Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
E2: The Secret of Gemhold [Patlin Judging]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Erekose13" data-source="post: 4494999" data-attributes="member: 3387"><p>The fall is indeed within 60' so it should prove no problem for Rodimus to jump down (and indeed peering over the edge it is within the limits of his vision). Percy then joins Nars, Ridik, and Dal the gnome and the party descends to the main floor of the mine. As Rodimus leaps down he comes to rest at a point about 10' above the cavern floor. He is standing on a ledge that leads to several warrens that look like they've been barred off similar to cell doors.</p><p></p><p>At the bottom, the mine opens up with tracks heading in south from a large stalagmite holding the end of the tracks high above the cavern floor. The gate sits next to a pulley based system to draw the mine carts up to the higher level above. Dal returns to the top to get Min while the party begins scouting out the lower level. From what they can tell mine carts are brought here from the other southern tunnels and emptied. A small sluice allows the miners to separate gemstones from the rocks and debris. It is in disrepair and the piles of rock around it are growing. </p><p></p><p>Across from the ledge upon which Rodimus stands another set of warrens stretches along the wall. A set of doors looks to lead in below the cells down on the cavern floor. The cavern also heads north though that direction does not have any tracks to bring gems along.</p><p></p><p>Nars has a moment of vague deja vu triggering a recollection of a map or picture or description that he'd once seen or heard somewhere.</p></blockquote><p></p>
[QUOTE="Erekose13, post: 4494999, member: 3387"] The fall is indeed within 60' so it should prove no problem for Rodimus to jump down (and indeed peering over the edge it is within the limits of his vision). Percy then joins Nars, Ridik, and Dal the gnome and the party descends to the main floor of the mine. As Rodimus leaps down he comes to rest at a point about 10' above the cavern floor. He is standing on a ledge that leads to several warrens that look like they've been barred off similar to cell doors. At the bottom, the mine opens up with tracks heading in south from a large stalagmite holding the end of the tracks high above the cavern floor. The gate sits next to a pulley based system to draw the mine carts up to the higher level above. Dal returns to the top to get Min while the party begins scouting out the lower level. From what they can tell mine carts are brought here from the other southern tunnels and emptied. A small sluice allows the miners to separate gemstones from the rocks and debris. It is in disrepair and the piles of rock around it are growing. Across from the ledge upon which Rodimus stands another set of warrens stretches along the wall. A set of doors looks to lead in below the cells down on the cavern floor. The cavern also heads north though that direction does not have any tracks to bring gems along. Nars has a moment of vague deja vu triggering a recollection of a map or picture or description that he'd once seen or heard somewhere. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
E2: The Secret of Gemhold [Patlin Judging]
Top