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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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<blockquote data-quote="Erekose13" data-source="post: 2731964" data-attributes="member: 3387"><p>From their position atop the hill and to the north of the entrance it is difficult to see the doors. It is still pretty early in the day, with the sun high above you in the cloudless sky. The rocks and tree to the north would provide ample cover for all but the horse(s?). At the moment there is no movement beyond the lazy flight of a small bird high above you to the south.</p><p></p><p>Moving down from the hill side the group manages to reach the cover of the rocks and tree with no difficulty. From here you can see the statues and doors better. The two half-man, half-animal statues do look like they might have jackal heads now that you can see them better. The rock pile is more a loose pile of debris, among which broken pieces of furniture and cloth-wrapped bones stick out at odd angles.</p><p></p><p>Nezrak:[sblock] You see something glinting in the eyes of the statues and looking more closely all along the relief carvings above the doors.[/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 2731964, member: 3387"] From their position atop the hill and to the north of the entrance it is difficult to see the doors. It is still pretty early in the day, with the sun high above you in the cloudless sky. The rocks and tree to the north would provide ample cover for all but the horse(s?). At the moment there is no movement beyond the lazy flight of a small bird high above you to the south. Moving down from the hill side the group manages to reach the cover of the rocks and tree with no difficulty. From here you can see the statues and doors better. The two half-man, half-animal statues do look like they might have jackal heads now that you can see them better. The rock pile is more a loose pile of debris, among which broken pieces of furniture and cloth-wrapped bones stick out at odd angles. Nezrak:[sblock] You see something glinting in the eyes of the statues and looking more closely all along the relief carvings above the doors.[/sblock] [/QUOTE]
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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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