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Dynamic Excel "Wiesbaden Charactersheet" D&D (v1.11)
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<blockquote data-quote="Amurayi" data-source="post: 4276271" data-attributes="member: 61823"><p>List of changes:</p><p></p><p><strong><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> Version 1.12:</strong> RELEASED 07-07-08</p><p><strong>New features:</strong></p><p><strong>- Power cards in trading card size!</strong></p><p><strong>- Magic item cards in trading card size!</strong></p><p><strong>- Initiative card for your char!</strong></p><p><strong>- Custom tab - enter everything hot and fancy you find in new non-PHB sources</strong></p><p>- More custom fields for homebrew rules</p><p>- Instead of writing 1d8+0 you can write 1d8</p><p>- Some fields disapear if you selcet certain options</p><p>- You can edit different bonuses of your damage like attack bonus</p><p>- Override field for languages</p><p>- you can select "no weapon" for your attacks to give you no proficiency</p><p><strong>Design changes:</strong></p><p>- The Attack and Damage fields are now more organized</p><p>- Damage is now split up</p><p>- The "Used" box dispears for at-will-powers </p><p>- The ability name colors itself according to At-Will/Enc/Daily power</p><p>- Made at-will powers field smaller and moved them closer to the other powers on page 2 of the sheet</p><p>- Removed "Temporary effects" on charsheet III to make space for more powers</p><p><strong>Bug fixes:</strong></p><p>- Minoor Spellling issuez</p><p>- Magic Cloth armor gives your Dex or Int bonus as it should</p><p>- Eldritch Blast can be selected as Half-Elf power as well</p><p>- Nature not a class skill for rogues anymore</p><p>- Feats: "Warrior of the Wild" sets the right skills to trained</p><p>- Feats: Weapon Focus Polearm added</p><p>- Feats: "Dragon Frenzy" is indicated on benefits when bloodied</p><p>- Feats: "Shield Push" changed description</p><p>- Gods: Avandra appears on your charsheet if you select her</p><p>- 3rd Damage field shows correct value now</p><p>- Removed the zeros in the weapon 1 drown-down menu</p><p>- Misc bonus for fighters weapon talent appears in both basic attack boxes, not only first one</p><p>- Item bonus field for speed can now be edited</p><p>- Demigod ability bonuses fixed</p><p></p><p></p><p></p><p></p><p><strong><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> Version 1.13:</strong> TO BE RELEASED</p><p><strong>New features:</strong></p><p>- "Buff" page</p><p>- More custom fields for homebrew rules</p><p>- Artificer class from Dragon mag</p><p>- Updated Warforged race from Dragon mag</p><p><strong>Design changes:</strong></p><p>- At-Will/Enc/Daily Indicator moved to first spot in Favorite Powers</p><p><strong>Bug fixes:</strong></p><p>- Feats bonuses don't stack anymore</p><p><strong>In planning:</strong></p><p>- Auto populating weapon ranges and damage.</p><p>- New landscape sheet with bigger fonts and less data</p><p></p><p><strong> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> NOT A BUG! </strong></p><p>- Skill bonus for humans and eladrins is already included in the amounts of skill you can choose. Skills you are automatically trained with are preselected as trained for you.</p><p>- Wizards DO NOT get an extra Utility power with expanded spellbook</p><p>- Make sure you scroll up and down in the pop-up menus. You might miss an option you can pick!</p><p></p><p></p><p><strong> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Known issues: </strong></p><p>- Feat bonuses stack</p><p>- Minor issues with Open Office</p><p>- The yellow fields indicate which fields you cen edit in the charsheet. However these fields will also print yellow on a color printer.</p><p>- The charcheets are optimized for DIN A4. If you use US letter make sure you select the "Fit to page" setting in you rprinting window</p><p></p><p></p><p><strong> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Things we like and probably won't change:</strong></p><p>- Damage fields don't generate their values automatically. For this we would have to program every power. It would be possible but we won't do this to avoid legal issues.</p><p>- Adding the full powers might be a step to far to get in trouble with the WotC legal department. We won't cross this line.</p><p>- All PHB Potions are listed in backpack. Just add the number of potions you have next to it. Sell price is per potion. Only because they are listed it doesn't mean you have them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> If you don't like the potions just delete the fields (they are editable)</p><p>- No fields for ammunition is a good thing (Do you REALLY count your shot arrows?)</p><p>- No fields for character looks, background or traits. You visualize this in your head anyway. We consider doing an extra "fluff" page in the future though.</p><p>- Worshipping a specific god isn't recognized as a prerequisite for the Channel Divinity Feats. This way you can use the Override field for custom gods from other settings.</p><p>- Using a "staff" (opposed to a "quarterstaff") does not add a proficiency bonus to a Melee Basic attack power (used with Str). Use the Override field to circumvent this or pick "Quarterstaff" if you do Melee attacks with your staff implement.</p><p>- "Charsheet page 1": "Class powers" don't list the extra Daily powers Wizards aquire.</p><p>- No "Weight" fields. Ask your DM to stop being so anal if he burdens you to keep track of something like this.</p></blockquote><p></p>
[QUOTE="Amurayi, post: 4276271, member: 61823"] List of changes: [b]:area: Version 1.12:[/b] RELEASED 07-07-08 [b]New features:[/b] [B]- Power cards in trading card size! - Magic item cards in trading card size! - Initiative card for your char! - Custom tab - enter everything hot and fancy you find in new non-PHB sources[/B] - More custom fields for homebrew rules - Instead of writing 1d8+0 you can write 1d8 - Some fields disapear if you selcet certain options - You can edit different bonuses of your damage like attack bonus - Override field for languages - you can select "no weapon" for your attacks to give you no proficiency [B]Design changes:[/B] - The Attack and Damage fields are now more organized - Damage is now split up - The "Used" box dispears for at-will-powers - The ability name colors itself according to At-Will/Enc/Daily power - Made at-will powers field smaller and moved them closer to the other powers on page 2 of the sheet - Removed "Temporary effects" on charsheet III to make space for more powers [B]Bug fixes:[/B] - Minoor Spellling issuez - Magic Cloth armor gives your Dex or Int bonus as it should - Eldritch Blast can be selected as Half-Elf power as well - Nature not a class skill for rogues anymore - Feats: "Warrior of the Wild" sets the right skills to trained - Feats: Weapon Focus Polearm added - Feats: "Dragon Frenzy" is indicated on benefits when bloodied - Feats: "Shield Push" changed description - Gods: Avandra appears on your charsheet if you select her - 3rd Damage field shows correct value now - Removed the zeros in the weapon 1 drown-down menu - Misc bonus for fighters weapon talent appears in both basic attack boxes, not only first one - Item bonus field for speed can now be edited - Demigod ability bonuses fixed [b]:area: Version 1.13:[/b] TO BE RELEASED [b]New features:[/b] - "Buff" page - More custom fields for homebrew rules - Artificer class from Dragon mag - Updated Warforged race from Dragon mag [B]Design changes:[/B] - At-Will/Enc/Daily Indicator moved to first spot in Favorite Powers [B]Bug fixes:[/B] - Feats bonuses don't stack anymore [B]In planning:[/B] - Auto populating weapon ranges and damage. - New landscape sheet with bigger fonts and less data [b] :bmelee: NOT A BUG! [/b] - Skill bonus for humans and eladrins is already included in the amounts of skill you can choose. Skills you are automatically trained with are preselected as trained for you. - Wizards DO NOT get an extra Utility power with expanded spellbook - Make sure you scroll up and down in the pop-up menus. You might miss an option you can pick! [b] :bmelee: Known issues: [/b] - Feat bonuses stack - Minor issues with Open Office - The yellow fields indicate which fields you cen edit in the charsheet. However these fields will also print yellow on a color printer. - The charcheets are optimized for DIN A4. If you use US letter make sure you select the "Fit to page" setting in you rprinting window [b] :bmelee: Things we like and probably won't change:[/b] - Damage fields don't generate their values automatically. For this we would have to program every power. It would be possible but we won't do this to avoid legal issues. - Adding the full powers might be a step to far to get in trouble with the WotC legal department. We won't cross this line. - All PHB Potions are listed in backpack. Just add the number of potions you have next to it. Sell price is per potion. Only because they are listed it doesn't mean you have them. :) If you don't like the potions just delete the fields (they are editable) - No fields for ammunition is a good thing (Do you REALLY count your shot arrows?) - No fields for character looks, background or traits. You visualize this in your head anyway. We consider doing an extra "fluff" page in the future though. - Worshipping a specific god isn't recognized as a prerequisite for the Channel Divinity Feats. This way you can use the Override field for custom gods from other settings. - Using a "staff" (opposed to a "quarterstaff") does not add a proficiency bonus to a Melee Basic attack power (used with Str). Use the Override field to circumvent this or pick "Quarterstaff" if you do Melee attacks with your staff implement. - "Charsheet page 1": "Class powers" don't list the extra Daily powers Wizards aquire. - No "Weight" fields. Ask your DM to stop being so anal if he burdens you to keep track of something like this. [/QUOTE]
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Dynamic Excel "Wiesbaden Charactersheet" D&D (v1.11)
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