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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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<blockquote data-quote="Erekose13" data-source="post: 2790479" data-attributes="member: 3387"><p><strong>Yawning Pit</strong></p><p></p><p>Moving closer Nrs is able to see that behind and above the body, on the wall, a relief carving of a distinguished-looking knight glares down the corridor at you. Though worn with the passage of many years, his stern gaze is arresting, and he seems to be indicating with an outthrust hand that none should pass or that this is the wrong way. An investigation of the body reveals that it is the body of a gnoll clad in hide armor and clutching a long staff of smooth, dark wood. He has a couple of belt pouches with something in them. The gnoll seems to have been dragged along the ground from the west, as the stone is dark with his dried blood in that direction. His legs are noticeably missing - they seem to have been chewed off.</p><p></p><p>As you move further down the passage to the west you notice the mangled and torn bodies of three more gnolls. These are armed with clubs and bone-toothed whips. There are also several lengths of blood-smeared broken chain scattered amongst the bodies. At the end of the ancient dug corridor a broken pit trap yawns open in the floor and the smashed remnants of a shoddy wooden bridge cling to the sides. From here, the ancient stone walls end, and freshly carved rough tunnels branch off in two directions. They are about 6 feet wide and 6 feet high. They have probably been made by a burrowing creature, not tools and maybe within the last few days. Deep claw marks are obvious on the floor and walls.</p></blockquote><p></p>
[QUOTE="Erekose13, post: 2790479, member: 3387"] [b]Yawning Pit[/b] Moving closer Nrs is able to see that behind and above the body, on the wall, a relief carving of a distinguished-looking knight glares down the corridor at you. Though worn with the passage of many years, his stern gaze is arresting, and he seems to be indicating with an outthrust hand that none should pass or that this is the wrong way. An investigation of the body reveals that it is the body of a gnoll clad in hide armor and clutching a long staff of smooth, dark wood. He has a couple of belt pouches with something in them. The gnoll seems to have been dragged along the ground from the west, as the stone is dark with his dried blood in that direction. His legs are noticeably missing - they seem to have been chewed off. As you move further down the passage to the west you notice the mangled and torn bodies of three more gnolls. These are armed with clubs and bone-toothed whips. There are also several lengths of blood-smeared broken chain scattered amongst the bodies. At the end of the ancient dug corridor a broken pit trap yawns open in the floor and the smashed remnants of a shoddy wooden bridge cling to the sides. From here, the ancient stone walls end, and freshly carved rough tunnels branch off in two directions. They are about 6 feet wide and 6 feet high. They have probably been made by a burrowing creature, not tools and maybe within the last few days. Deep claw marks are obvious on the floor and walls. [/QUOTE]
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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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