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<blockquote data-quote="Evilhalfling" data-source="post: 3673692" data-attributes="member: 16991"><p><strong>HolyKnight of Dalahassa </strong> </p><p>Paladin6 and @ E6+8 </p><p>S14 [16], D10,cn12,I10,w14,Ch16 [18] 29pts </p><p>Fts: Wf- long Sword, Shield Specizalization, Divine Power, Mt Combat. </p><p>AC 23 touch 10, Sword +10/+5 (1d8+3); Hp 44; sv 9/5/7 lay on hands:18hp </p><p>Bow +7/+2 (1d6+3)(or varies) Smite evil +3,+6; remove disease </p><p>Skills:ride+9, diplomacy+9(+10),kn religion+5, kn outer planes 5, sense motive 6 </p><p>Equipment: +1 cold iron sword, +1 large shield, +1 full platemail, mw C. shortbow [14] </p><p>20 +1 arrows, 10 cold iron arrows, 10 silver arrows, potion Shield of faith, </p><p><strong>E6 feats: </strong> Ability training [chr] Ability advancement [chr] ride-by attack, power attack, Ability training [str] Ability advancement [str] improved toughness, SF Sense motive </p><p>Sword +11/+6 (1d6+4) hp 50, sv 10/6/8, LoH 24hp </p><p></p><p>Holy knights – besides serving at the shrine, there is at least one at the temple, where they judge ecliastic courts, along with a cardinal. 1-4 are normally on holy quests, with the others off duty, recupertating or training. </p><p></p><p></p><p><strong>Expert Buglar 1/2ling Rog6 + 4 </strong> </p><p>S12, D18 [20],cn12,I14,w12,Ch8 28pts </p><p>Fts: improved int. weapon Finess, Skill Focus Search </p><p>Skills: Climb+12 , Bluff+8, Disable Trap+11, Hide+17, Move Silently+15, Open Locks +15, Search+14, Spot+10, Tumble+13, Appraise+6, Listen+6 </p><p>Mw thieves tools, +1 small short sword, mithiril chainshirt, ring of invisibility <em>[what?...]</em></p><p>+10(1d4+2) & 3d6 SA, AC 19, sv 6/10/4 </p><p><strong>E6 feats :</strong> ability focus (Dx), ability advancement (Dx), skill focus Disarm Trap, great fortitutde</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 3673692, member: 16991"] [B]HolyKnight of Dalahassa [/B] Paladin6 and @ E6+8 S14 [16], D10,cn12,I10,w14,Ch16 [18] 29pts Fts: Wf- long Sword, Shield Specizalization, Divine Power, Mt Combat. AC 23 touch 10, Sword +10/+5 (1d8+3); Hp 44; sv 9/5/7 lay on hands:18hp Bow +7/+2 (1d6+3)(or varies) Smite evil +3,+6; remove disease Skills:ride+9, diplomacy+9(+10),kn religion+5, kn outer planes 5, sense motive 6 Equipment: +1 cold iron sword, +1 large shield, +1 full platemail, mw C. shortbow [14] 20 +1 arrows, 10 cold iron arrows, 10 silver arrows, potion Shield of faith, [B]E6 feats: [/B] Ability training [chr] Ability advancement [chr] ride-by attack, power attack, Ability training [str] Ability advancement [str] improved toughness, SF Sense motive Sword +11/+6 (1d6+4) hp 50, sv 10/6/8, LoH 24hp Holy knights – besides serving at the shrine, there is at least one at the temple, where they judge ecliastic courts, along with a cardinal. 1-4 are normally on holy quests, with the others off duty, recupertating or training. [B]Expert Buglar 1/2ling Rog6 + 4 [/B] S12, D18 [20],cn12,I14,w12,Ch8 28pts Fts: improved int. weapon Finess, Skill Focus Search Skills: Climb+12 , Bluff+8, Disable Trap+11, Hide+17, Move Silently+15, Open Locks +15, Search+14, Spot+10, Tumble+13, Appraise+6, Listen+6 Mw thieves tools, +1 small short sword, mithiril chainshirt, ring of invisibility [I][what?...][/I] +10(1d4+2) & 3d6 SA, AC 19, sv 6/10/4 [B]E6 feats :[/B] ability focus (Dx), ability advancement (Dx), skill focus Disarm Trap, great fortitutde [/QUOTE]
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