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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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<blockquote data-quote="Erekose13" data-source="post: 2858531" data-attributes="member: 3387"><p><span style="font-size: 15px">[Round 6, Cont]</span></p><p></p><p>Gorefoot moves up beside Rodimus just outside the doorway. He shouts to the others over the flapping of the bat wings directly in front of him.</p><p></p><p>Nars delays his action ready to attack anything that comes at him or Percy.</p><p></p><p>Ishmael ignores the snapping jaws of the cheetah (who misses anyways) and the sickening touch of the bats and charges straight over to the jackal. His warhammer comes down in a wicked smash landing with a sickening thud against the jackal's head. The jackal's spell fizzles before he is able to cast it. Ishmael is completely out of the field of the darkness spell now.</p><p> </p><p>Nezrak casts colour spray on the bats, but once again the bats do not seem very affected and the cheetahs prove immune to the pattern. Luckily for him though he manages to step south of his current position and get out of the bat swarm without being sick to his stomach again.</p><p></p><p><span style="font-size: 15px">[Round 7]</span></p><p></p><p>The jackal steps back from Ishmael and barks out a harsh curse. The halfling feels the weight of the ancient curse settle over him, draining him. [sblock=Spellcraft DC 18]Ishmael has been the target of a <em>bestow curse</em>.[/sblock]</p><p></p><p>The spiritual hammer moves over to attack Nezrak. It hits the wizard and inflicts a light wound. Nezrak does receive a little reprieve as the bats move off to attack those at the door. </p><p></p><p>Rodimus and Gorefoot both feel the sting of bat wounds. </p><p></p><p>All is not good though as one of the cheetahs bounds over to the wizard and clamps its jaws around his leg giving him a terrible shake and shattering one of his bones. Nezrak falls unconscious and bleeding on the ground. </p><p></p><p>The second cheetah tries to attack Rodimus, but misses.</p><p></p><p>Percy casts <em>magic missile</em> at the closest cheetah, scoring it with two dark marks.</p><p></p><p>~~Combat Paused~~</p><p>Rodimus</p><p>Gorefoot</p><p>Nars</p><p>Ishmael</p><p>Nezrak - unconscious</p><p></p><p>[sblock]nim, I rerolled Ishmael's fort/atk. You will probably like the results, with a crit and almost max dmg <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sorry Nezrak, it looks like those bats can really make will saves! another 17 this round. The cheetah hit you too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> at least there is no infection...</p><p></p><p>Damage Recap:</p><p>Nars 20 dmg</p><p>Rodimus 8 dmg </p><p>Ishmael 12 dmg</p><p>Nezrak 20 dmg - unconsious</p><p>[spoiler]Bats 2 dmg </p><p>Cheetah skelie 1 - 6 dmg</p><p>Yinopu 16 dmg[/spoiler][/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 2858531, member: 3387"] [size=4][Round 6, Cont][/size] Gorefoot moves up beside Rodimus just outside the doorway. He shouts to the others over the flapping of the bat wings directly in front of him. Nars delays his action ready to attack anything that comes at him or Percy. Ishmael ignores the snapping jaws of the cheetah (who misses anyways) and the sickening touch of the bats and charges straight over to the jackal. His warhammer comes down in a wicked smash landing with a sickening thud against the jackal's head. The jackal's spell fizzles before he is able to cast it. Ishmael is completely out of the field of the darkness spell now. Nezrak casts colour spray on the bats, but once again the bats do not seem very affected and the cheetahs prove immune to the pattern. Luckily for him though he manages to step south of his current position and get out of the bat swarm without being sick to his stomach again. [size=4][Round 7][/size] The jackal steps back from Ishmael and barks out a harsh curse. The halfling feels the weight of the ancient curse settle over him, draining him. [sblock=Spellcraft DC 18]Ishmael has been the target of a [i]bestow curse[/i].[/sblock] The spiritual hammer moves over to attack Nezrak. It hits the wizard and inflicts a light wound. Nezrak does receive a little reprieve as the bats move off to attack those at the door. Rodimus and Gorefoot both feel the sting of bat wounds. All is not good though as one of the cheetahs bounds over to the wizard and clamps its jaws around his leg giving him a terrible shake and shattering one of his bones. Nezrak falls unconscious and bleeding on the ground. The second cheetah tries to attack Rodimus, but misses. Percy casts [i]magic missile[/i] at the closest cheetah, scoring it with two dark marks. ~~Combat Paused~~ Rodimus Gorefoot Nars Ishmael Nezrak - unconscious [sblock]nim, I rerolled Ishmael's fort/atk. You will probably like the results, with a crit and almost max dmg :) Sorry Nezrak, it looks like those bats can really make will saves! another 17 this round. The cheetah hit you too :( at least there is no infection... Damage Recap: Nars 20 dmg Rodimus 8 dmg Ishmael 12 dmg Nezrak 20 dmg - unconsious [spoiler]Bats 2 dmg Cheetah skelie 1 - 6 dmg Yinopu 16 dmg[/spoiler][/sblock] [/QUOTE]
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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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