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E6: The Game Inside D&D
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<blockquote data-quote="Theo R Cwithin" data-source="post: 5163737" data-attributes="member: 75712"><p>As far as the list goes, I don't vouch for anything on it. It's compiled from a couple other lists posted online (in this very thread, perhaps?)-- so I make no guarantees! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But i suspect it was made by looking at spell levels rather than CLs-- and thus might not be 100% correct! (I'll insert that in my post, in fact.)</p><p></p><p>As I understand it (from that article), the item CL is the CL of the creator. The listed item CLs are the default lowest CLs possible for that item, and thus represent a minimum requirement for the creator; however, a caster of a higher level can create that same item at any CL from the default item CL up to his own CL if it's advantageous to do so (eg, for range, save DC, etc). For bonus-granting items, the CL of the item typically scales with the caster's level as well, except that they might have a minimum CL: this is the 3x (or sometimes 2x) rule. </p><p></p><p>So an Amulet of Mighty Fists: it obeys the 3x rule, but has a default CL5th (its minimum), so a +1 is CL5th (the min, and also the lowest creator level), a +2 is CL6th, a +3 is CL9th, and so on. And so, technically, even a 1st level Pearl of Power is CL17th and can't be created by a lesser caster! Is it logical? :shrug: That's your call. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Also, I'll just point out that the <a href="http://www.wizards.com/default.asp?x=dnd/arch/rg" target="_blank">Rules of the Game</a> article above was just first of five or six in the "Making Magic Items" series. There may be clearer info in there to pore over. Or maybe not. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> And also recall that <em>technically</em> it is RAW that magic items frequently don't follow the rules, often for balance reasons.</p><p></p><p>Honestly, I'd just play it by ear (that's what I do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) and not try to anticipate every corner case before the campaign gets going. The lower-power items usually aren't game-breakers anyway. That's one of the nice things about E6, imho. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Theo R Cwithin, post: 5163737, member: 75712"] As far as the list goes, I don't vouch for anything on it. It's compiled from a couple other lists posted online (in this very thread, perhaps?)-- so I make no guarantees! ;) But i suspect it was made by looking at spell levels rather than CLs-- and thus might not be 100% correct! (I'll insert that in my post, in fact.) As I understand it (from that article), the item CL is the CL of the creator. The listed item CLs are the default lowest CLs possible for that item, and thus represent a minimum requirement for the creator; however, a caster of a higher level can create that same item at any CL from the default item CL up to his own CL if it's advantageous to do so (eg, for range, save DC, etc). For bonus-granting items, the CL of the item typically scales with the caster's level as well, except that they might have a minimum CL: this is the 3x (or sometimes 2x) rule. So an Amulet of Mighty Fists: it obeys the 3x rule, but has a default CL5th (its minimum), so a +1 is CL5th (the min, and also the lowest creator level), a +2 is CL6th, a +3 is CL9th, and so on. And so, technically, even a 1st level Pearl of Power is CL17th and can't be created by a lesser caster! Is it logical? :shrug: That's your call. ;) Also, I'll just point out that the [URL="http://www.wizards.com/default.asp?x=dnd/arch/rg"]Rules of the Game[/URL] article above was just first of five or six in the "Making Magic Items" series. There may be clearer info in there to pore over. Or maybe not. ;) And also recall that [I]technically[/I] it is RAW that magic items frequently don't follow the rules, often for balance reasons. Honestly, I'd just play it by ear (that's what I do ;) ) and not try to anticipate every corner case before the campaign gets going. The lower-power items usually aren't game-breakers anyway. That's one of the nice things about E6, imho. :) [/QUOTE]
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