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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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<blockquote data-quote="Erekose13" data-source="post: 2964282" data-attributes="member: 3387"><p><span style="font-size: 15px">[Round 1]</span></p><p></p><p>Ishmael steps out and around the swarm batting scorpions off of his armor. He moves around the far side of the wight, but is unable to bring Violet into play yet. he does manage to place himself opposite Nars in a flanking position with the canny dwarf.</p><p></p><p>Nezrak fires his bow, but in trying to miss his friends unfortunately misses the wight too.</p><p></p><p>Percy decides to hold her action not wanting to spend any more spells unless things turn dire.</p><p></p><p>Gorefoot makes it out of the swarm as well, but has to travel all the way around the scorpions to get at the wight. He manages to position himself opposite Rodimus though neither is flanking the wight.</p><p></p><p><span style="font-size: 15px">[Round 2]</span></p><p></p><p>Nars sees the wight quite surrounded and all his friends out of the swarm for the moment. Taking advantage of the situation, the dwarf backs up and lobs the volatile flask into the scorpions. A burst of fire kills most of them and the rest seem to fade back into the ground, disappearing into fine mist.</p><p></p><p>Rodimus lines up a series of deadly strikes battering the wight quite seriously. Still the undead monstrosity stands.</p><p></p><p>The wight seeing itself surrounded backs into a corner beside Gorefoot and tries to strike the halfling. Unfortunately (well for me at least) the thing just can't seem to hit anyone today.</p><p></p><p>Ishmael and Gorefoot make short work of the undead creature, cornered as it is. The wight falls in a heap of dead flesh, remaining where it falls as opposed to dissipating. Nezrak and Percy stand back ready. </p><p></p><p>Novrne looks seriously impressed at the short work that the crew has made of the creature.</p><p></p><p>[sblock=OOC]There we are, that was quick. Great saves and equally effective attacks. That alchemist's fire managed max damage (which is already doubled vs. swarms). </p><p></p><p>Damage Recap:</p><p>Nars 3 dmg</p><p>Rodimus 5 dmg</p><p>Ishmael 6 dmg</p><p>Gorefoot 4 dmg[/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 2964282, member: 3387"] [size=4][Round 1][/size] Ishmael steps out and around the swarm batting scorpions off of his armor. He moves around the far side of the wight, but is unable to bring Violet into play yet. he does manage to place himself opposite Nars in a flanking position with the canny dwarf. Nezrak fires his bow, but in trying to miss his friends unfortunately misses the wight too. Percy decides to hold her action not wanting to spend any more spells unless things turn dire. Gorefoot makes it out of the swarm as well, but has to travel all the way around the scorpions to get at the wight. He manages to position himself opposite Rodimus though neither is flanking the wight. [size=4][Round 2][/size] Nars sees the wight quite surrounded and all his friends out of the swarm for the moment. Taking advantage of the situation, the dwarf backs up and lobs the volatile flask into the scorpions. A burst of fire kills most of them and the rest seem to fade back into the ground, disappearing into fine mist. Rodimus lines up a series of deadly strikes battering the wight quite seriously. Still the undead monstrosity stands. The wight seeing itself surrounded backs into a corner beside Gorefoot and tries to strike the halfling. Unfortunately (well for me at least) the thing just can't seem to hit anyone today. Ishmael and Gorefoot make short work of the undead creature, cornered as it is. The wight falls in a heap of dead flesh, remaining where it falls as opposed to dissipating. Nezrak and Percy stand back ready. Novrne looks seriously impressed at the short work that the crew has made of the creature. [sblock=OOC]There we are, that was quick. Great saves and equally effective attacks. That alchemist's fire managed max damage (which is already doubled vs. swarms). Damage Recap: Nars 3 dmg Rodimus 5 dmg Ishmael 6 dmg Gorefoot 4 dmg[/sblock] [/QUOTE]
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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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