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Eadric et. al. (The Paladin and his Friends).
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<blockquote data-quote="Sepulchrave II" data-source="post: 3883855" data-attributes="member: 4303"><p>Excuse tardiness in answering questions <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p></p><p></p><p>Same as a human, but more 'Urrr!' Ancient and primal and all that.</p><p></p><p></p><p></p><p>Oronthon's ability to shape the Oronthonian reality is arguably infinite. Whether the pseudonatural infinity is bigger than the Oronthonian infinity is conjectural - Mostin certainly thinks so.</p><p></p><p>Re: Tholhaluk</p><p></p><p></p><p>Mulissu was rebuilt as an ultimate magus. I'll post her next.</p><p></p><p></p><p>DvR0; max hp/die; DR10/epic; deflection bonus = Cha modifier; resist fire 5; immunities - ability damage/drain, energy drain, [mind-affecting] effects, disease, polymorph); SR 32; immortal.</p><p></p><p></p><p></p><p>Deities are quirky if you use the official rules; I see them as having a bunch of abilities which are useful in dealing with regular mortals (bestowing favours, impressing devotees, piddly <em>charm person</em> at will etc.), and a much smaller range of useful abilities when dealing with epic characters or other divinities. I've actually come to kind of like the low CL for non-magic focussed deities; Visuit isn't going to use <em>contagion</em> if she gets into a serious fight - she's going to hit things with her sword. But she might use <em>contagion</em> on a hapless mortal as a punishment. Or for fun. Not everything a deity does (especially a DvR1 demigod) needs to be earth-shatteringly powerful.</p><p></p><p>CR50 seems like a lot, but when compared to the 'CR35' Cheshnite leadership, the real difference isn't so big - especially when epic spells are consdered. But CR breaks down entirely by level 30, anyway, and it's all educated guesswork.</p><p></p><p>Now I really <em>must</em> post Mulissu - she's particularly illustrative of the point.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3883855, member: 4303"] Excuse tardiness in answering questions :heh: Same as a human, but more 'Urrr!' Ancient and primal and all that. Oronthon's ability to shape the Oronthonian reality is arguably infinite. Whether the pseudonatural infinity is bigger than the Oronthonian infinity is conjectural - Mostin certainly thinks so. Re: Tholhaluk Mulissu was rebuilt as an ultimate magus. I'll post her next. DvR0; max hp/die; DR10/epic; deflection bonus = Cha modifier; resist fire 5; immunities - ability damage/drain, energy drain, [mind-affecting] effects, disease, polymorph); SR 32; immortal. Deities are quirky if you use the official rules; I see them as having a bunch of abilities which are useful in dealing with regular mortals (bestowing favours, impressing devotees, piddly [I]charm person[/I] at will etc.), and a much smaller range of useful abilities when dealing with epic characters or other divinities. I've actually come to kind of like the low CL for non-magic focussed deities; Visuit isn't going to use [I]contagion[/I] if she gets into a serious fight - she's going to hit things with her sword. But she might use [I]contagion[/I] on a hapless mortal as a punishment. Or for fun. Not everything a deity does (especially a DvR1 demigod) needs to be earth-shatteringly powerful. CR50 seems like a lot, but when compared to the 'CR35' Cheshnite leadership, the real difference isn't so big - especially when epic spells are consdered. But CR breaks down entirely by level 30, anyway, and it's all educated guesswork. Now I really [I]must[/I] post Mulissu - she's particularly illustrative of the point. [/QUOTE]
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