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E6: The Game Inside D&D
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<blockquote data-quote="Werebat" data-source="post: 5369238" data-attributes="member: 40158"><p>Actually, I've already used a coupla Goodman Games modules (I got the special "going out of 3.X" deal a while back and ended up with 2 boxes of modules). I've been finding that people tend to feel the modules "drag" on Mondays, where we play maybe 5 hours every other week as opposed to 8 hours on Saturdays. In fairness, there was a time when I ran two of the GG modules back-to-back, which was in retrospect a mistake (although it did prompt the creation of a cool incantation I have since posted to this thread -- the one where you summon an efreet and trade with it).</p><p></p><p> </p><p></p><p></p><p>I have been wondering this. They are WAY overgeared for their supposed power levels. I do think that ever since I took Mondays instead of Saturdays (I've been running games non-stop for over 20 years now, with most of these same guys) it's sort of felt like a couple of the players seem to feel that they're doing me a big favor by showing up. I don't know if it's the night, if I'm getting rusty, or what. This is one reason why in retrospect I feel that (while he's a good friend and I like him) having that one guy quit may have been a positive thing in the end. Having him not show over half of the time wasn't good for anyone's morale.</p><p></p><p></p><p></p><p></p><p>Yeah. What I've done at this point is to sign up for an event with the local RPG meetup group (I've been a member for years but never attended) next week. Hopefully I'll meet a potential new player or two.</p><p></p><p>Meanwhile, I should focus on making my game as interesting as possible until it ends in 8 months or so. Actually, they're just getting to some very interesting stuff... <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p><p></p><p> - Ron ^*^</p></blockquote><p></p>
[QUOTE="Werebat, post: 5369238, member: 40158"] Actually, I've already used a coupla Goodman Games modules (I got the special "going out of 3.X" deal a while back and ended up with 2 boxes of modules). I've been finding that people tend to feel the modules "drag" on Mondays, where we play maybe 5 hours every other week as opposed to 8 hours on Saturdays. In fairness, there was a time when I ran two of the GG modules back-to-back, which was in retrospect a mistake (although it did prompt the creation of a cool incantation I have since posted to this thread -- the one where you summon an efreet and trade with it). I have been wondering this. They are WAY overgeared for their supposed power levels. I do think that ever since I took Mondays instead of Saturdays (I've been running games non-stop for over 20 years now, with most of these same guys) it's sort of felt like a couple of the players seem to feel that they're doing me a big favor by showing up. I don't know if it's the night, if I'm getting rusty, or what. This is one reason why in retrospect I feel that (while he's a good friend and I like him) having that one guy quit may have been a positive thing in the end. Having him not show over half of the time wasn't good for anyone's morale. Yeah. What I've done at this point is to sign up for an event with the local RPG meetup group (I've been a member for years but never attended) next week. Hopefully I'll meet a potential new player or two. Meanwhile, I should focus on making my game as interesting as possible until it ends in 8 months or so. Actually, they're just getting to some very interesting stuff... :heh: - Ron ^*^ [/QUOTE]
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