Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Dwimmermount [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreenKarl" data-source="post: 7071335" data-attributes="member: 6801242"><p>Corwin races to Hunter’s side and catches one of the wolves with a quick but deadly stab, causing the wolf to howl in pain and snare at him. Lucious moves up to behind the pair and blasts the same one with a greenish bolt. Magen charged the goblin archers on the left and slam his shield into one knocking it prone. He then stabbed it on the ground, killing it! Shara raced forward and calling on her divine powers healed Hunter as the bard stood and tried to use his magic to panic the wounded wolf. The beast’s resolve was great through and it only suffered some mental anguish from the bard’s magic. Mikel started following Magen and blasted one of the wolves before the knight with a trio of glowing bolts that caused the beast to yip in pain. </p><p></p><p>The goblin on the back of the black wolf near the knight dropped its bow and drawing its scimitar like blade stabbed Magen in the shoulder and staggering the knight. The other two archers shot at Lucious and both arrows, while deflected by the warlock’s mail armor still caused him some pain. Then then urged there wolves to the south of the group, circling around and closing in on Mikel!!! Those wolves on Megan bite at him wildly but only one managed to dart past the knight’s defense to cause him a minor wound, but also to knock him a bit off balance. The last wolves bite at Corwin but missed, while Hunter suffered another bite that he felt through his armor and also threatened to knock him off his feet!!! </p><p></p><p>[gm]<strong>Initiative</strong></p><p>Goblins and Corwin 19</p><p>Lucious - 17</p><p>Black Wolves - 14</p><p>Magen - 12</p><p>Shara - 7</p><p>Hunter - 6</p><p>Mikel - 5</p><p></p><p>[sblock=Rolls]Corwin hits Wolf #5 for 9 points of damage (bring it down to 14 HP)</p><p>Lucious hit Goblin Archer #1 for 6 points of damage (bring it down to 3 HP)</p><p>Magen Dashed and took Action Surge to attack Goblin Archer #3. It contested vs. Dex (Acrobatics) or Str (Athletics), opponent’s choice, he can only succeed with a natural 20, so <a href="http://roll.coyotecode.net/lookup.php?rollid=158199" target="_blank">Dex (acrobatics) check: 1D20+2 = [18]+2 = 20</a>, oh close but no. Falls prone, and follow up attack (with advantage) kills him!!! </p><p>Shara moves forward and heals Hunter 11 points (bring him up to 18 HP)</p><p>Hunter stands for ½ his move and casts a spell on Wolf #5, <a href="http://roll.coyotecode.net/lookup.php?rollid=158206" target="_blank">Wis saving throw: 1D20+1 = [20]+1 = 21</a>, oh natural 20, so it takes 6 damage (bring it down to 8 HP) and does not move. </p><p>Mikel moves 30ft to follow Magen and fires Magic Missile at the Wolf #3 for 8 damage (bring it down to 20HP)</p><p></p><p>Badguys,</p><p>Goblin #1 & #2 shots at Lucious (kill the mage first), <a href="http://roll.coyotecode.net/lookup.php?rollid=158203" target="_blank">Attack and damage if it hits: 1D20+4 = [14]+4 = 18; 1D6+2 = [5]+2 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=158203" target="_blank">1D20+4 = [13]+4 = 17; 1D6+2 = [2]+2 = 4</a>, both should hit for 7 and 4 damage (bring him down to 13 HP)</p><p>Goblin 3 <strong><em>dead</em></strong> </p><p>Goblin 4 drops his bow and draw his scimitar to attack Magen, with advantage because of the Wolf he is riding “Pack Tactics”, <a href="http://roll.coyotecode.net/lookup.php?rollid=158201" target="_blank">Attack (with advantage), damage if he hits: 2D20.HIGH(1)+4 = [19, 20]+4 = 24; 1D6+2 = [4]+2 = 6</a>, oh critical, extra <a href="http://roll.coyotecode.net/lookup.php?rollid=158202" target="_blank">critical damage: 1D6 = [5] = 5</a>, ow for 11 points of damage (bring him down to 6 HP)</p><p></p><p>Black Wolf #1 & 2 bites at Magen (with advantage), <a href="http://roll.coyotecode.net/lookup.php?rollid=158207" target="_blank">Attack (with advantage), damage if he hits: 2D20.HIGH(1)+3 = [2, 11]+3 = 14; 1D8+1 = [2]+1 = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=158207" target="_blank">2D20.HIGH(1)+3 = [1, 18]+3 = 21; 1D8+1 = [1]+1 = 2</a>, one hit for 2 points of damage (bringing Megan down to 4 HP!!!) and Megan needs to make a Strength saving throw vs. DC 11 or be knocked prone. </p><p>Black Wolf #3 moves 50ft to be somewhat behind where Lucious was standing. </p><p>Black Wolf #4 moves 50ft to be somewhat behind where Lucious was standing.</p><p>Black Wolf #5 moves 5ft around Corwin and bites at him, <a href="http://roll.coyotecode.net/lookup.php?rollid=158208" target="_blank">Attack and damage if it hits: 1D20+3 = [4]+3 = 7; 1D8+1 = [1]+1 = 2</a>, miss!</p><p>Black Wolf #6 shifts 5ft around Hunter and bites at him, <a href="http://roll.coyotecode.net/lookup.php?rollid=158209" target="_blank">Attack and damage if it hits: 1D20+3 = [14]+3 = 17; 1D8+1 = [8]+1 = 9</a>, hit for 9 points of damage (bringing Hunter down to 9 HP) and Hunter needs to make a Strength saving throw vs. DC 11 or be knocked prone. </p><p></p><p>Then it is the hero’s Actions (Round 4). Rolls, moves, etc.</p><p>Remember Corwin has a +1d6 Bardic die bonus this round[/sblock]</p><p></p><p>[sblock=Conditions]Corwin 18/18 HP</p><p>Hunter 9/20 HP</p><p>Lucious 13/24 HP</p><p>Magen 4/24 HP</p><p>Mikel 10/16 HP</p><p>Shara 22/22 HP</p><p></p><p>Goblin Archer 1 – 3/9 HP </p><p>Goblin Archer 2 – 9/9 HP </p><p>Goblin Archer 3 – <em>dead</em></p><p>Goblin Archer 4 – 9/9 HP (in melee with Magen)</p><p>Black Wolf 1 – 19/28 HP</p><p>Black Wolf 2 – 28/28 HP </p><p> Black Wolf 3 – 20/28 HP (in melee with Magen)</p><p> Black Wolf 4 – 28/28 HP (in melee with Magen)</p><p> Black Wolf 5 – 8/28 HP (in melee with Corwin)</p><p> Black Wolf 6 – 28/28 HP (in melee with Hunter)[/sblock]</p><p></p><p>Positions...</p><p>Hunter and Corwin is 40ft from the old homestead in melee with two riderless wolves (they have moved to opposite sides of the pair).</p><p>Lucious and Shara are just behind them (not in melee maybe 5ft behind).</p><p>Megan is 40ft to the left and in melee with two wolves and a goblin </p><p>Mikal is 30ft behind him.</p><p>The other two goblin wolf riders are now 40ft behind the group and 30ft behind Mikal[/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 7071335, member: 6801242"] Corwin races to Hunter’s side and catches one of the wolves with a quick but deadly stab, causing the wolf to howl in pain and snare at him. Lucious moves up to behind the pair and blasts the same one with a greenish bolt. Magen charged the goblin archers on the left and slam his shield into one knocking it prone. He then stabbed it on the ground, killing it! Shara raced forward and calling on her divine powers healed Hunter as the bard stood and tried to use his magic to panic the wounded wolf. The beast’s resolve was great through and it only suffered some mental anguish from the bard’s magic. Mikel started following Magen and blasted one of the wolves before the knight with a trio of glowing bolts that caused the beast to yip in pain. The goblin on the back of the black wolf near the knight dropped its bow and drawing its scimitar like blade stabbed Magen in the shoulder and staggering the knight. The other two archers shot at Lucious and both arrows, while deflected by the warlock’s mail armor still caused him some pain. Then then urged there wolves to the south of the group, circling around and closing in on Mikel!!! Those wolves on Megan bite at him wildly but only one managed to dart past the knight’s defense to cause him a minor wound, but also to knock him a bit off balance. The last wolves bite at Corwin but missed, while Hunter suffered another bite that he felt through his armor and also threatened to knock him off his feet!!! [gm][B]Initiative[/B] Goblins and Corwin 19 Lucious - 17 Black Wolves - 14 Magen - 12 Shara - 7 Hunter - 6 Mikel - 5 [sblock=Rolls]Corwin hits Wolf #5 for 9 points of damage (bring it down to 14 HP) Lucious hit Goblin Archer #1 for 6 points of damage (bring it down to 3 HP) Magen Dashed and took Action Surge to attack Goblin Archer #3. It contested vs. Dex (Acrobatics) or Str (Athletics), opponent’s choice, he can only succeed with a natural 20, so [url=http://roll.coyotecode.net/lookup.php?rollid=158199]Dex (acrobatics) check: 1D20+2 = [18]+2 = 20[/url], oh close but no. Falls prone, and follow up attack (with advantage) kills him!!! Shara moves forward and heals Hunter 11 points (bring him up to 18 HP) Hunter stands for ½ his move and casts a spell on Wolf #5, [url=http://roll.coyotecode.net/lookup.php?rollid=158206]Wis saving throw: 1D20+1 = [20]+1 = 21[/url], oh natural 20, so it takes 6 damage (bring it down to 8 HP) and does not move. Mikel moves 30ft to follow Magen and fires Magic Missile at the Wolf #3 for 8 damage (bring it down to 20HP) Badguys, Goblin #1 & #2 shots at Lucious (kill the mage first), [url=http://roll.coyotecode.net/lookup.php?rollid=158203]Attack and damage if it hits: 1D20+4 = [14]+4 = 18; 1D6+2 = [5]+2 = 7 1D20+4 = [13]+4 = 17; 1D6+2 = [2]+2 = 4[/url], both should hit for 7 and 4 damage (bring him down to 13 HP) Goblin 3 [B][I]dead[/I][/B] Goblin 4 drops his bow and draw his scimitar to attack Magen, with advantage because of the Wolf he is riding “Pack Tactics”, [url=http://roll.coyotecode.net/lookup.php?rollid=158201]Attack (with advantage), damage if he hits: 2D20.HIGH(1)+4 = [19, 20]+4 = 24; 1D6+2 = [4]+2 = 6[/url], oh critical, extra [url=http://roll.coyotecode.net/lookup.php?rollid=158202]critical damage: 1D6 = [5] = 5[/url], ow for 11 points of damage (bring him down to 6 HP) Black Wolf #1 & 2 bites at Magen (with advantage), [url=http://roll.coyotecode.net/lookup.php?rollid=158207]Attack (with advantage), damage if he hits: 2D20.HIGH(1)+3 = [2, 11]+3 = 14; 1D8+1 = [2]+1 = 3 2D20.HIGH(1)+3 = [1, 18]+3 = 21; 1D8+1 = [1]+1 = 2[/url], one hit for 2 points of damage (bringing Megan down to 4 HP!!!) and Megan needs to make a Strength saving throw vs. DC 11 or be knocked prone. Black Wolf #3 moves 50ft to be somewhat behind where Lucious was standing. Black Wolf #4 moves 50ft to be somewhat behind where Lucious was standing. Black Wolf #5 moves 5ft around Corwin and bites at him, [url=http://roll.coyotecode.net/lookup.php?rollid=158208]Attack and damage if it hits: 1D20+3 = [4]+3 = 7; 1D8+1 = [1]+1 = 2[/url], miss! Black Wolf #6 shifts 5ft around Hunter and bites at him, [url=http://roll.coyotecode.net/lookup.php?rollid=158209]Attack and damage if it hits: 1D20+3 = [14]+3 = 17; 1D8+1 = [8]+1 = 9[/url], hit for 9 points of damage (bringing Hunter down to 9 HP) and Hunter needs to make a Strength saving throw vs. DC 11 or be knocked prone. Then it is the hero’s Actions (Round 4). Rolls, moves, etc. Remember Corwin has a +1d6 Bardic die bonus this round[/sblock] [sblock=Conditions]Corwin 18/18 HP Hunter 9/20 HP Lucious 13/24 HP Magen 4/24 HP Mikel 10/16 HP Shara 22/22 HP Goblin Archer 1 – 3/9 HP Goblin Archer 2 – 9/9 HP Goblin Archer 3 – [i]dead[/i] Goblin Archer 4 – 9/9 HP (in melee with Magen) Black Wolf 1 – 19/28 HP Black Wolf 2 – 28/28 HP Black Wolf 3 – 20/28 HP (in melee with Magen) Black Wolf 4 – 28/28 HP (in melee with Magen) Black Wolf 5 – 8/28 HP (in melee with Corwin) Black Wolf 6 – 28/28 HP (in melee with Hunter)[/sblock] Positions... Hunter and Corwin is 40ft from the old homestead in melee with two riderless wolves (they have moved to opposite sides of the pair). Lucious and Shara are just behind them (not in melee maybe 5ft behind). Megan is 40ft to the left and in melee with two wolves and a goblin Mikal is 30ft behind him. The other two goblin wolf riders are now 40ft behind the group and 30ft behind Mikal[/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Dwimmermount [IC]
Top