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E6: The Game Inside D&D
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<blockquote data-quote="CleverNickName" data-source="post: 4150349" data-attributes="member: 50987"><p>Wow...I can't believe that I missed out on this thread for so long. Just from reading the intro and the two .PDF files that came with it, I can see already that this will be the baseline from which all future house rules will be measured. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>This is absolutely brilliant.</p><p></p><p>I am running an online 3.5E game right now with my "main" gaming group, and everyone is high level and loving it. When that campaign closes (probably in another year), the characters will be around 25th level or so. It is a lot of fun, but there are times when it feels a lot like playing Quake in god mode. Fun for them, but a lot of work for me.</p><p></p><p>Well, this weekend I am going to start gaming with a second group of folks here in town, and I am totally going to pitch this system to the group. It sounds like everything we have been looking for: memorable encounters, sensible power levels, lots of feats, lots of Awesome. I'll check back in every now and then to let you know how things are going.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 4150349, member: 50987"] Wow...I can't believe that I missed out on this thread for so long. Just from reading the intro and the two .PDF files that came with it, I can see already that this will be the baseline from which all future house rules will be measured. :) This is absolutely brilliant. I am running an online 3.5E game right now with my "main" gaming group, and everyone is high level and loving it. When that campaign closes (probably in another year), the characters will be around 25th level or so. It is a lot of fun, but there are times when it feels a lot like playing Quake in god mode. Fun for them, but a lot of work for me. Well, this weekend I am going to start gaming with a second group of folks here in town, and I am totally going to pitch this system to the group. It sounds like everything we have been looking for: memorable encounters, sensible power levels, lots of feats, lots of Awesome. I'll check back in every now and then to let you know how things are going. [/QUOTE]
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