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Dynamic Excel "Wiesbaden Charactersheet" D&D (v1.11)
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<blockquote data-quote="ssj4megaman" data-source="post: 4326794" data-attributes="member: 71061"><p>I had to register to tell you this is the most amazing char sheet/create i have ever used... something i dont understand.. in my campaign i got a "staff of the warmage" </p><p>Now under attacks i have staff set as implement, and i am adding my magic missile attack. But for crit damage it keeps saying 14+1d6?? where is it getting this 1d6 from, and its seems to be doing this for all my magic attacks with the staff implement. </p><p></p><p>1. As far as i can tell, a staff is 1d8 dmg not 1d6.</p><p>2. a magical item adds 1W to the total magic dmg done so for magic missle with a staff magical staff implement it would be 14+1d8.</p><p></p><p>*edit..</p><p>for further info.. the staff of the warmage is a level 3 item with +1</p><p>to both atk and dmg.</p><p></p><p>no only high crit magic weapon add both the Magic dmg extra of that weapon and also the weapon base dmg also... staff are not high crit so i would only do the extra 1d8 dmg for the magic on it.... but even if it was just a +1 with no other magic on it, its still 1d8 not 1d6. </p><p></p><p>2nd part is this only occurs when magic bonus is set to 1, when set to 0 the 1d6 disappears from crit..</p></blockquote><p></p>
[QUOTE="ssj4megaman, post: 4326794, member: 71061"] I had to register to tell you this is the most amazing char sheet/create i have ever used... something i dont understand.. in my campaign i got a "staff of the warmage" Now under attacks i have staff set as implement, and i am adding my magic missile attack. But for crit damage it keeps saying 14+1d6?? where is it getting this 1d6 from, and its seems to be doing this for all my magic attacks with the staff implement. 1. As far as i can tell, a staff is 1d8 dmg not 1d6. 2. a magical item adds 1W to the total magic dmg done so for magic missle with a staff magical staff implement it would be 14+1d8. *edit.. for further info.. the staff of the warmage is a level 3 item with +1 to both atk and dmg. no only high crit magic weapon add both the Magic dmg extra of that weapon and also the weapon base dmg also... staff are not high crit so i would only do the extra 1d8 dmg for the magic on it.... but even if it was just a +1 with no other magic on it, its still 1d8 not 1d6. 2nd part is this only occurs when magic bonus is set to 1, when set to 0 the 1d6 disappears from crit.. [/QUOTE]
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Dynamic Excel "Wiesbaden Charactersheet" D&D (v1.11)
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