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<blockquote data-quote="Charwoman Gene" data-source="post: 7206769" data-attributes="member: 5044"><p>Corwin decides to switch tactics and try magic. He fends off the wights and backs up from melee, then makes arcane motions and flicks small drop of water which turns into a shard of ice. It flies at one of the wights and explodes on bouncing off its armor, freezing the wight and the two behind it,</p><p></p><p>[ooc]Bonus: Disengage</p><p>Move: to I16</p><p>Action: Ice Knife <a href="http://roll.coyotecode.net/lookup.php?rollid=175148" target="_blank">Ice Knife on Wight J14: 1D20+5 = [8]+5 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175148" target="_blank">1D10 = [8] = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175148" target="_blank"></a><a href="http://roll.coyotecode.net/lookup.php?rollid=175152" target="_blank">Ice Knife Saves DC 13 J14: 1D20+2 = [9]+2 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175152" target="_blank">2D6 = [2, 2] = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175152" target="_blank"></a><a href="http://roll.coyotecode.net/lookup.php?rollid=175154" target="_blank">Ice Knife Saves DC 13 k13,k15: 1D20+2 = [8]+2 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175154" target="_blank">1D20+2 = [9]+2 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175154" target="_blank"></a>J14,k13,k15 take 4 damage.</p><p>[sblock=Mini Stats]<strong>AC: </strong>15 <strong>Init:</strong> +3</p><p><strong>HP:</strong> 16 / 27 <strong>Hit Dice: </strong>3 / 3 [1d8+1]</p><p><strong>Spell Slots:</strong> 1 LR (2)</p><p>[/sblock]</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7206769, member: 5044"] Corwin decides to switch tactics and try magic. He fends off the wights and backs up from melee, then makes arcane motions and flicks small drop of water which turns into a shard of ice. It flies at one of the wights and explodes on bouncing off its armor, freezing the wight and the two behind it, [ooc]Bonus: Disengage Move: to I16 Action: Ice Knife [url=http://roll.coyotecode.net/lookup.php?rollid=175148]Ice Knife on Wight J14: 1D20+5 = [8]+5 = 13 1D10 = [8] = 8 [/url][url=http://roll.coyotecode.net/lookup.php?rollid=175152]Ice Knife Saves DC 13 J14: 1D20+2 = [9]+2 = 11 2D6 = [2, 2] = 4 [/url][url=http://roll.coyotecode.net/lookup.php?rollid=175154]Ice Knife Saves DC 13 k13,k15: 1D20+2 = [8]+2 = 10 1D20+2 = [9]+2 = 11 [/url]J14,k13,k15 take 4 damage. [sblock=Mini Stats][b]AC: [/b]15 [b]Init:[/b] +3 [b]HP:[/b] 16 / 27 [b]Hit Dice: [/b]3 / 3 [1d8+1] [b]Spell Slots:[/b] 1 LR (2) [/sblock] [/ooc] [/QUOTE]
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