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E6 Campaign - What to do with all that gold?
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<blockquote data-quote="Bacris" data-source="post: 3885961" data-attributes="member: 42502"><p>Don't look at hirelings as purely combat-centric.</p><p></p><p>What about a cook so they have decent food - or a baggage train, as mentioned above? Are they really lugging all that money around on their primary mounts? Horses cost money and they don't have an infinite capacity... and wagons and the like break down. Also consider keeping their weapons, armor, and other equipment in top shape (which might work into the Upkeep rules, I'm not sure).</p><p></p><p>Additionally, to build on what Whisper72 says, the PCs should be using their money to curry favor with those organizations capable of high-level spells - if they haven't already. Churches are always in need of building repairs / expansions, after all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And - improving land is a major resource drain. In one of the games I'm currently playing, one of the party members was deeded a large tract of land for service to the crown - fixing that sucker up has seriously taken its toll on our resources. This doesn't necessarily need to be land the PCs own - but what if they come into a town / village that was just razed and there's an opportunity to hire on a construction crew to fix things up (let them haggle the price so they don't feel too cheated).</p><p></p><p>All sorts of things to spend money on!</p></blockquote><p></p>
[QUOTE="Bacris, post: 3885961, member: 42502"] Don't look at hirelings as purely combat-centric. What about a cook so they have decent food - or a baggage train, as mentioned above? Are they really lugging all that money around on their primary mounts? Horses cost money and they don't have an infinite capacity... and wagons and the like break down. Also consider keeping their weapons, armor, and other equipment in top shape (which might work into the Upkeep rules, I'm not sure). Additionally, to build on what Whisper72 says, the PCs should be using their money to curry favor with those organizations capable of high-level spells - if they haven't already. Churches are always in need of building repairs / expansions, after all. :) And - improving land is a major resource drain. In one of the games I'm currently playing, one of the party members was deeded a large tract of land for service to the crown - fixing that sucker up has seriously taken its toll on our resources. This doesn't necessarily need to be land the PCs own - but what if they come into a town / village that was just razed and there's an opportunity to hire on a construction crew to fix things up (let them haggle the price so they don't feel too cheated). All sorts of things to spend money on! [/QUOTE]
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