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<blockquote data-quote="Mistwell" data-source="post: 6305037" data-attributes="member: 2525"><p><span style="font-size: 18px">Session 23</span></p><p></p><p>March 13, 2014</p><p>Present: Noah, John, Max</p><p>Absent: Jason (and next week as well)</p><p></p><p>After the battle, a short rest was taken where folks recovered some of their stamina and gathered themselves, and then the party pressed on to explore the room behind the short corridor to the west.</p><p></p><p>After listening and hearing only snoring, the party charged in expecting trouble. No trouble was to be found however, as the only living thing in the room was a beaten up dwarf chained to the wall.</p><p></p><p>The party talked to him, and found his name is Jekk, and he was captured here by the Duerger. Through a long conversation, the following information was discovered:</p><p></p><p>1) The demon in the walls pulled him and the Duerger who had captured him, about a week ago.</p><p>2) Prior to that, this place had been raided by the Duerger, killing all the dwarves who lived there. Jekk, who lived in a nearby village that was mostly composed of humans, went to check out the dwarves and was captured by the Duerger. The Duerger then raided the human village and captured many villagers. They had planned to mine there, but then the entire lair, along with Jekk and the prisoner humans, was transported here along with the mine and lair itself. This was about a week ago.</p><p>3) Jekk believes, based on overheard conversations between the devil-like Duerger (slain last session) and the "demon in the wall", that the wall-demon brings creatures to this place using the energy of "slain residents". Jekk believes that killings the party did about a week ago were used to bring Jekk, the prisoners, and the Duerger and lair all here around that time. He also believes that all the other deaths the party has caused of residents of this place were used to power the transportation of further creatures here. He understands there was no way to know this, and the party was just killing evil things (something Jekk in general agrees with, being a good fighter himself).</p><p>4) Jekk was able to point out where the spell book from the Devil-Duerger was at, and also asked for his girdle and earrings back.</p><p></p><p>In that study, the party found the following items (which milo first magic detected, then read-magic'ed, and finally identified, where necessary): Three scrolls (cause fear, gust of wind, and sound burst, the last of which was used by milo later against the spider-riders), two potions (unidentified so far), a pearl of power (Milo will hold it for now, but any spelcaster can use it including Father Rivers and Bear), Jekk's girdle (given back to him), a silver bowl (75gp), a silver chalice (50gp), a wooden box containing cheese, dried meat, and bread (the later prisoners had some of this), three flasks of Alchemist fire, three flasks of acid, a portable alchemist's lab (left behind for now), a cask of strong dwarven beer, clothing, bedding, a writing kit, 280 gp, 345sp, two gold earrings belonging to Jekk (he took them back), three yellow topazes (250gp each), and a spellbook. Jekk also explained the battleaxe now wielded by Bear used to be his, but Bear can have it as thanks for freeing him and his fellow prisoners.</p><p></p><p>The spellbook contained these spells: cause fear, detect magic, gust of wind, identify, mage armor, sound burst, suggestion, mage hand, prestidigitation, shocking grasp, burning hands, magic missile, shield, levitate, and scorching ray.</p><p></p><p>After cackling in glee all the magical loot, the party rested another hour (used for the identify and some minor healing), and then headed north up an unexplored passage behind a door.</p><p></p><p>There, they found three guards who were guarding 12 human prisoners tied together in a chain gang set to mining. One guard turned invisble and whacked Bear a bit, but they otherwise went down quickly.</p><p></p><p>Jekk welcomed his fellow villages, and the group went back to the study to eat some of the found food and drink some beer, and then they all planned to make their way to the armory and arm themselves.</p><p></p><p>Heading west down a cavernous passageway the party came on a large cavern with many smaller tunnels going off in all directions. Suddenly, more Dueger appeared, and several were riding Spiders!</p><p></p><p>The spiders proved nasty critters, as they could crawl along the ceiling and drop down on the party, as their riders attacked from their backs as well.</p><p></p><p>It looked grim for a short while, as Luther was surrounded, and Bear took some hits. But the tide turned quickly, as Slink shot his arrows quite true, and then a timely Sound Burst spell from Milo's scroll took out many foes. At that point it was mostly a sweeping-up operation as Hollin, Bear, Luther, and Rivers moved in and took down the Duerger and their Spiders.</p><p></p><p>Water could be heard to the south, a smooth manufactured passage ran to the east, and many smaller cavern passageways ran north and west.</p><p></p><p>[Everyone except Jason expects to be present for next game]</p><p></p><p>[ATTACH]61825[/ATTACH]</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6305037, member: 2525"] [SIZE=5]Session 23[/SIZE] March 13, 2014 Present: Noah, John, Max Absent: Jason (and next week as well) After the battle, a short rest was taken where folks recovered some of their stamina and gathered themselves, and then the party pressed on to explore the room behind the short corridor to the west. After listening and hearing only snoring, the party charged in expecting trouble. No trouble was to be found however, as the only living thing in the room was a beaten up dwarf chained to the wall. The party talked to him, and found his name is Jekk, and he was captured here by the Duerger. Through a long conversation, the following information was discovered: 1) The demon in the walls pulled him and the Duerger who had captured him, about a week ago. 2) Prior to that, this place had been raided by the Duerger, killing all the dwarves who lived there. Jekk, who lived in a nearby village that was mostly composed of humans, went to check out the dwarves and was captured by the Duerger. The Duerger then raided the human village and captured many villagers. They had planned to mine there, but then the entire lair, along with Jekk and the prisoner humans, was transported here along with the mine and lair itself. This was about a week ago. 3) Jekk believes, based on overheard conversations between the devil-like Duerger (slain last session) and the "demon in the wall", that the wall-demon brings creatures to this place using the energy of "slain residents". Jekk believes that killings the party did about a week ago were used to bring Jekk, the prisoners, and the Duerger and lair all here around that time. He also believes that all the other deaths the party has caused of residents of this place were used to power the transportation of further creatures here. He understands there was no way to know this, and the party was just killing evil things (something Jekk in general agrees with, being a good fighter himself). 4) Jekk was able to point out where the spell book from the Devil-Duerger was at, and also asked for his girdle and earrings back. In that study, the party found the following items (which milo first magic detected, then read-magic'ed, and finally identified, where necessary): Three scrolls (cause fear, gust of wind, and sound burst, the last of which was used by milo later against the spider-riders), two potions (unidentified so far), a pearl of power (Milo will hold it for now, but any spelcaster can use it including Father Rivers and Bear), Jekk's girdle (given back to him), a silver bowl (75gp), a silver chalice (50gp), a wooden box containing cheese, dried meat, and bread (the later prisoners had some of this), three flasks of Alchemist fire, three flasks of acid, a portable alchemist's lab (left behind for now), a cask of strong dwarven beer, clothing, bedding, a writing kit, 280 gp, 345sp, two gold earrings belonging to Jekk (he took them back), three yellow topazes (250gp each), and a spellbook. Jekk also explained the battleaxe now wielded by Bear used to be his, but Bear can have it as thanks for freeing him and his fellow prisoners. The spellbook contained these spells: cause fear, detect magic, gust of wind, identify, mage armor, sound burst, suggestion, mage hand, prestidigitation, shocking grasp, burning hands, magic missile, shield, levitate, and scorching ray. After cackling in glee all the magical loot, the party rested another hour (used for the identify and some minor healing), and then headed north up an unexplored passage behind a door. There, they found three guards who were guarding 12 human prisoners tied together in a chain gang set to mining. One guard turned invisble and whacked Bear a bit, but they otherwise went down quickly. Jekk welcomed his fellow villages, and the group went back to the study to eat some of the found food and drink some beer, and then they all planned to make their way to the armory and arm themselves. Heading west down a cavernous passageway the party came on a large cavern with many smaller tunnels going off in all directions. Suddenly, more Dueger appeared, and several were riding Spiders! The spiders proved nasty critters, as they could crawl along the ceiling and drop down on the party, as their riders attacked from their backs as well. It looked grim for a short while, as Luther was surrounded, and Bear took some hits. But the tide turned quickly, as Slink shot his arrows quite true, and then a timely Sound Burst spell from Milo's scroll took out many foes. At that point it was mostly a sweeping-up operation as Hollin, Bear, Luther, and Rivers moved in and took down the Duerger and their Spiders. Water could be heard to the south, a smooth manufactured passage ran to the east, and many smaller cavern passageways ran north and west. [Everyone except Jason expects to be present for next game] [ATTACH=CONFIG]61825._xfImport[/ATTACH] [/QUOTE]
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