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"e20: System Evolved" Roleplaying Game Core Rulebook
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<blockquote data-quote="Wulf Ratbane" data-source="post: 5049612" data-attributes="member: 94"><p>Hmm... If you count my revision of Grim Tales (and it's still a bit early to count on that) this currently makes three similar projects in the works-- the third being the one <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/products/licensees/superGeniusHowMuchDoYouWantAPathfinderModernGame" target="_blank">announced by Owen KC Stevens on the Paizo boards</a>. </p><p></p><p>And while I am a fan of the patronage model, I am also a fan of the print-on-demand model, especially for roleplaying games. It's a huge waste to raise a ton of cash for a print run for a niche market. </p><p></p><p>Of course it's not the same staggeringly high patronage target as Stevens' project ($75,000) but if Sarli can work "full time" for a year at $10k, more power to him.</p><p></p><p>Theoretically, working under the patronage model simply to raise an art budget, working in my spare time (as always-- it's a hobby) and therefore taking no profit from the project other than what I see from actual sales, I could do the same thing for a fraction of the price. </p><p></p><p>For reference, a 400-page book with a piece of art on every spread-- extravagant-- would need 200 illustrations. I know a few illustrators who would love to get a piece of that art order and the book would look fantastic. (Not <em>Paizo </em>fantastic, no-- but professional quality.)</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 5049612, member: 94"] Hmm... If you count my revision of Grim Tales (and it's still a bit early to count on that) this currently makes three similar projects in the works-- the third being the one [URL="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/products/licensees/superGeniusHowMuchDoYouWantAPathfinderModernGame"]announced by Owen KC Stevens on the Paizo boards[/URL]. And while I am a fan of the patronage model, I am also a fan of the print-on-demand model, especially for roleplaying games. It's a huge waste to raise a ton of cash for a print run for a niche market. Of course it's not the same staggeringly high patronage target as Stevens' project ($75,000) but if Sarli can work "full time" for a year at $10k, more power to him. Theoretically, working under the patronage model simply to raise an art budget, working in my spare time (as always-- it's a hobby) and therefore taking no profit from the project other than what I see from actual sales, I could do the same thing for a fraction of the price. For reference, a 400-page book with a piece of art on every spread-- extravagant-- would need 200 illustrations. I know a few illustrators who would love to get a piece of that art order and the book would look fantastic. (Not [I]Paizo [/I]fantastic, no-- but professional quality.) [/QUOTE]
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