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Eadric et. al. (The Paladin and his Friends).
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<blockquote data-quote="tleilaxu" data-source="post: 618407" data-attributes="member: 1289"><p>Submitted for your interest. “There is always someone better”</p><p><span style="color: blue"></span></p><p><span style="color: blue">Mulissu</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Human Cleric 1 / Wizard (Evoker) 9 / Elemental Savant 11; medium sized humanoid (Elemental); HD 1d8+2 plus 9d4+18 plus 11d4+22; hps 101; Init +4 (+4 Dex); Speed 30 ft, Fly 100 ft. (Perfect); AC 26 (+5 Dex, +5 Natural, +6 Deflection); Attack: BAB: +9/+4; +11/+6 (+1 Dagger) Dmg: 1d4+1 (18-20/x2) (Dagger), SV Fort +10, Ref +10, Will +21; AL CN(G Tendencies); Str 10, Dex 19, Con 14, Int 28 (34), Wis 16 (22) , Cha 17.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Age bonuses and penalties in effect for 39 year old human.</span></p><p><span style="color: blue">Intelligence includes a +5 inherent bonus.</span></p><p><span style="color: blue">Dexterity includes a +2 inherent bonus.</span></p><p></p><p><span style="color: white">Mostin the Metagnostic </span></p><p><span style="color: white">Human Diviner 8 / Alienist 10; medium-size outsider (human); HD 8d4+8 plus 10d4+10 +6 (Insane Certainty); hp 74; Init +3; Speed 30 ft; AC 22 (touch 17, flat-footed 19); Attack: +10/+5 MW Rapier melee; Dmg: 1d6+1 MW Rapier melee (18-20/x2), SV Fort +7, Ref +9, Will +18; AL N(G Tendencies); Str 11, Dex 16, Con 13, Int 27 (33), Wis 16 (18), Cha 12.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Intelligence includes a +5 Inherent bonus.</span></p><p></p><p><span style="color: blue"></span></p><p><span style="color: blue">Languages: Common, Draconic, Celestial, Old Borchian, Infernal, Auran, Ignan, Terran, Aquan, Elven, Sylvan</span></p><p><span style="color: white"></span></p><p><span style="color: white">Languages: Common, Draconic, Celestial, Abyssal, Infernal, Auran, Ignan, Terran, Aquan, Elven</span></p><p></p><p><span style="color: blue"></span></p><p><span style="color: blue">Skills: Knowledge (Arcana) +36, Knowledge (Djinn Culture) +36, Knowledge (The Planes) +36, Knowledge (Nature) +36, Spellcraft +66, Alchemy +36, Scry +36, Concentration +26, Craft (Engraving) +36, Diplomacy +27, Handle Animal +27, Sense Motive +17, Intuit Direction +17, Gather Information +14, Perform +8, Spot +17</span></p><p><span style="color: white"> Skills: Knowledge (Arcana) +32, Knowledge (The Planes) +32, Knowledge (History) +32, Knowledge (Geography) +32, Knowledge (Nobility) +20, Knowledge (Engineering) +20, Spellcraft +32, Alchemy +32, Scry +32, Concentration +32, Craft (Illumination) +21, Craft (Engraving) +21, Ride +5.</span></p><p></p><p><span style="color: blue"> </span></p><p><span style="color: blue">Feats: Scribe Scroll, Craft Wondrous Item, Quicken Spell, Maximize Spell, Energy Substitution (Electricity), Empower Spell, Spell Focus (Evocation), Greater Spell Focus (Evocation), Widen Spell, Energy Admixture (Electricity).</span></p><p><span style="color: blue">Epic Feat: Epic Spellcasting</span></p><p><span style="color: blue"></span></p><p><span style="color: white">Feats: Martial Weapon Proficiency (Rapier), Scribe Scroll, Brew Potion, Alertness, Craft Wondrous Item, Quicken Spell, Still Spell, Maximize Spell, Chain Spell, Energy Substitution (sonic), Empower Spell, Spell Focus (Conjuration).</span></p><p><span style="color: white"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Special Abilities: Immune to Magical Sleep Effects, Darkvision 60 ft., Immune to Paralysis, Immune to Stunning, Elemental Focus (+4 on Save DC vs Electrical Attacks), Elemental Penetration (+3 on checks to beat SR if using Electricity), Elemental Perfection (Elemental Form, Air Mastery, Whirlwind, Not Subject to Critical Hits. Acid/Earth Vulnerability.). Immunity to Electricity.</span></p><p></p><p><span style="color: white"></span></p><p><span style="color: white">Special Abilities: Alien Blessing (+1 Insight Bonus on Saving Throws), Extra Summoning, Summon Alien, Insane Certainty, Timeless Body, Pseudonatural Familiar, Transcendence</span></p><p><span style="color: white"></span></p><p><span style="color: white">Phobia: birds.</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Cleric Spells: 3 x 1st level, +1 Domain (Air and Knowledge) per day. </span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Wizard Spells: 4/7/7/7/7/6/6/5/5/3 per day. Specialty: Evocation (+1 spell/level/day). Prohibited: Abjuration and Illusion. </span></p><p><span style="color: blue"></span></p><p><span style="color: blue">The Save DCs against Mulissu’s spells are 22 + Spell Level, 26+ Spell Level for spells with the Electrical descriptor, 26 + Spell Level for Evocations, and 30+ Spell Level for Electrical Evocations. </span><span style="color: white"></span></p><p><span style="color: white"></span></p><p><span style="color: white">Spells: 4/7/7/7/6/6/6/5/4/3 per day. Specialty: Divination (+1 spell/level/day). Extra Summoning = 1 x Summon Monster IX. Prohibited: Necromancy. </span></p><p><span style="color: white">Save DC 21 + spell level (or 23 + spell level for Conjurations).</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Known: </span></p><p><span style="color: blue"></span></p><p><span style="color: blue">0lvl: All nonprohibited PHB Cantrips. </span></p><p><span style="color: blue"></span></p><p><span style="color: blue">1st Level: (Conj) Mage Armour, Mount, Summon Monster I, Unseen Servant; (Div) Comprehend Languages, Identify, Know Protections, True Strike; (Ench) Charm Person, Hypnotism, Sleep; (Evoc) Arcane Bolt, Flame Streak, Force Wave, Lesser Fire Orb, Lesser Electric Orb, Lesser Sonic Orb, Magic Missile, Tenser’s Foating Disc; (Necro) Cause Fear, Chill Touch, Ray of Enfeeblement, Spirit Worm; (Trans) Animate Rope, Burning Hands, Chromatic Orb, Enlarge, Erase, Expeditious Retreat, Jump, Low-Light Vision, Magic Weapon, Message, Reduce, Scatterspray, Shocking Grasp, Spider Climb.</span></p><p><span style="color: white"> Known: </span></p><p><span style="color: white"></span></p><p><span style="color: white">0lvl: All PHB Cantrips. </span></p><p><span style="color: white"></span></p><p><span style="color: white">1st lvl: Sleep, Charm Person, Alarm, Ventriloquism, Know Protections, Lesser Acid Orb, Enlarge, Chromatic Orb, Expeditious Retreat, Mount, Message, Summon Monster, Comprehend Languages, Detect Undead, Identify, True Strike, Jump, Spider Climb, Magic Missile.</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">2nd Level: (Conj) Choke, Fog Cloud, Glitterdust, Ice Knife, Summon Monster II, Summon Swarm, Web; (Div) Detect Thoughts, Locate Object, See Invisibility, Understand Object; (Ench) Indifference, Mindless Rage, Tasha’s Hideous Laughter; (Evoc) Cloud of Bewilderment, Combust, Continual Flame, Darkness, Daylight, Flame Dagger, Flaming Sphere, Force Ladder, Gedlee’s Electric Hoop, Shatter; (Necro) Command Undead, Death Armour, False Life, Ghoul Touch, Life Bolt, Scare, Shroud of Undeath, Spectral Hand; (Trans) Alter Self, Blindness/Deafness, Bull’s Strength, Cat’s Grace, Darkvision, Endurance, Fox’s Cunning, Knock, Levitate, Mirror Image, Owl’s Wisdom, Pyrotechnics, Rope Trick, Whispering Wind.</span></p><p><span style="color: blue"></span><span style="color: white"> </span></p><p><span style="color: white">2nd lvl. Detect Thoughts, Summon Swarm, Tasha’s Hideous Laughter, Summon Monster II, Web, Locate Object, Detect Invisibility, Darkness, Alter Self, Knock, Cat's Grace, Bull's Strength, Eagle's Splendour, Fox’s Cunning, Arcane Lock, Continual Flame, Obscure Object, Whispering Wind, Dimensional Pocket, Mostin's Aura of Inscrutability, Mostin's Arhythmic Apoplexy, Mostin's Myopic Emanation</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">3rd Level: (Conj) Bands of Bilarro, Flame Arrow, Phantom Steed, Sleet Storm, Stinking Cloud, Summon Monster III; (Div) Arcane Sight, Clairaudience/Clairvoyance, Tongues; (Ench) Hold Person, Chamber, Fireball, Gust of Wind, Ice Burst, Leomund’s Tiny Hut, Lightning Bolt, Scintillating Sphere, Shatterfloor, Wind Wall; (Necro) Feign Death, Gentle Repose, Halt Undead, Healing Touch, Negative Energy Burst, Spider Poison, Vampiric Touch; (Trans) Amanuensis, Blink, Fly, Gaseous Form, Greater Magic Weapon, Haste, Keen Edge, Repair Serious Damage, Shrink Item, Slow, Water Breathing.</span></p><p><span style="color: white"> 3rd lvl: Avoid Planar Effects, Phantom Steed, Stinking Cloud, Summon Monster III, Fireball, Lightning Bolt, Magic Circle Against Chaos/Evil/Good/Law, Nondetection, Arcane Sight, Dispel Magic, Tongues, Fly, Clairaudience/Clairvoyance.</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">4th Level: (Conj) Ethereal Mount, Evard’s Black Tentacles, Leomund’s Secure Shelter, Minor Creation, Summon Monster IV; (Div) Arcane Eye, Detect Scrying, Zone of Revelation; (Ench) Charm Monster, Confusion, Emotion, Lesser Geas; (Evoc) Cold Orb, Electric Orb, Explosive Cascade, Fire Shield, Fire Orb, Ice Storm, Mordenkainen’s Force Missiles, Otiluke’s Resilient Sphere, Shout, Sonic Orb, Thunderlance, Wall of Fire, Wall of Ine; (Necro) Contagion, Enervation, Fear, Negative Energy Wave; (Trans) Attune Form, Bestow Curse, Dimension Door, Fire Stride, Improved Cat’s Grace, Improved Eagle’s Splendour, Improved Fox’s Cunning, Improved Owl’s Wisdom, Mass Darkvision, Polymorph Self, Polymorph Other, Rary’s Mnemonic Enhancer, Scramble Portal, Spell Enhancer.</span></p><p><span style="color: white"> 4th lvl: Dimensional Anchor, Evard's Black Tentacles, Minor Creation, Summon Monster IV, Arcane Eye, Detect Scrying, Locate Creature, Leomund’s Secure Shelter, Scrying, Charm Monster, Stoneskin, Phantasmal Killer, Shadow Conjuration, Zone of Respite, Ethereal Mount, Vitriolic Sphere, Improved Bull’s Strength, Improved Cat’s Grace, Improved Fox’s Cunning, Attune Form, Polymorph Self, Mostin's Interminable Sermon, Mostin's Torque Tendril, Zone of Revelation.</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">5th Level: (Conj) Cloudkill, Lesser Planar Binding, Major Creation, Summon Monster V, Wall of Iron, Wall of Stone; (Div) Contact Other Plane; Prying Eyes, Rary’s Telepathic Bond; (Ench) Feeblemind, Hold Monster, Mind Fog; (Evoc) Ball Lightning, Cone of Cold, Firebrand, Sending, Tenser’s Destructive Resonance, Wall of Force; (Necro) Animate Dead, Kiss of the Vampire, Magic Jar, Spiritwall; (Trans) Fabricate, Ghostform, Passwall, Telekinesis, Teleport, Transmute Mud to Rock, Transmute Rock to Mud, Xorn Movement; (Univ) Permanency.</span></p><p><span style="color: white"> </span></p><p><span style="color: white">5th lvl: Dismissal, Lesser Planar Binding, Cloudkill, Major Creation, Summon Monster V, Contact Other Plane, Fabricate, Prying Eyes, Rary's Telepathic Bond, Dream, Nightmare, Mestil’s Acid Sheath, Wall of Force, Sending, Teleport, Mostin's Metempsychotic Reversal, Mostin's Paroxysm of Fire, Permanency, Tenser’s Destructive Resonance.</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">6th Level: (Conj) Fire Spiders, Planar Binding, Summon Monster VI; (Div) Analyse Dweomer, True Seeing; (Ench) Geas/Quest, Mass Suggestion; (Evoc) Cacophonic Shield, Chain Lightning, Contingency, Otiluke’s Freezing Sphere, Prismatic Eye; (Necro) Circle of Death, Trollish Fortitude; (Trans) Control Water, Control Weather, Disintegrate, Energy Transformation Field, Eyebite, Fiendform, Flesh to Stone, Hardening, Make Manifest, Mass Fly, Mass Haste, Move Earth, Stone to Flesh, Tenser’s Transformation.</span></p><p><span style="color: white"> 6th lvl: Repulsion, Gate Seal, Eyebite, Make Manifest, Hardening, Contingency, Acid Storm, Antimagic Field, Fiendform, Disintegrate, Planar Binding, Summon Monster VI, Analyze Dweomer, Legend Lore, True Seeing, Chain Lightning, Guards and Wards, Tenser's Transformation, Mass Haste, Mostin's Id Eruption</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">7th Level: (Conj) Mordenkainen’s Magnificent Mansion, Power Wod Stun, Summon Monster VII; (Div) Greater Scrying, Vision; (Ench) Insanity; (Evoc) Bigby’s Grasping Hand, Delayed Blast Fireball, Forcecage, Great Thunderclap, Prismatic Spray, Reality Maelstrom; (Necro) Control Undead, Finger of Death; (Trans) Elemental Body, Ethereal Jaunt, Mass Teleport, Plane Shift, Reverse Gravity, Statue, Teleport Without Error; (Univ) Limited Wish.</span></p><p><span style="color: white"> </span></p><p><span style="color: white">7th lvl: Banishment, Sequester, Energy Immunity, Vipergout, Delayed Blast Fireball, Teleport Without Error, Spell Turning, Summon Monster VII, Greater Scrying, Vision, Insanity, Plane Shift, Ethereal Jaunt, Limited Wish, Reality Maelstrom, Mordenkainen's Magnificent Mansion.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">8th Level: (Conj) Greater Planar Binding, Incendiary Cloud, Maze; (Div) Discern Location; (Ench) Binding, Demand; (Evoc) Bigby’s Clenched Fist, Flensing, Great Shout, Sunburst; (Necro) Clone, Horrid Wilting; (Trans) Etherealness, Mass Manifest, Polymorph any Object; (Univ) Symbol </span></p><p><span style="color: white"> 8th lvl: Mind Blank, Greater Planar Binding, Great Shout, Summon Monster VIII, Sympathy, Trap the Soul, Discern Location, Binding, Etherealness, Mostin's Metagnostic Inquiry, Polymorph any Object, Mass Manifest, Symbol, Maze.</span><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">9th Level: (Conj) Gate, Power Word Kill, Summon Monster IX; (Div) Foresight; (Ench) Dominate Monster; (Evoc) Bigy’s Crushing Hand, Chain Contingency, Meteor Swarm; (Necro) Astral Projection; (Trans) Shapechange, Temporal Stasis; (Univ) Wish </span></p><p><span style="color: white"> 9th lvl: Summon Monster IX, Wish, Gate, Time Stop, Prismatic Sphere, Imprisonment.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Magic Items</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">The Sapphire of Mutable Coruscations</span></p><p><span style="color: blue">Ring of Protection +6</span></p><p><span style="color: blue">Amulet of Natural Armour +5</span></p><p><span style="color: blue">Crystal Ball with Telepathy</span></p><p><span style="color: blue">Mostin’s Metamorphic Apparatus</span></p><p><span style="color: blue">+1 Shocking Burst Rapier</span></p><p><span style="color: blue">2 Gloves of Storing</span></p><p><span style="color: blue">Ring of Spellcraftiness (adds +30 to Spellcraft skill checks)</span></p><p><span style="color: blue">Mostin’s Pseudonatural Helper</span></p><p><span style="color: blue">+1 Dagger</span></p><p><span style="color: blue">Folding Boat</span></p><p><span style="color: blue">Periapt of Wisdom +6</span></p><p><span style="color: blue">Obsidian Steed</span></p><p><span style="color: blue">Bag of Holding (IV)</span></p><p><span style="color: blue">Scrolls to the Value of 75,000 gp: these include duplicates of her original spells, and a number of spells from banned schools (Illusion, Abjuration) which are maintained for trade value.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">The Sapphire of Mutable Coruscations is a perfectly spherical gemstone the size of a walnut, which can be seen to swirl with all shades of blue, yellow and white. Its origins are unknown, but it was known to be coveted by the Xorn King Krygnasz before falling into the hands of Mulissu.</span></p><p><span style="color: blue">The Sapphire grants its owner a +6 enhancement bonus to intelligence, and allows him or her to summon an Elder Air Elemental of maximum hit points once per day. The Elemental serves unfailingly for a period of one hour. Once per week, the Sapphire can be used to invoke a Prismatic Sphere. All spell abilities are at 20th level where appropriate. </span></p><p><span style="color: blue"></span><span style="color: white"></span></p><p><span style="color: white">Magic Items: </span></p><p><span style="color: white"></span></p><p><span style="color: white">Looking Glass of Urm Nahat (Mirror of Mental Prowess)</span></p><p><span style="color: white">Portable Hole</span></p><p><span style="color: white">Bracers of Armour +4</span></p><p><span style="color: white">Ring of Protection +4</span></p><p><span style="color: white">Incandescent Blue Sphere Ioun Stone (+2 Wis)</span></p><p><span style="color: white">Pale Green Prism Ioun Stone (Sustains without Air)</span></p><p><span style="color: white">Iridescent Spindle Ioun Stone (Sustains without Food or Water)</span></p><p><span style="color: white">Amulet of Absorption (21 Spell Levels Remain): 3 currently stored</span></p><p><span style="color: white">Headband of Intellect +6</span></p><p><span style="color: white">Robe of Eyes</span></p><p><span style="color: white">Belt of Many Pockets</span></p><p><span style="color: white">Mostin's Comfortable Retreat</span></p><p><span style="color: white">4 Potions of "Cure Serious Wounds</span></p></blockquote><p></p>
[QUOTE="tleilaxu, post: 618407, member: 1289"] Submitted for your interest. “There is always someone better” [color=blue] Mulissu Human Cleric 1 / Wizard (Evoker) 9 / Elemental Savant 11; medium sized humanoid (Elemental); HD 1d8+2 plus 9d4+18 plus 11d4+22; hps 101; Init +4 (+4 Dex); Speed 30 ft, Fly 100 ft. (Perfect); AC 26 (+5 Dex, +5 Natural, +6 Deflection); Attack: BAB: +9/+4; +11/+6 (+1 Dagger) Dmg: 1d4+1 (18-20/x2) (Dagger), SV Fort +10, Ref +10, Will +21; AL CN(G Tendencies); Str 10, Dex 19, Con 14, Int 28 (34), Wis 16 (22) , Cha 17. Age bonuses and penalties in effect for 39 year old human. Intelligence includes a +5 inherent bonus. Dexterity includes a +2 inherent bonus.[/color] [color=white]Mostin the Metagnostic Human Diviner 8 / Alienist 10; medium-size outsider (human); HD 8d4+8 plus 10d4+10 +6 (Insane Certainty); hp 74; Init +3; Speed 30 ft; AC 22 (touch 17, flat-footed 19); Attack: +10/+5 MW Rapier melee; Dmg: 1d6+1 MW Rapier melee (18-20/x2), SV Fort +7, Ref +9, Will +18; AL N(G Tendencies); Str 11, Dex 16, Con 13, Int 27 (33), Wis 16 (18), Cha 12. Intelligence includes a +5 Inherent bonus.[/color] [color=blue] Languages: Common, Draconic, Celestial, Old Borchian, Infernal, Auran, Ignan, Terran, Aquan, Elven, Sylvan[/color] [color=white] Languages: Common, Draconic, Celestial, Abyssal, Infernal, Auran, Ignan, Terran, Aquan, Elven[/color] [color=blue] Skills: Knowledge (Arcana) +36, Knowledge (Djinn Culture) +36, Knowledge (The Planes) +36, Knowledge (Nature) +36, Spellcraft +66, Alchemy +36, Scry +36, Concentration +26, Craft (Engraving) +36, Diplomacy +27, Handle Animal +27, Sense Motive +17, Intuit Direction +17, Gather Information +14, Perform +8, Spot +17[/color] [color=white] Skills: Knowledge (Arcana) +32, Knowledge (The Planes) +32, Knowledge (History) +32, Knowledge (Geography) +32, Knowledge (Nobility) +20, Knowledge (Engineering) +20, Spellcraft +32, Alchemy +32, Scry +32, Concentration +32, Craft (Illumination) +21, Craft (Engraving) +21, Ride +5.[/color] [color=blue] Feats: Scribe Scroll, Craft Wondrous Item, Quicken Spell, Maximize Spell, Energy Substitution (Electricity), Empower Spell, Spell Focus (Evocation), Greater Spell Focus (Evocation), Widen Spell, Energy Admixture (Electricity). Epic Feat: Epic Spellcasting [/color] [color=white]Feats: Martial Weapon Proficiency (Rapier), Scribe Scroll, Brew Potion, Alertness, Craft Wondrous Item, Quicken Spell, Still Spell, Maximize Spell, Chain Spell, Energy Substitution (sonic), Empower Spell, Spell Focus (Conjuration). [/color] [color=blue] Special Abilities: Immune to Magical Sleep Effects, Darkvision 60 ft., Immune to Paralysis, Immune to Stunning, Elemental Focus (+4 on Save DC vs Electrical Attacks), Elemental Penetration (+3 on checks to beat SR if using Electricity), Elemental Perfection (Elemental Form, Air Mastery, Whirlwind, Not Subject to Critical Hits. Acid/Earth Vulnerability.). Immunity to Electricity.[/color] [color=white] Special Abilities: Alien Blessing (+1 Insight Bonus on Saving Throws), Extra Summoning, Summon Alien, Insane Certainty, Timeless Body, Pseudonatural Familiar, Transcendence Phobia: birds.[/color][color=blue] Cleric Spells: 3 x 1st level, +1 Domain (Air and Knowledge) per day. Wizard Spells: 4/7/7/7/7/6/6/5/5/3 per day. Specialty: Evocation (+1 spell/level/day). Prohibited: Abjuration and Illusion. The Save DCs against Mulissu’s spells are 22 + Spell Level, 26+ Spell Level for spells with the Electrical descriptor, 26 + Spell Level for Evocations, and 30+ Spell Level for Electrical Evocations. [/color][color=white] Spells: 4/7/7/7/6/6/6/5/4/3 per day. Specialty: Divination (+1 spell/level/day). Extra Summoning = 1 x Summon Monster IX. Prohibited: Necromancy. Save DC 21 + spell level (or 23 + spell level for Conjurations).[/color] [color=blue] Known: 0lvl: All nonprohibited PHB Cantrips. 1st Level: (Conj) Mage Armour, Mount, Summon Monster I, Unseen Servant; (Div) Comprehend Languages, Identify, Know Protections, True Strike; (Ench) Charm Person, Hypnotism, Sleep; (Evoc) Arcane Bolt, Flame Streak, Force Wave, Lesser Fire Orb, Lesser Electric Orb, Lesser Sonic Orb, Magic Missile, Tenser’s Foating Disc; (Necro) Cause Fear, Chill Touch, Ray of Enfeeblement, Spirit Worm; (Trans) Animate Rope, Burning Hands, Chromatic Orb, Enlarge, Erase, Expeditious Retreat, Jump, Low-Light Vision, Magic Weapon, Message, Reduce, Scatterspray, Shocking Grasp, Spider Climb.[/color] [color=white] Known: 0lvl: All PHB Cantrips. 1st lvl: Sleep, Charm Person, Alarm, Ventriloquism, Know Protections, Lesser Acid Orb, Enlarge, Chromatic Orb, Expeditious Retreat, Mount, Message, Summon Monster, Comprehend Languages, Detect Undead, Identify, True Strike, Jump, Spider Climb, Magic Missile.[/color][color=blue] 2nd Level: (Conj) Choke, Fog Cloud, Glitterdust, Ice Knife, Summon Monster II, Summon Swarm, Web; (Div) Detect Thoughts, Locate Object, See Invisibility, Understand Object; (Ench) Indifference, Mindless Rage, Tasha’s Hideous Laughter; (Evoc) Cloud of Bewilderment, Combust, Continual Flame, Darkness, Daylight, Flame Dagger, Flaming Sphere, Force Ladder, Gedlee’s Electric Hoop, Shatter; (Necro) Command Undead, Death Armour, False Life, Ghoul Touch, Life Bolt, Scare, Shroud of Undeath, Spectral Hand; (Trans) Alter Self, Blindness/Deafness, Bull’s Strength, Cat’s Grace, Darkvision, Endurance, Fox’s Cunning, Knock, Levitate, Mirror Image, Owl’s Wisdom, Pyrotechnics, Rope Trick, Whispering Wind. [/color][color=white] 2nd lvl. Detect Thoughts, Summon Swarm, Tasha’s Hideous Laughter, Summon Monster II, Web, Locate Object, Detect Invisibility, Darkness, Alter Self, Knock, Cat's Grace, Bull's Strength, Eagle's Splendour, Fox’s Cunning, Arcane Lock, Continual Flame, Obscure Object, Whispering Wind, Dimensional Pocket, Mostin's Aura of Inscrutability, Mostin's Arhythmic Apoplexy, Mostin's Myopic Emanation[/color][color=blue] 3rd Level: (Conj) Bands of Bilarro, Flame Arrow, Phantom Steed, Sleet Storm, Stinking Cloud, Summon Monster III; (Div) Arcane Sight, Clairaudience/Clairvoyance, Tongues; (Ench) Hold Person, Chamber, Fireball, Gust of Wind, Ice Burst, Leomund’s Tiny Hut, Lightning Bolt, Scintillating Sphere, Shatterfloor, Wind Wall; (Necro) Feign Death, Gentle Repose, Halt Undead, Healing Touch, Negative Energy Burst, Spider Poison, Vampiric Touch; (Trans) Amanuensis, Blink, Fly, Gaseous Form, Greater Magic Weapon, Haste, Keen Edge, Repair Serious Damage, Shrink Item, Slow, Water Breathing.[/color] [color=white] 3rd lvl: Avoid Planar Effects, Phantom Steed, Stinking Cloud, Summon Monster III, Fireball, Lightning Bolt, Magic Circle Against Chaos/Evil/Good/Law, Nondetection, Arcane Sight, Dispel Magic, Tongues, Fly, Clairaudience/Clairvoyance.[/color][color=blue] 4th Level: (Conj) Ethereal Mount, Evard’s Black Tentacles, Leomund’s Secure Shelter, Minor Creation, Summon Monster IV; (Div) Arcane Eye, Detect Scrying, Zone of Revelation; (Ench) Charm Monster, Confusion, Emotion, Lesser Geas; (Evoc) Cold Orb, Electric Orb, Explosive Cascade, Fire Shield, Fire Orb, Ice Storm, Mordenkainen’s Force Missiles, Otiluke’s Resilient Sphere, Shout, Sonic Orb, Thunderlance, Wall of Fire, Wall of Ine; (Necro) Contagion, Enervation, Fear, Negative Energy Wave; (Trans) Attune Form, Bestow Curse, Dimension Door, Fire Stride, Improved Cat’s Grace, Improved Eagle’s Splendour, Improved Fox’s Cunning, Improved Owl’s Wisdom, Mass Darkvision, Polymorph Self, Polymorph Other, Rary’s Mnemonic Enhancer, Scramble Portal, Spell Enhancer.[/color] [color=white] 4th lvl: Dimensional Anchor, Evard's Black Tentacles, Minor Creation, Summon Monster IV, Arcane Eye, Detect Scrying, Locate Creature, Leomund’s Secure Shelter, Scrying, Charm Monster, Stoneskin, Phantasmal Killer, Shadow Conjuration, Zone of Respite, Ethereal Mount, Vitriolic Sphere, Improved Bull’s Strength, Improved Cat’s Grace, Improved Fox’s Cunning, Attune Form, Polymorph Self, Mostin's Interminable Sermon, Mostin's Torque Tendril, Zone of Revelation.[/color][color=blue] 5th Level: (Conj) Cloudkill, Lesser Planar Binding, Major Creation, Summon Monster V, Wall of Iron, Wall of Stone; (Div) Contact Other Plane; Prying Eyes, Rary’s Telepathic Bond; (Ench) Feeblemind, Hold Monster, Mind Fog; (Evoc) Ball Lightning, Cone of Cold, Firebrand, Sending, Tenser’s Destructive Resonance, Wall of Force; (Necro) Animate Dead, Kiss of the Vampire, Magic Jar, Spiritwall; (Trans) Fabricate, Ghostform, Passwall, Telekinesis, Teleport, Transmute Mud to Rock, Transmute Rock to Mud, Xorn Movement; (Univ) Permanency.[/color] [color=white] 5th lvl: Dismissal, Lesser Planar Binding, Cloudkill, Major Creation, Summon Monster V, Contact Other Plane, Fabricate, Prying Eyes, Rary's Telepathic Bond, Dream, Nightmare, Mestil’s Acid Sheath, Wall of Force, Sending, Teleport, Mostin's Metempsychotic Reversal, Mostin's Paroxysm of Fire, Permanency, Tenser’s Destructive Resonance.[/color][color=blue] 6th Level: (Conj) Fire Spiders, Planar Binding, Summon Monster VI; (Div) Analyse Dweomer, True Seeing; (Ench) Geas/Quest, Mass Suggestion; (Evoc) Cacophonic Shield, Chain Lightning, Contingency, Otiluke’s Freezing Sphere, Prismatic Eye; (Necro) Circle of Death, Trollish Fortitude; (Trans) Control Water, Control Weather, Disintegrate, Energy Transformation Field, Eyebite, Fiendform, Flesh to Stone, Hardening, Make Manifest, Mass Fly, Mass Haste, Move Earth, Stone to Flesh, Tenser’s Transformation.[/color] [color=white] 6th lvl: Repulsion, Gate Seal, Eyebite, Make Manifest, Hardening, Contingency, Acid Storm, Antimagic Field, Fiendform, Disintegrate, Planar Binding, Summon Monster VI, Analyze Dweomer, Legend Lore, True Seeing, Chain Lightning, Guards and Wards, Tenser's Transformation, Mass Haste, Mostin's Id Eruption[/color] [color=blue] 7th Level: (Conj) Mordenkainen’s Magnificent Mansion, Power Wod Stun, Summon Monster VII; (Div) Greater Scrying, Vision; (Ench) Insanity; (Evoc) Bigby’s Grasping Hand, Delayed Blast Fireball, Forcecage, Great Thunderclap, Prismatic Spray, Reality Maelstrom; (Necro) Control Undead, Finger of Death; (Trans) Elemental Body, Ethereal Jaunt, Mass Teleport, Plane Shift, Reverse Gravity, Statue, Teleport Without Error; (Univ) Limited Wish.[/color] [color=white] 7th lvl: Banishment, Sequester, Energy Immunity, Vipergout, Delayed Blast Fireball, Teleport Without Error, Spell Turning, Summon Monster VII, Greater Scrying, Vision, Insanity, Plane Shift, Ethereal Jaunt, Limited Wish, Reality Maelstrom, Mordenkainen's Magnificent Mansion.[/color] [color=blue] 8th Level: (Conj) Greater Planar Binding, Incendiary Cloud, Maze; (Div) Discern Location; (Ench) Binding, Demand; (Evoc) Bigby’s Clenched Fist, Flensing, Great Shout, Sunburst; (Necro) Clone, Horrid Wilting; (Trans) Etherealness, Mass Manifest, Polymorph any Object; (Univ) Symbol [/color] [color=white] 8th lvl: Mind Blank, Greater Planar Binding, Great Shout, Summon Monster VIII, Sympathy, Trap the Soul, Discern Location, Binding, Etherealness, Mostin's Metagnostic Inquiry, Polymorph any Object, Mass Manifest, Symbol, Maze.[/color][color=blue] 9th Level: (Conj) Gate, Power Word Kill, Summon Monster IX; (Div) Foresight; (Ench) Dominate Monster; (Evoc) Bigy’s Crushing Hand, Chain Contingency, Meteor Swarm; (Necro) Astral Projection; (Trans) Shapechange, Temporal Stasis; (Univ) Wish [/color] [color=white] 9th lvl: Summon Monster IX, Wish, Gate, Time Stop, Prismatic Sphere, Imprisonment.[/color] [color=blue] Magic Items The Sapphire of Mutable Coruscations Ring of Protection +6 Amulet of Natural Armour +5 Crystal Ball with Telepathy Mostin’s Metamorphic Apparatus +1 Shocking Burst Rapier 2 Gloves of Storing Ring of Spellcraftiness (adds +30 to Spellcraft skill checks) Mostin’s Pseudonatural Helper +1 Dagger Folding Boat Periapt of Wisdom +6 Obsidian Steed Bag of Holding (IV) Scrolls to the Value of 75,000 gp: these include duplicates of her original spells, and a number of spells from banned schools (Illusion, Abjuration) which are maintained for trade value. The Sapphire of Mutable Coruscations is a perfectly spherical gemstone the size of a walnut, which can be seen to swirl with all shades of blue, yellow and white. Its origins are unknown, but it was known to be coveted by the Xorn King Krygnasz before falling into the hands of Mulissu. The Sapphire grants its owner a +6 enhancement bonus to intelligence, and allows him or her to summon an Elder Air Elemental of maximum hit points once per day. The Elemental serves unfailingly for a period of one hour. Once per week, the Sapphire can be used to invoke a Prismatic Sphere. All spell abilities are at 20th level where appropriate. [/color][color=white] Magic Items: Looking Glass of Urm Nahat (Mirror of Mental Prowess) Portable Hole Bracers of Armour +4 Ring of Protection +4 Incandescent Blue Sphere Ioun Stone (+2 Wis) Pale Green Prism Ioun Stone (Sustains without Air) Iridescent Spindle Ioun Stone (Sustains without Food or Water) Amulet of Absorption (21 Spell Levels Remain): 3 currently stored Headband of Intellect +6 Robe of Eyes Belt of Many Pockets Mostin's Comfortable Retreat 4 Potions of "Cure Serious Wounds[/color] [/QUOTE]
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