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<blockquote data-quote="Brown Jenkin" data-source="post: 322561" data-attributes="member: 2572"><p>After a heated discussion on my previous thread here on file type discrimination I have learned a few more things on copyright law. </p><p></p><p>While apparently WotC is at least tacitly supporting the entering and distribution of WotC non-SRD sources please remember that you are doing this at their discretion. All of this information still belongs to them. Please at least be kind enough to always credit the original authors of any work you are distributing. This laxity in enforcement of their rights will not last forever, but it might last longer if everything is given proper credit. </p><p></p><p>As was also brought up in another thread as well, if you are just redistributing someone elses files please give credit to the person who originally went to the trouble of entering the data as well. </p><p></p><p>Davin's program does apparently allow for such information to be included somewhere. Hopefully he will respond and share will all how to do this.</p></blockquote><p></p>
[QUOTE="Brown Jenkin, post: 322561, member: 2572"] After a heated discussion on my previous thread here on file type discrimination I have learned a few more things on copyright law. While apparently WotC is at least tacitly supporting the entering and distribution of WotC non-SRD sources please remember that you are doing this at their discretion. All of this information still belongs to them. Please at least be kind enough to always credit the original authors of any work you are distributing. This laxity in enforcement of their rights will not last forever, but it might last longer if everything is given proper credit. As was also brought up in another thread as well, if you are just redistributing someone elses files please give credit to the person who originally went to the trouble of entering the data as well. Davin's program does apparently allow for such information to be included somewhere. Hopefully he will respond and share will all how to do this. [/QUOTE]
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