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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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<blockquote data-quote="Manzanita" data-source="post: 3106535" data-attributes="member: 10109"><p>"I think we should go back to the room where we fought that awful jackel- thing & his bat swarms. There was some writing that we didn't read. Perhaps Nezrack could prepare a spell to help with that. Also, we have those crystal staffs which could fit in the niches. We might be able to open up a good treasure chamber there. That jackel guy was the toughest opponent we encountered. He might have some good stuff."</p><p></p><p><em>OOC: This encounter best described in post <a href="http://www.enworld.org/showpost.php?p=2881045&postcount=401" target="_blank">401</a></em></p><p></p><p>Horse skelleton room. Probably irrelevent: [sblock]The room with the horse skelleton: <em>The gnoll had iron scarab figurine (A tiny scarab beetle fashioned from iron with a circular base 1 inch in diameter. There is a word written in the same heiroglyphics that appear on the walls etched on the base and it appears that the figurine was made to attach to something)</em></p><p></p><p>Nezrak casts Comprehend Languages and suddenly all the writing on the walls becomes clearer. Looking down at the figurine he can see the word "Mekharr". It might be a name or something, the context does not really help at this point. He starts along the west wall as it had the most writing on it. The wall is covered with a series of Hieroglyphic inscriptions that contain numerous long-winded paeans to the greatness of King Toth Nekamek, "Trampler of Enemeies", his devotion to the "Long-Headed Lord," and the certainty of the king's eventual ressurection. The five parallel lines in various languages all read "Thus sayeth the oracle - in death shalt thou rise up to pluck the fruits of thy deeds." which seems to be a lexicon to help those knowledgable in other languages decipher the rest of the script on the walls.</p><p></p><p></p><p></p><p>On the north wall under the mural of the horse, it reads "Raad Faras" and under the king next to him it reads, "Toth Nekamek, His Royal Majest, Whose Foot-falls Are Like Thunder". Most of the wall is covered in the mural and there is no more writing. On the east wall there is simply the statue of the horse-headed god. No writing actually adorns this wall. Again when Nezrak approaches the statue a bird call can be heard to eminate from the statue's mouth, the sound that of an ibis.</p><p></p><p>We did open the secret door in the horse room. So I don't think that there's anything left to be found that way.[/sblock]</p><p></p><p><em>OOC: We did find some figures in the room with Novrne. We haven't identified what they open, but they look like they fit somewhere. Much of this tread was lost in the great Crash of June 06. It's condensed and included in post 307 (page 8). I've read that, though, & it doesn't seem to have any info on the little figurines. I'll read more later. *yawn*</em></p></blockquote><p></p>
[QUOTE="Manzanita, post: 3106535, member: 10109"] "I think we should go back to the room where we fought that awful jackel- thing & his bat swarms. There was some writing that we didn't read. Perhaps Nezrack could prepare a spell to help with that. Also, we have those crystal staffs which could fit in the niches. We might be able to open up a good treasure chamber there. That jackel guy was the toughest opponent we encountered. He might have some good stuff." [I]OOC: This encounter best described in post [URL=http://www.enworld.org/showpost.php?p=2881045&postcount=401]401[/URL][/I] Horse skelleton room. Probably irrelevent: [sblock]The room with the horse skelleton: [I]The gnoll had iron scarab figurine (A tiny scarab beetle fashioned from iron with a circular base 1 inch in diameter. There is a word written in the same heiroglyphics that appear on the walls etched on the base and it appears that the figurine was made to attach to something)[/I] Nezrak casts Comprehend Languages and suddenly all the writing on the walls becomes clearer. Looking down at the figurine he can see the word "Mekharr". It might be a name or something, the context does not really help at this point. He starts along the west wall as it had the most writing on it. The wall is covered with a series of Hieroglyphic inscriptions that contain numerous long-winded paeans to the greatness of King Toth Nekamek, "Trampler of Enemeies", his devotion to the "Long-Headed Lord," and the certainty of the king's eventual ressurection. The five parallel lines in various languages all read "Thus sayeth the oracle - in death shalt thou rise up to pluck the fruits of thy deeds." which seems to be a lexicon to help those knowledgable in other languages decipher the rest of the script on the walls. On the north wall under the mural of the horse, it reads "Raad Faras" and under the king next to him it reads, "Toth Nekamek, His Royal Majest, Whose Foot-falls Are Like Thunder". Most of the wall is covered in the mural and there is no more writing. On the east wall there is simply the statue of the horse-headed god. No writing actually adorns this wall. Again when Nezrak approaches the statue a bird call can be heard to eminate from the statue's mouth, the sound that of an ibis. We did open the secret door in the horse room. So I don't think that there's anything left to be found that way.[/sblock] [I]OOC: We did find some figures in the room with Novrne. We haven't identified what they open, but they look like they fit somewhere. Much of this tread was lost in the great Crash of June 06. It's condensed and included in post 307 (page 8). I've read that, though, & it doesn't seem to have any info on the little figurines. I'll read more later. *yawn*[/I] [/QUOTE]
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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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