Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
E.N. Spellcraft - Elements of Magic - Mythic Earth
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mythusmage" data-source="post: 2809620" data-attributes="member: 571"><p><strong>Utility</strong></p><p></p><p>First, let me say that Lulu.com does a good job printing and binding.</p><p></p><p>Can't add much to the other reviews. I will say that <strong>Elements of Magic: Mythic Earth</strong> is a good source of ideas. For the most part the writing is clear and the instructions easy to follow. Though I would've liked some sample d20 SRD spells converted to signature spells.</p><p></p><p>For that matter, adapting <strong>Ars Magica's</strong> formulaic spells to EoM: ME would've been a good idea. That way one could have the d20 SRD spells presented as EoM: ME Formulaic spells. Then again, that could've doubled the page count.</p><p></p><p>The book is very much a d20 Modern tome. Written with a modern sensibility and intended for a modern day game. The Traditions and those signature spells presented are quite modern in application. Still, it is adaptable to a fantasy or fantasy-historical setting.</p><p></p><p>The system also raises questions about the use and presence of magic in a world. Were the High Fantasy setting not modeled after Urban Arcana you would expect the place to be crawling with magical spells, devices, etc.</p><p></p><p>Then again, in a modern, scientific society how magic is approached would be very different than in the typical fantasy or modern fantasy game.</p><p></p><p>Overall, it's a good book. Somethings missing I would've liked to have scene, but it is something you could use in any new campaign world you might be thinking of starting up.</p></blockquote><p></p>
[QUOTE="mythusmage, post: 2809620, member: 571"] [b]Utility[/b] First, let me say that Lulu.com does a good job printing and binding. Can't add much to the other reviews. I will say that [b]Elements of Magic: Mythic Earth[/b] is a good source of ideas. For the most part the writing is clear and the instructions easy to follow. Though I would've liked some sample d20 SRD spells converted to signature spells. For that matter, adapting [b]Ars Magica's[/b] formulaic spells to EoM: ME would've been a good idea. That way one could have the d20 SRD spells presented as EoM: ME Formulaic spells. Then again, that could've doubled the page count. The book is very much a d20 Modern tome. Written with a modern sensibility and intended for a modern day game. The Traditions and those signature spells presented are quite modern in application. Still, it is adaptable to a fantasy or fantasy-historical setting. The system also raises questions about the use and presence of magic in a world. Were the High Fantasy setting not modeled after Urban Arcana you would expect the place to be crawling with magical spells, devices, etc. Then again, in a modern, scientific society how magic is approached would be very different than in the typical fantasy or modern fantasy game. Overall, it's a good book. Somethings missing I would've liked to have scene, but it is something you could use in any new campaign world you might be thinking of starting up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
E.N. Spellcraft - Elements of Magic - Mythic Earth
Top