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E6: The Game Inside D&D
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<blockquote data-quote="fireinthedust" data-source="post: 5369396" data-attributes="member: 51930"><p>Mondays could be the culprit, then. Look also at the hours spent: 5 on Monday, after 8 on Saturday? 13 hours a week of sitting there is a lot, even divided between two groups, especially so close together (within three days). If it's every week like this, they may be on overdose. Saturday is getting all the regenerated love and anticipation, you're only getting a day's worth of recovery to build that back up.</p><p></p><p>Still, they're a dedicated group of RPers if they play both games all the time. 20 years should do it.</p><p></p><p>Maybe a different day, maybe swap groups and both use Saturday. That can suck, or may not even be possible (or desirable), just thinking out loud here (if this was a riddle and my Cimmerian got the Gemstone of Thulsa Doom for answering correctly, I'd be working through the problem just like this, fyi; thus the need to design and/or solve dungeons!).</p><p></p><p>Curiosity here: how do you find making a general game for E6 PCs over the long haul? I thought about creating the dungeons around the world, to use whenever they found them rather than aiming them at the group. Do you find that this works?</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5369396, member: 51930"] Mondays could be the culprit, then. Look also at the hours spent: 5 on Monday, after 8 on Saturday? 13 hours a week of sitting there is a lot, even divided between two groups, especially so close together (within three days). If it's every week like this, they may be on overdose. Saturday is getting all the regenerated love and anticipation, you're only getting a day's worth of recovery to build that back up. Still, they're a dedicated group of RPers if they play both games all the time. 20 years should do it. Maybe a different day, maybe swap groups and both use Saturday. That can suck, or may not even be possible (or desirable), just thinking out loud here (if this was a riddle and my Cimmerian got the Gemstone of Thulsa Doom for answering correctly, I'd be working through the problem just like this, fyi; thus the need to design and/or solve dungeons!). Curiosity here: how do you find making a general game for E6 PCs over the long haul? I thought about creating the dungeons around the world, to use whenever they found them rather than aiming them at the group. Do you find that this works? [/QUOTE]
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