Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
E2: The Secret of Gemhold [Patlin Judging]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Erekose13" data-source="post: 4643100" data-attributes="member: 3387"><p><span style="font-size: 15px">[Round 5 Cont]</span></p><p></p><p>Nars takes out the last hobgoblin in the room, freeing up everyone to fight the bugbear standing menacingly over Ridik.</p><p></p><p>Percy summons squishy purple tentacles that take over the outer hall and reach in to try and grab the bugbear. The thick tentacles manage to grab all the hobgoblins and the bugbear.</p><p></p><p>Rodimus turns to the bugbear and grins evilly before he begins punching and kicking the big brute. One of his hits lands a solid blow.</p><p></p><p>Ridik attacks the bugbear too, hitting once almost critically but the bugbear flinches at the last moment.</p><p></p><p><span style="font-size: 15px">[Round 6]</span></p><p></p><p>The two bolters down the hall try to escape, one of which manages to escape. He moves closer to the room to try and help his boss out.</p><p></p><p>The bugbear tries to escape but fails.</p><p></p><p><a href="http://picasaweb.google.ca/lh/photo/Yc9r662zDTwWdFDrRsHbiQ?feat=directlink" target="_blank">~Map~</a></p><p>Map note: Ridik is not in the area of effect because the wall stops the tentacles from getting in.</p><p></p><p>[sblock=ooc]Rolls: <a href="http://invisiblecastle.com/roller/view/1914729/" target="_blank">Percy's grapple vs. H6, H7, B (1d20+13=33, 1d20+13=30, 1d20+13=25)</a></p><p><a href="http://invisiblecastle.com/roller/view/1914739/" target="_blank">opposed grapple from H6, H7, B (1d20+8=12, 1d20+8=20, 1d20+12=20)</a> = all grappled <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p><a href="http://invisiblecastle.com/roller/view/1914740/" target="_blank">Rodimus, flurry of blows vs. bugbear. stunning fist on the first attack. (1d20+10=14, 1d10+7=12, 1d20+10=22, 1d10+7=12, 1d20+5=6, 1d10+7=10)</a> miss, hit [12], miss</p><p><a href="http://invisiblecastle.com/roller/view/1914748/" target="_blank">opposed grapple on escape attempt. H6, H7, B (1d20+13=32, 1d20+13=20, 1d20+13=29)</a></p><p><a href="http://invisiblecastle.com/roller/view/1914750/" target="_blank">opposed grapple on escape attempt. H6, H7, B (1d20+8=9, 1d20+8=25, 1d20+12=15)</a> = grappled, escaped, grappled</p><p></p><p>Stats</p><p>Percy - 48/55hp (AC24) - bless, prayer</p><p>Rodimus - 39/74hp (AC17) - prayer</p><p>Ridik - 58hp (AC19+shield bonus) - bless, prayer</p><p>Nars - 49/49hp (AC20) - bless, prayer</p><p></p><p>Hobgoblin 1 - 80 damage - DEAD</p><p>Hobgoblin 4 - 78 damage - DEAD</p><p>Hobgoblin 5 - 81 damage - DEAD</p><p>Hobgoblin 6 - 27 damage </p><p>Hobgoblin 7 - 27 damage - Grappled</p><p>Bugbear - 23 damage - Grappled</p><p>[sblock=no peeking]Hobgoblin Bladebearer 6th level</p><p>Init +7; darkvision; listen +1; spot +1</p><p>AC 19, t12, ff18</p><p>hp 56</p><p>f 7, r 5, w 3</p><p>spd 20</p><p>melee +1 short sword +11 (1d6+6)</p><p>Full: +1 short sword +11/+6 (1d6+6) and +1 short sword +11/+6 (1d6+6)</p><p>base +6/grp +8</p><p>s16,d16,c15,i10,w12,c8</p><p>feats: toughness, 2w defense, 2w fighting, wf (short sword), ws (short sword), improved init, impr. 2w fighting</p><p>skills climb12, jump10, listen1, ms9, spot1, tumble8</p><p>possessions 2 +1 short swords, +1 banded armor, ring of protection +1, potion of cure moderate wounds </p><p></p><p>Hobgoblin Bolter 6th level</p><p>Init +7; darkvision; listen +1; spot +1</p><p>AC 19, t12, ff18</p><p>hp 56</p><p>f 7, r 5, w 5</p><p>spd 20</p><p>melee short sword +10 (1d6+5)</p><p>ranged +1 crossbow +11 (1d10+3 + poison)</p><p>base +6/grp +8</p><p>s16,d16,c15,i10,w12,c8</p><p>feats: toughness, point blank shot, rapid reload, wf (crossbow), ws (crossbow), improved init, iron will</p><p>skills climb12, jump10, listen1, ms9, spot1, tumble8</p><p>possessions +1 heavy crossbow, +1 banded armor, ring of protection +1, potion of cure moderate wounds, vial of poison (3 doses purple worm poison) </p><p></p><p>Bugbear Slaver 7th level (CR 9)</p><p>Init +1; darkvision, scent; listen +4; spot +4</p><p>AC 21, t11, ff20</p><p>hp 71</p><p>f 7, r 6, w 3</p><p>spd 20</p><p>melee +1 flaming spiked chain +14 (2d4+1d6+10)</p><p>Full: +1 flaming spiked chain +14/+9 (2d4+1d6+10)</p><p>base +7/grp +12</p><p>s20,d12,c15,i13,w10,c9</p><p>feats: alertness, weapon focus (spiked chain), weapon specialization (spiked chain), combat expertise, improved trip, exotic weapon prof (spiked chain)</p><p>skills Climb +10, Hide +5, Listen +4, Move Silently +6, Spot +4</p><p>possessions +2 breastplate, +1 flaming spiked chain[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 4643100, member: 3387"] [size=4][Round 5 Cont][/size] Nars takes out the last hobgoblin in the room, freeing up everyone to fight the bugbear standing menacingly over Ridik. Percy summons squishy purple tentacles that take over the outer hall and reach in to try and grab the bugbear. The thick tentacles manage to grab all the hobgoblins and the bugbear. Rodimus turns to the bugbear and grins evilly before he begins punching and kicking the big brute. One of his hits lands a solid blow. Ridik attacks the bugbear too, hitting once almost critically but the bugbear flinches at the last moment. [size=4][Round 6][/size] The two bolters down the hall try to escape, one of which manages to escape. He moves closer to the room to try and help his boss out. The bugbear tries to escape but fails. [url=http://picasaweb.google.ca/lh/photo/Yc9r662zDTwWdFDrRsHbiQ?feat=directlink]~Map~[/url] Map note: Ridik is not in the area of effect because the wall stops the tentacles from getting in. [sblock=ooc]Rolls: [url=http://invisiblecastle.com/roller/view/1914729/]Percy's grapple vs. H6, H7, B (1d20+13=33, 1d20+13=30, 1d20+13=25)[/url] [url=http://invisiblecastle.com/roller/view/1914739/]opposed grapple from H6, H7, B (1d20+8=12, 1d20+8=20, 1d20+12=20)[/url] = all grappled :( [url=http://invisiblecastle.com/roller/view/1914740/]Rodimus, flurry of blows vs. bugbear. stunning fist on the first attack. (1d20+10=14, 1d10+7=12, 1d20+10=22, 1d10+7=12, 1d20+5=6, 1d10+7=10)[/url] miss, hit [12], miss [url=http://invisiblecastle.com/roller/view/1914748/]opposed grapple on escape attempt. H6, H7, B (1d20+13=32, 1d20+13=20, 1d20+13=29)[/url] [url=http://invisiblecastle.com/roller/view/1914750/]opposed grapple on escape attempt. H6, H7, B (1d20+8=9, 1d20+8=25, 1d20+12=15)[/url] = grappled, escaped, grappled Stats Percy - 48/55hp (AC24) - bless, prayer Rodimus - 39/74hp (AC17) - prayer Ridik - 58hp (AC19+shield bonus) - bless, prayer Nars - 49/49hp (AC20) - bless, prayer Hobgoblin 1 - 80 damage - DEAD Hobgoblin 4 - 78 damage - DEAD Hobgoblin 5 - 81 damage - DEAD Hobgoblin 6 - 27 damage Hobgoblin 7 - 27 damage - Grappled Bugbear - 23 damage - Grappled [sblock=no peeking]Hobgoblin Bladebearer 6th level Init +7; darkvision; listen +1; spot +1 AC 19, t12, ff18 hp 56 f 7, r 5, w 3 spd 20 melee +1 short sword +11 (1d6+6) Full: +1 short sword +11/+6 (1d6+6) and +1 short sword +11/+6 (1d6+6) base +6/grp +8 s16,d16,c15,i10,w12,c8 feats: toughness, 2w defense, 2w fighting, wf (short sword), ws (short sword), improved init, impr. 2w fighting skills climb12, jump10, listen1, ms9, spot1, tumble8 possessions 2 +1 short swords, +1 banded armor, ring of protection +1, potion of cure moderate wounds Hobgoblin Bolter 6th level Init +7; darkvision; listen +1; spot +1 AC 19, t12, ff18 hp 56 f 7, r 5, w 5 spd 20 melee short sword +10 (1d6+5) ranged +1 crossbow +11 (1d10+3 + poison) base +6/grp +8 s16,d16,c15,i10,w12,c8 feats: toughness, point blank shot, rapid reload, wf (crossbow), ws (crossbow), improved init, iron will skills climb12, jump10, listen1, ms9, spot1, tumble8 possessions +1 heavy crossbow, +1 banded armor, ring of protection +1, potion of cure moderate wounds, vial of poison (3 doses purple worm poison) Bugbear Slaver 7th level (CR 9) Init +1; darkvision, scent; listen +4; spot +4 AC 21, t11, ff20 hp 71 f 7, r 6, w 3 spd 20 melee +1 flaming spiked chain +14 (2d4+1d6+10) Full: +1 flaming spiked chain +14/+9 (2d4+1d6+10) base +7/grp +12 s20,d12,c15,i13,w10,c9 feats: alertness, weapon focus (spiked chain), weapon specialization (spiked chain), combat expertise, improved trip, exotic weapon prof (spiked chain) skills Climb +10, Hide +5, Listen +4, Move Silently +6, Spot +4 possessions +2 breastplate, +1 flaming spiked chain[/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
E2: The Secret of Gemhold [Patlin Judging]
Top