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<blockquote data-quote="GreenKarl" data-source="post: 7118999" data-attributes="member: 6801242"><p>Corwin swung down the rope and raced over to aid the knight, while Lucious stepped up and killed the wolf menacing the unconscious Mikel, whom was unconscious for only a moment as Hunter’s healing word washed over the wizard and cased his eyes to snap open and a low moan to escape his lips. The bard then moved adjacent to Corwin and wounded one of the wolves menacing the knight. Magen had been tripped over by one of the wolves but quickly rolled to his feet and knocked a wolf over. He then stabbed it but his follow up attack missed the creature and he only managed to wound it. Shara called on her divine favor and burned the wolf also but did not kill it!!</p><p></p><p>The goblin wolf riders rode about a bit, firing arrows at Lucious, Corwin and Hunter, but the bard escaped their wraith while the warlock and rogue both suffered additional wounds. The wolves bite at Magen and one managed to get past his defense. </p><p></p><p>Then again the ranchers popped up to fire arrows at the goblin archers, and this time the young man’s arrow found his mark and wounded one of the foul raiders!!! </p><p></p><p></p><p>[gm]<strong>Initiative</strong></p><p>19 – <strong>Corwin</strong> and Bittertooth</p><p>17 – <strong>Lucious </strong>and the Goblins</p><p>12 – <strong>Hunter</strong></p><p>6 – Black Wolves</p><p>5 – <strong>Magen</strong></p><p>2 – <strong>Shara </strong>and <strong>Mikel</strong></p><p>[sblock=Actions and Rolls]Corwin </p><p>Lucious moves to attack wolf 5 and kills it. </p><p>Hunter cast healing word on Mikel and moves to attack wolf 2, dealing 10 damage (and bring it down to 4 HP)</p><p>Magen stands, knocked wolf 1 over and hits it for 7 damage (bring it down to 7HP) but misses it on his follow up.</p><p>Shara does sacred flame on wolf 1 and it makes it save, dealing 3 damage (bring it down to 4HP)</p><p>Mikel awakens this round (he is at 6 HP)</p><p></p><p>Goblins #1-2 move away and shot arrows at Corwin and Hunter (in that order); <a href="http://roll.coyotecode.net/lookup.php?rollid=164391" target="_blank">Attack and damage if it hits: 1D20+4 = [18]+4 = 22; 1D6+2 = [6]+2 = 8; 1D20+4 = [7]+4 = 11; 1D6+2 = [5]+2 = 7</a>, hit Corwin for 8 (bringing him down to 6 HP) and missed Hunter</p><p>Goblins #7-8 move away and shot arrows at Lucious; <a href="http://roll.coyotecode.net/lookup.php?rollid=164392" target="_blank">Attack and damage if it hits: 1D20+4 = [17]+4 = 21; 1D6+2 = [4]+2 = 6; 1D20+4 = [20]+4 = 24; 1D6+2 = [6]+2 = 8</a>, both hit!! For 6 and 8 damage (bring him down to 9 HP)</p><p>Black wolf #1-2 attack Magen (with Advantage); <a href="http://roll.coyotecode.net/lookup.php?rollid=164393" target="_blank">Attack and damage if it hits: 2D20.HIGH(1)+3 = [12, 15]+3 = 18; 1D8+1 = [8]+1 = 9; 2D20.HIGH(1)+3 = [17, 18]+3 = 21; 1D8+1 = [4]+1 = 5</a>, one missed (so close!!) and one hit for 5 damage (bringing him down to 3 HP but he is still standing!!!). Magen also needs to make a Strength save vs. DC 11 to remain standing. </p><p></p><p>Ranchers shot at goblin archers #7-8 (in that order; note their AC is 13 without their shields) <a href="http://roll.coyotecode.net/lookup.php?rollid=164395" target="_blank">Attack and damage if it hits: 1D20+4 = [10]+4 = 14; 1D6+2 = [3]+2 = 5; 1D20+4 = [8]+4 = 12; 1D6+1 = [4]+1 = 5</a>, #7 is hit for 5 (bring it down to 4 HP) the other is missed.[/sblock]Heroes Actions for Round 8?</p><p>[sblock=Conditions] Corwin 6/18 HP</p><p>Hunter 17/20 HP</p><p>Lucious 9/24 HP</p><p>Magen 3/24 HP</p><p>Mikel 6/16 HP <em>prone</em> </p><p>Shara 8/22 HP</p><p></p><p>Goblin #1 <em>dead</em></p><p>Goblin #2 <em>dead</em></p><p>Goblin #3 HP 9/9</p><p>Goblin #4 HP 9/9</p><p>Goblin #5 <em>dead</em></p><p>Goblin #6 <em>dead</em></p><p>Goblin #7 HP 4/9</p><p>Goblin #8 HP 9/9</p><p>Black Wolf #1 HP 4/21</p><p>Black Wolf #2 HP 4/21</p><p>Black Wolf #3 HP 21/21</p><p>Black Wolf #4 HP 21/21</p><p>Black Wolf #5 <em>dead</em></p><p>Black Wolf #6 <em>dead</em></p><p>Black Wolf #7 HP 21/21</p><p>Black Wolf #8 HP 21/21 </p><p>Bittertooth <em>dead</em></p><p>Worg <em>dead</em>[/sblock][sblock=Map][ATTACH]84359[/ATTACH]</p><p>Squares are 5ft[/sblock][/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 7118999, member: 6801242"] Corwin swung down the rope and raced over to aid the knight, while Lucious stepped up and killed the wolf menacing the unconscious Mikel, whom was unconscious for only a moment as Hunter’s healing word washed over the wizard and cased his eyes to snap open and a low moan to escape his lips. The bard then moved adjacent to Corwin and wounded one of the wolves menacing the knight. Magen had been tripped over by one of the wolves but quickly rolled to his feet and knocked a wolf over. He then stabbed it but his follow up attack missed the creature and he only managed to wound it. Shara called on her divine favor and burned the wolf also but did not kill it!! The goblin wolf riders rode about a bit, firing arrows at Lucious, Corwin and Hunter, but the bard escaped their wraith while the warlock and rogue both suffered additional wounds. The wolves bite at Magen and one managed to get past his defense. Then again the ranchers popped up to fire arrows at the goblin archers, and this time the young man’s arrow found his mark and wounded one of the foul raiders!!! [gm][B]Initiative[/B] 19 – [B]Corwin[/B] and Bittertooth 17 – [B]Lucious [/B]and the Goblins 12 – [B]Hunter[/B] 6 – Black Wolves 5 – [B]Magen[/B] 2 – [B]Shara [/B]and [B]Mikel[/B] [sblock=Actions and Rolls]Corwin Lucious moves to attack wolf 5 and kills it. Hunter cast healing word on Mikel and moves to attack wolf 2, dealing 10 damage (and bring it down to 4 HP) Magen stands, knocked wolf 1 over and hits it for 7 damage (bring it down to 7HP) but misses it on his follow up. Shara does sacred flame on wolf 1 and it makes it save, dealing 3 damage (bring it down to 4HP) Mikel awakens this round (he is at 6 HP) Goblins #1-2 move away and shot arrows at Corwin and Hunter (in that order); [URL="http://roll.coyotecode.net/lookup.php?rollid=164391"]Attack and damage if it hits: 1D20+4 = [18]+4 = 22; 1D6+2 = [6]+2 = 8; 1D20+4 = [7]+4 = 11; 1D6+2 = [5]+2 = 7[/URL], hit Corwin for 8 (bringing him down to 6 HP) and missed Hunter Goblins #7-8 move away and shot arrows at Lucious; [URL="http://roll.coyotecode.net/lookup.php?rollid=164392"]Attack and damage if it hits: 1D20+4 = [17]+4 = 21; 1D6+2 = [4]+2 = 6; 1D20+4 = [20]+4 = 24; 1D6+2 = [6]+2 = 8[/URL], both hit!! For 6 and 8 damage (bring him down to 9 HP) Black wolf #1-2 attack Magen (with Advantage); [URL="http://roll.coyotecode.net/lookup.php?rollid=164393"]Attack and damage if it hits: 2D20.HIGH(1)+3 = [12, 15]+3 = 18; 1D8+1 = [8]+1 = 9; 2D20.HIGH(1)+3 = [17, 18]+3 = 21; 1D8+1 = [4]+1 = 5[/URL], one missed (so close!!) and one hit for 5 damage (bringing him down to 3 HP but he is still standing!!!). Magen also needs to make a Strength save vs. DC 11 to remain standing. Ranchers shot at goblin archers #7-8 (in that order; note their AC is 13 without their shields) [URL="http://roll.coyotecode.net/lookup.php?rollid=164395"]Attack and damage if it hits: 1D20+4 = [10]+4 = 14; 1D6+2 = [3]+2 = 5; 1D20+4 = [8]+4 = 12; 1D6+1 = [4]+1 = 5[/URL], #7 is hit for 5 (bring it down to 4 HP) the other is missed.[/sblock]Heroes Actions for Round 8? [sblock=Conditions] Corwin 6/18 HP Hunter 17/20 HP Lucious 9/24 HP Magen 3/24 HP Mikel 6/16 HP [I]prone[/I] Shara 8/22 HP Goblin #1 [I]dead[/I] Goblin #2 [I]dead[/I] Goblin #3 HP 9/9 Goblin #4 HP 9/9 Goblin #5 [I]dead[/I] Goblin #6 [I]dead[/I] Goblin #7 HP 4/9 Goblin #8 HP 9/9 Black Wolf #1 HP 4/21 Black Wolf #2 HP 4/21 Black Wolf #3 HP 21/21 Black Wolf #4 HP 21/21 Black Wolf #5 [I]dead[/I] Black Wolf #6 [I]dead[/I] Black Wolf #7 HP 21/21 Black Wolf #8 HP 21/21 Bittertooth [I]dead[/I] Worg [I]dead[/I][/sblock][sblock=Map][ATTACH=CONFIG]84359._xfImport[/ATTACH] Squares are 5ft[/sblock][/gm] [/QUOTE]
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