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E6: The Game Inside D&D
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 4448020" data-attributes="member: 43283"><p>Disclaimer: I don't play casters in d20 because this kind of stuff is just a hassle...</p><p></p><p>Ummm... congratulations?</p><p></p><p>I don't know quite what you're looking for. Could someone do that? Well, I've got no clue. Would a DM that's running an E6 game in the first place _allow_ that? I'm thinking it's pretty doubtful. Depends on why the person is running an E6 game in the first place.</p><p></p><p>While many people that are attracted to E6 are into it because they want a "low magic" and/or "gritty" game, that certainly doesn't mean everybody is into it for that reason.</p><p></p><p>I for example just don't see much point to the whole inflation of levels, hit points, and all that other stuff. After a point, it's just "more".</p><p></p><p>If Wizards are a problem... ban 'em.</p><p></p><p>If you try to close every single potential loophoole/cheesy/exploitative approach to the game, you're going to have a massive tome of rules to try and deal with.</p><p></p><p>Me? If I was really concerned about it, I'd say that a spell can't ever function better than the caster's level. Now, you could say that the caster's level is the total overall character level, or it could be limited to the spellcaster's class level that's being used for casting the spell in the first place.</p><p></p><p>In other words, if you've got a Fighter 3 / Wizard 3, you can either say the spell can't function better than a 6th level spell (total character level) or it can't function better than a 3rd level spell (level of the casting class).</p><p></p><p>Why limit it to 6th level? Because there's no such thing as a level above 6th. The idea behind E6 isn't "we're not going to level our characters past 6th level", it's "there's no such thing as a level beyond 6th."</p><p></p><p>It's a bit of a subtle distinction, but if you or some player is going to be trying that hard to exploit the system, that's going to be the first "polite" approach I'm going to take to limiting that sort of thing.</p><p></p><p>You can't cast it as an 11th level caster because there's no such thing.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4448020, member: 43283"] Disclaimer: I don't play casters in d20 because this kind of stuff is just a hassle... Ummm... congratulations? I don't know quite what you're looking for. Could someone do that? Well, I've got no clue. Would a DM that's running an E6 game in the first place _allow_ that? I'm thinking it's pretty doubtful. Depends on why the person is running an E6 game in the first place. While many people that are attracted to E6 are into it because they want a "low magic" and/or "gritty" game, that certainly doesn't mean everybody is into it for that reason. I for example just don't see much point to the whole inflation of levels, hit points, and all that other stuff. After a point, it's just "more". If Wizards are a problem... ban 'em. If you try to close every single potential loophoole/cheesy/exploitative approach to the game, you're going to have a massive tome of rules to try and deal with. Me? If I was really concerned about it, I'd say that a spell can't ever function better than the caster's level. Now, you could say that the caster's level is the total overall character level, or it could be limited to the spellcaster's class level that's being used for casting the spell in the first place. In other words, if you've got a Fighter 3 / Wizard 3, you can either say the spell can't function better than a 6th level spell (total character level) or it can't function better than a 3rd level spell (level of the casting class). Why limit it to 6th level? Because there's no such thing as a level above 6th. The idea behind E6 isn't "we're not going to level our characters past 6th level", it's "there's no such thing as a level beyond 6th." It's a bit of a subtle distinction, but if you or some player is going to be trying that hard to exploit the system, that's going to be the first "polite" approach I'm going to take to limiting that sort of thing. You can't cast it as an 11th level caster because there's no such thing. [/QUOTE]
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