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<blockquote data-quote="the Jester" data-source="post: 6126562" data-attributes="member: 1210"><p>I have to disagree; I think that a monster's racial trait is inherently more likely to remain a strictly-fantasy element, and that, Tom Hanks-like, playing a character is far more likely to result in behavior that reflects the character's. Nor do I think killing people and rifling their pockets is all that fantastic compared to someone cutting him- or herself. <em>Both happen in the real world.</em> </p><p></p><p>I just don't see anything to worry about here. Obviously, we disagree. </p><p></p><p></p><p></p><p>I guess I just don't see why you would expect gamers to take after the shadar-kai they fight any more than they'd take after (f'rex) the pc rogue or barbarian. D&D players, as a rule, don't run around trying to pick pockets or attacking people whenever something makes them angry. (Stereotypes aside, we've prolly all seen those two pcs, though.)</p><p></p><p></p><p></p><p>Perhaps I just think kids are more sensible and resilient than that on the whole. I don't think they need to be shielded from the idea of a shadar-kai cutting himself; I could certainly see a cutter on tv or in a PG movie. I wouldn't expect the cutting to be glorified in any of those cases, and I really don't think the shadar-kai glorify it either; I think it reinforces their inherent tragedy.</p><p></p><p></p><p></p><p>But it doesn't need justification. If it's a cool element for the game, I'm all for throwing it in, at least in those games that want to include it. </p><p></p><p></p><p></p><p>More than "Something could happen, think of the children!".</p><p></p><p>I mean, <em>nothing has happened yet.</em> Shadar-kai have been in the game since 2003. That's a decade with no problem to solve, so why worry about inventing a solution? </p><p></p><p>I recognize that your concern is something that can't be addressed with the ol' "If you don't like it, don't use it" approach- you're worried about DnD's <em>image</em>- but with all due respect (and I do, too!), I think your concern is misplaced. Not only that, trying to appease people- parents and the like- who <em>don't even play the game</em> is a terrible error in approach IMHO. Watering down the game makes it less fun, at least for some gamers; doing so in order to avoid offending possibly offending people who don't spend money on the hobby anyway at the cost of possible sales from some who might doesn't look like a win to me.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6126562, member: 1210"] I have to disagree; I think that a monster's racial trait is inherently more likely to remain a strictly-fantasy element, and that, Tom Hanks-like, playing a character is far more likely to result in behavior that reflects the character's. Nor do I think killing people and rifling their pockets is all that fantastic compared to someone cutting him- or herself. [i]Both happen in the real world.[/i] I just don't see anything to worry about here. Obviously, we disagree. I guess I just don't see why you would expect gamers to take after the shadar-kai they fight any more than they'd take after (f'rex) the pc rogue or barbarian. D&D players, as a rule, don't run around trying to pick pockets or attacking people whenever something makes them angry. (Stereotypes aside, we've prolly all seen those two pcs, though.) Perhaps I just think kids are more sensible and resilient than that on the whole. I don't think they need to be shielded from the idea of a shadar-kai cutting himself; I could certainly see a cutter on tv or in a PG movie. I wouldn't expect the cutting to be glorified in any of those cases, and I really don't think the shadar-kai glorify it either; I think it reinforces their inherent tragedy. But it doesn't need justification. If it's a cool element for the game, I'm all for throwing it in, at least in those games that want to include it. More than "Something could happen, think of the children!". I mean, [i]nothing has happened yet.[/i] Shadar-kai have been in the game since 2003. That's a decade with no problem to solve, so why worry about inventing a solution? I recognize that your concern is something that can't be addressed with the ol' "If you don't like it, don't use it" approach- you're worried about DnD's [i]image[/i]- but with all due respect (and I do, too!), I think your concern is misplaced. Not only that, trying to appease people- parents and the like- who [i]don't even play the game[/i] is a terrible error in approach IMHO. Watering down the game makes it less fun, at least for some gamers; doing so in order to avoid offending possibly offending people who don't spend money on the hobby anyway at the cost of possible sales from some who might doesn't look like a win to me. [/QUOTE]
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