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Dynamic Excel "Wiesbaden Charactersheet" D&D (v1.11)
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<blockquote data-quote="Amurayi" data-source="post: 4317544" data-attributes="member: 61823"><p>First off: Thanks warderbrad for helping answering questions. We appreciate it! And a big thanks to everyone posting, reporting bugs and contributing suggestions here. We read every post and consider every option you guys propose!</p><p></p><p>Biggest thanks goes to Anna, who covers all the Excel programming now! </p><p></p><p><strong>Some requests for more infos:</strong></p><p></p><p></p><p>No idea what you mean here. Please give more details. Thanks!</p><p></p><p></p><p></p><p>We can't recreate this problem. Please give an example of class, level and Paragon Path. Thanks!</p><p></p><p></p><p></p><p>Huh, sorry? What do you mean here?</p><p></p><p></p><p></p><p>Please explain a bit further. We don't understand what you want here.</p><p></p><p></p><p>It seems to work for us. Please details your char build and when the error accurs. Thanks!</p><p></p><p></p><p>Simply don't enter anything. That should do it, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p></p><p><strong>Some insights:</strong></p><p></p><p>We considered and did a rough layout. It turned out to look more complicated than doing the math for D&D really is. So instead we'll leave it as is to keep it simple.</p><p></p><p></p><p></p><p>In the equipment table you can enter whatever fantasy name you want for your items. In the left table you have to select the proper type so the bonuses calculate correctly.</p><p></p><p></p><p>We started to go throguh the current file to make it more compatible for Open Office. It's not our prime focus atm though</p><p>.</p><p>We have no expierience with macro programming. So unless someone else does you most likely won't see any kind of feature like this from us. Sorry!</p><p></p><p></p><p>The Basic Attacks could be different for every class. So we leave it up to the player to enter whatever they want.</p><p></p><p></p><p>We won't cross this line for copyright reasons. If all the powers would be fully implemented you wouldn't need a PHB anymore. The new 4E gaming license doesn't even allow to create char generating software. We are walking on thin ice here already. You won't offer a file which has all the details of the PHB. Go buy the book and look forward to WotC CharGenerator tool in D&D Insider! Meanwhile use our lil' tool here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p>You're welcome to do it!</p><p></p><p></p><p>Hmm, we have a LOT of infos to give. Hardly see a way to make parts bigger. Anything in particular you find hard to read? But we are are fiddling with options to make the fints bigger on page 2 if you have less than X feats for example.</p><p></p><p></p><p>You edit the backpack section irght on teh charsheet. Everythign that's yellow there can be edited. Don't write down weight! The excel sheet will delete itself if you write down the weight of objects! </p><p>(Seriously: We believe that weight is nothing a hero should be concerned about. There are no weight fields.)</p><p></p><p></p><p>Cell X19 is for the rogue class, not for the multiclass feature. We might add the damage info in an upcoming version though.</p><p></p><p></p><p></p><p><strong>Some things people considers bugs but aren't:</strong></p><p>- Rangers do get "Toughness" if they chosoe "Two Weapon FIghtign Style". They do NOT get "Two Weapon Fighting" (p.201). See page 104.</p><p>- Extra feats and skills for humans and Eladrins will automatically be added to your "skills/feats avaiable".</p></blockquote><p></p>
[QUOTE="Amurayi, post: 4317544, member: 61823"] First off: Thanks warderbrad for helping answering questions. We appreciate it! And a big thanks to everyone posting, reporting bugs and contributing suggestions here. We read every post and consider every option you guys propose! Biggest thanks goes to Anna, who covers all the Excel programming now! [B]Some requests for more infos:[/B] No idea what you mean here. Please give more details. Thanks! We can't recreate this problem. Please give an example of class, level and Paragon Path. Thanks! Huh, sorry? What do you mean here? Please explain a bit further. We don't understand what you want here. It seems to work for us. Please details your char build and when the error accurs. Thanks! Simply don't enter anything. That should do it, too. ;) [B]Some insights:[/B] We considered and did a rough layout. It turned out to look more complicated than doing the math for D&D really is. So instead we'll leave it as is to keep it simple. In the equipment table you can enter whatever fantasy name you want for your items. In the left table you have to select the proper type so the bonuses calculate correctly. We started to go throguh the current file to make it more compatible for Open Office. It's not our prime focus atm though . We have no expierience with macro programming. So unless someone else does you most likely won't see any kind of feature like this from us. Sorry! The Basic Attacks could be different for every class. So we leave it up to the player to enter whatever they want. We won't cross this line for copyright reasons. If all the powers would be fully implemented you wouldn't need a PHB anymore. The new 4E gaming license doesn't even allow to create char generating software. We are walking on thin ice here already. You won't offer a file which has all the details of the PHB. Go buy the book and look forward to WotC CharGenerator tool in D&D Insider! Meanwhile use our lil' tool here. :) You're welcome to do it! Hmm, we have a LOT of infos to give. Hardly see a way to make parts bigger. Anything in particular you find hard to read? But we are are fiddling with options to make the fints bigger on page 2 if you have less than X feats for example. You edit the backpack section irght on teh charsheet. Everythign that's yellow there can be edited. Don't write down weight! The excel sheet will delete itself if you write down the weight of objects! (Seriously: We believe that weight is nothing a hero should be concerned about. There are no weight fields.) Cell X19 is for the rogue class, not for the multiclass feature. We might add the damage info in an upcoming version though. [B]Some things people considers bugs but aren't:[/B] - Rangers do get "Toughness" if they chosoe "Two Weapon FIghtign Style". They do NOT get "Two Weapon Fighting" (p.201). See page 104. - Extra feats and skills for humans and Eladrins will automatically be added to your "skills/feats avaiable". [/QUOTE]
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