or play, we ALWAYS have a halfling thief (except in one game where tournament characters were assigned). Our resident min-maxer assures us that the halfling bonuses are the best deal: +2 dex, +1 Ac, +1 to hit, skill bonuses, etc. Otherwise, we see alot of elves. Some humans. Few half-elves & half-orcs. Even fewer dwarves. The best half-orc I played was a 3.5 ranger. He had great STR & DEX; and his other scores were above average. It was an underground adventure in which all the original characters died save the aforementioned halfling thief (in capable min-maxer hands). (One other character lived but should have died.) Anyway, the only way to run with this heck-on-wheels halfling was to have a bigger, stronger character that could also hide & move silently underground with the advantage of darkvision. The halfling still emerged at the pary leader; being more experienced and all. Also, not wanting to be the guy whop didn't bug out when the halfling decided the situation was untenable... But, that character was great fun to play. [/QUOTE]
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Dwarves rock, Half-orcs suck! - An analysis
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