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<blockquote data-quote="GreenKarl" data-source="post: 7116623" data-attributes="member: 6801242"><p>Corwin throws down a rope and calls out to the other heroes to start climbing! Lucious shakes off the pain of the arrows and slashes and slams the large worg while Hunter stabs it with his rapier. Then Magen knocked one of the wolves down and slashed at the other goblin but missed. The goblin rider of the prone wolf had rolled off the beast and was standing a few feet back, looking like he was going to bolt and flee… of course he did not have time as Shara channeled divine power that killed both of the goblins and the worg!!!! The other black wolves yelped in pain also. Then she spirits back and climbs the rope with the rogue’s assistance. Mikel called on his arcane power to burn the pair of wolves in front of him but while it stung them they did not die!!!</p><p></p><p>The four goblins ranging outside of melee and rained arrows at the party, but only one got luck as an arrow pieced Shara lower leg armor and caused her to grimace in pain. The black wolf that Magen had knocked over stood back up and the pair attacked the knight but only one got past his defense to deal a light bite against him. The pair attacking Mikel were far more vicious and the wizard cried out as the pulled the wizard down!!! </p><p></p><p>Then the ranchers popped up from behind the wall again and shot arrows into the beasts that were dragging down the wizard, wounding one and killing the other! </p><p></p><p>[gm]<strong>Initiative</strong></p><p>19 – <strong>Corwin</strong> and Bittertooth</p><p>17 – <strong>Lucious </strong>and the Goblins</p><p>12 – <strong>Hunter</strong></p><p>6 – Black Wolves</p><p>5 – <strong>Magen</strong></p><p>2 – <strong>Shara </strong>and <strong>Mikel</strong></p><p>[sblock=Actions and Rolls]Corwin throws down a rope </p><p>Lucious takes his second wind and attacks the worg twice hitting it for 5 and 12 damage (bring it down to 17 HP)</p><p>Hunter attacks the worg and hits it for 9 damage (bring it down to 8 HP)</p><p>Magen knocks black wolf #1 prone, and the goblin steps off and is 5ft back. He then missed the other goblin </p><p>Shara uses her Channel Divinity, saves for Goblins #1-2; <a href="http://roll.coyotecode.net/lookup.php?rollid=164098" target="_blank">Con saves: 1D20+2 = [6]+2 = 8; 1D20+2 = [4]+2 = 6</a>, both fail, both die. Worg; <a href="http://roll.coyotecode.net/lookup.php?rollid=164099" target="_blank">Con save: 1D2+4 = [1]+4 = 5</a>, fail he takes 12 damage, killing it. Black wolves #1-2 and #5-6; <a href="http://roll.coyotecode.net/lookup.php?rollid=164100" target="_blank">Con saves: 1D20+3 = [16]+3 = 19; 1D20+3 = [14]+3 = 17; 1D20+3 = [13]+3 = 16; 1D20+3 = [5]+3 = 8</a>, 1-2 and 5 made it and took 7 damage (bring them down to 14 HP), 6 failed (bring it down to 7HP)</p><p>Mikel casts burning hands on Wolf #5-6; <a href="http://roll.coyotecode.net/lookup.php?rollid=164102" target="_blank">Burning Hands: 3D6 = [5, 1, 4] = 10</a>; INT saves <a href="http://roll.coyotecode.net/lookup.php?rollid=164105" target="_blank">INT saves: 1D20-2 = [20]-2 = 18; 1D20-2 = [17]-2 = 15</a>; hey both made it. Why couldn’t I roll that for the worg? Anyway they both take 5 damage.</p><p></p><p>Goblin 3-4 keep their distance and shot at Lucian and Hunter (in that order); <a href="http://roll.coyotecode.net/lookup.php?rollid=164106" target="_blank">Attack and damage if it hits: 1D20+4 = [9]+4 = 13; 1D6+2 = [6]+2 = 8; 1D20+4 = [2]+4 = 6; 1D6+2 = [6]+2 = 8</a>, both miss. </p><p>Goblin 7-8 move closer and shot at Corwin and Shara (in that order, but they get ½ Cover or +2 to their AC vs. these attacks); <a href="http://roll.coyotecode.net/lookup.php?rollid=164107" target="_blank">Attack and damage if it hits: 1D20+4 = [3]+4 = 7; 1D6+2 = [4]+2 = 6; 1D20+4 = [16]+4 = 20; 1D6+2 = [5]+2 = 7</a>, miss Corwin, hit Shara for 7 (bring her down to 8 HP). </p><p>Black wolf #1-2 attack Magen (with Advantage); <a href="http://roll.coyotecode.net/lookup.php?rollid=164110" target="_blank">Attack and damage if it hits: 2D20.HIGH(1)+3 [8, 9]+3 = 12; 1D8+1 = [3]+1 = 4; 2D20.HIGH(1)+3 = [2, 15]+3 = 18; 1D8+1 = [2]+1 = 3</a>, hit once for 3 damage (bring him down to 8 HP). Magen also needs to make a Strength save DC11 or be knocked prone.</p><p>Black wolf #5-6 attack Mikel (with Advantage); <a href="http://roll.coyotecode.net/lookup.php?rollid=164108" target="_blank">Attack and damage if it hits: 2D20.HIGH(1)+3 = [8, 20]+3 = 23; 1D8+1 = [3]+1 = 4; 2D20.HIGH(1)+3 = [11, 19]+3 = 22; 1D8+1 = [7]+1 = 8</a>, both hit knocking him to 0 HP! He will have to start making Death Saves next round.</p><p></p><p>Then the rancher attack, they are shooting at the black wolves that just dropped Mikel; <a href="http://roll.coyotecode.net/lookup.php?rollid=164112" target="_blank">Attack and damage if it hits: 1D20+4 = [12]+4 = 16; 1D6+2 = [1]+2 = 3; 1D20+4 = [15]+4 = 19; 1D6+1 = [5]+1 = 6</a>, wolf #5 takes 3 damage (bring it down to 6) and wolf #6 dies.[/sblock]Heroes Actions for Round 8?</p><p>[sblock=Conditions]</p><p>Hunter 17/20 HP</p><p>Lucious 23/24 HP</p><p>Magen 8/24 HP</p><p>Mikel 0/16 HP <em>unconscious</em> </p><p>Shara 8/22 HP</p><p></p><p>Goblin #1 <em>dead</em></p><p>Goblin #2 <em>dead</em></p><p>Goblin #3 HP 9/9</p><p>Goblin #4 HP 9/9</p><p>Goblin #5 <em>dead</em></p><p>Goblin #6 <em>dead</em></p><p>Goblin #7 HP 9/9</p><p>Goblin #8 HP 9/9</p><p>Black Wolf #1 HP 14/21</p><p>Black Wolf #2 HP 14/21</p><p>Black Wolf #3 HP 21/21</p><p>Black Wolf #4 HP 21/21</p><p>Black Wolf #5 HP 6/21</p><p>Black Wolf #6 <em>dead</em></p><p>Black Wolf #7 HP 21/21</p><p>Black Wolf #8 HP 21/21 </p><p>Bittertooth <em>dead</em></p><p>Worg <em>dead</em>[/sblock][sblock=Map][ATTACH]84321[/ATTACH]</p><p>Squares are 5ft[/sblock][/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 7116623, member: 6801242"] Corwin throws down a rope and calls out to the other heroes to start climbing! Lucious shakes off the pain of the arrows and slashes and slams the large worg while Hunter stabs it with his rapier. Then Magen knocked one of the wolves down and slashed at the other goblin but missed. The goblin rider of the prone wolf had rolled off the beast and was standing a few feet back, looking like he was going to bolt and flee… of course he did not have time as Shara channeled divine power that killed both of the goblins and the worg!!!! The other black wolves yelped in pain also. Then she spirits back and climbs the rope with the rogue’s assistance. Mikel called on his arcane power to burn the pair of wolves in front of him but while it stung them they did not die!!! The four goblins ranging outside of melee and rained arrows at the party, but only one got luck as an arrow pieced Shara lower leg armor and caused her to grimace in pain. The black wolf that Magen had knocked over stood back up and the pair attacked the knight but only one got past his defense to deal a light bite against him. The pair attacking Mikel were far more vicious and the wizard cried out as the pulled the wizard down!!! Then the ranchers popped up from behind the wall again and shot arrows into the beasts that were dragging down the wizard, wounding one and killing the other! [gm][B]Initiative[/B] 19 – [B]Corwin[/B] and Bittertooth 17 – [B]Lucious [/B]and the Goblins 12 – [B]Hunter[/B] 6 – Black Wolves 5 – [B]Magen[/B] 2 – [B]Shara [/B]and [B]Mikel[/B] [sblock=Actions and Rolls]Corwin throws down a rope Lucious takes his second wind and attacks the worg twice hitting it for 5 and 12 damage (bring it down to 17 HP) Hunter attacks the worg and hits it for 9 damage (bring it down to 8 HP) Magen knocks black wolf #1 prone, and the goblin steps off and is 5ft back. He then missed the other goblin Shara uses her Channel Divinity, saves for Goblins #1-2; [url=http://roll.coyotecode.net/lookup.php?rollid=164098]Con saves: 1D20+2 = [6]+2 = 8; 1D20+2 = [4]+2 = 6[/url], both fail, both die. Worg; [url=http://roll.coyotecode.net/lookup.php?rollid=164099]Con save: 1D2+4 = [1]+4 = 5[/url], fail he takes 12 damage, killing it. Black wolves #1-2 and #5-6; [url=http://roll.coyotecode.net/lookup.php?rollid=164100]Con saves: 1D20+3 = [16]+3 = 19; 1D20+3 = [14]+3 = 17; 1D20+3 = [13]+3 = 16; 1D20+3 = [5]+3 = 8[/url], 1-2 and 5 made it and took 7 damage (bring them down to 14 HP), 6 failed (bring it down to 7HP) Mikel casts burning hands on Wolf #5-6; [url=http://roll.coyotecode.net/lookup.php?rollid=164102]Burning Hands: 3D6 = [5, 1, 4] = 10[/url]; INT saves [url=http://roll.coyotecode.net/lookup.php?rollid=164105]INT saves: 1D20-2 = [20]-2 = 18; 1D20-2 = [17]-2 = 15[/url]; hey both made it. Why couldn’t I roll that for the worg? Anyway they both take 5 damage. Goblin 3-4 keep their distance and shot at Lucian and Hunter (in that order); [url=http://roll.coyotecode.net/lookup.php?rollid=164106]Attack and damage if it hits: 1D20+4 = [9]+4 = 13; 1D6+2 = [6]+2 = 8; 1D20+4 = [2]+4 = 6; 1D6+2 = [6]+2 = 8[/url], both miss. Goblin 7-8 move closer and shot at Corwin and Shara (in that order, but they get ½ Cover or +2 to their AC vs. these attacks); [url=http://roll.coyotecode.net/lookup.php?rollid=164107]Attack and damage if it hits: 1D20+4 = [3]+4 = 7; 1D6+2 = [4]+2 = 6; 1D20+4 = [16]+4 = 20; 1D6+2 = [5]+2 = 7[/url], miss Corwin, hit Shara for 7 (bring her down to 8 HP). Black wolf #1-2 attack Magen (with Advantage); [url=http://roll.coyotecode.net/lookup.php?rollid=164110]Attack and damage if it hits: 2D20.HIGH(1)+3 [8, 9]+3 = 12; 1D8+1 = [3]+1 = 4; 2D20.HIGH(1)+3 = [2, 15]+3 = 18; 1D8+1 = [2]+1 = 3[/url], hit once for 3 damage (bring him down to 8 HP). Magen also needs to make a Strength save DC11 or be knocked prone. Black wolf #5-6 attack Mikel (with Advantage); [url=http://roll.coyotecode.net/lookup.php?rollid=164108]Attack and damage if it hits: 2D20.HIGH(1)+3 = [8, 20]+3 = 23; 1D8+1 = [3]+1 = 4; 2D20.HIGH(1)+3 = [11, 19]+3 = 22; 1D8+1 = [7]+1 = 8[/url], both hit knocking him to 0 HP! He will have to start making Death Saves next round. Then the rancher attack, they are shooting at the black wolves that just dropped Mikel; [url=http://roll.coyotecode.net/lookup.php?rollid=164112]Attack and damage if it hits: 1D20+4 = [12]+4 = 16; 1D6+2 = [1]+2 = 3; 1D20+4 = [15]+4 = 19; 1D6+1 = [5]+1 = 6[/url], wolf #5 takes 3 damage (bring it down to 6) and wolf #6 dies.[/sblock]Heroes Actions for Round 8? [sblock=Conditions] Hunter 17/20 HP Lucious 23/24 HP Magen 8/24 HP Mikel 0/16 HP [i]unconscious[/i] Shara 8/22 HP Goblin #1 [i]dead[/i] Goblin #2 [i]dead[/i] Goblin #3 HP 9/9 Goblin #4 HP 9/9 Goblin #5 [i]dead[/i] Goblin #6 [i]dead[/i] Goblin #7 HP 9/9 Goblin #8 HP 9/9 Black Wolf #1 HP 14/21 Black Wolf #2 HP 14/21 Black Wolf #3 HP 21/21 Black Wolf #4 HP 21/21 Black Wolf #5 HP 6/21 Black Wolf #6 [i]dead[/i] Black Wolf #7 HP 21/21 Black Wolf #8 HP 21/21 Bittertooth [i]dead[/i] Worg [i]dead[/i][/sblock][sblock=Map][ATTACH=CONFIG]84321._xfImport[/ATTACH] Squares are 5ft[/sblock][/gm] [/QUOTE]
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