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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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<blockquote data-quote="SlagMortar" data-source="post: 3250529" data-attributes="member: 24821"><p>IC: (this seemed like a good in character bit)</p><p>As the group splits up their wages, Nars hears Gorefoot mumble something about hoping to have money left over after being healed. Nars puts his hand on his friend's back and says, "Er, ah, healing comes out, ah, first, before splitting."</p><p></p><p>OOC: Nars would have been interested in the amulet of natural armor, but would not have said anything after Rodimus expressed interest. The mask scares the bejeezus out of him, and he'll just be glad to get it sold. Nars will take the potion of cure light wounds and two alchemist fires.</p><p></p><p>With so much of the loot being sold at market value, it makes it hard to keep much of it, but cool loot does not a great adventure make. I had a great time on this one with the traps and puzzles. I really liked the skeleton encounter where they all just stood there scaring Nars half to death. </p><p></p><p>I don't particularly like the D&D method of power growth through magic items. When was the last time you read an epic story where all the character's had magic cloak, boots, gloves, headband, weapon, armor, shield, bow ...? Usually it's closer to one, two, or three magic items. Oh well, I still like playing! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SlagMortar, post: 3250529, member: 24821"] IC: (this seemed like a good in character bit) As the group splits up their wages, Nars hears Gorefoot mumble something about hoping to have money left over after being healed. Nars puts his hand on his friend's back and says, "Er, ah, healing comes out, ah, first, before splitting." OOC: Nars would have been interested in the amulet of natural armor, but would not have said anything after Rodimus expressed interest. The mask scares the bejeezus out of him, and he'll just be glad to get it sold. Nars will take the potion of cure light wounds and two alchemist fires. With so much of the loot being sold at market value, it makes it hard to keep much of it, but cool loot does not a great adventure make. I had a great time on this one with the traps and puzzles. I really liked the skeleton encounter where they all just stood there scaring Nars half to death. I don't particularly like the D&D method of power growth through magic items. When was the last time you read an epic story where all the character's had magic cloak, boots, gloves, headband, weapon, armor, shield, bow ...? Usually it's closer to one, two, or three magic items. Oh well, I still like playing! :) [/QUOTE]
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E1: Tomb of Chaos [Judge: Patlin] [Concluded]
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