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General Tabletop Discussion
EN Publishing
Early WotBS encounters post MM3 release
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<blockquote data-quote="666Sinner666" data-source="post: 5462947" data-attributes="member: 75824"><p>After playing through all the encounters that happen inside Gate Pass in the first module I did notice that a lot of the monsters are built more like NPC's with templates, ala 3.5, than using actual "monster math" for 4e. Which even in a well balanced party can make the encounter very difficult for the PC's. In every encounter so far we have had at least one character nearly drop or drop and anyone in melee gets bloodied at least once if not more. We have also nearly been TPK'd multipule times. Due to this the DM is looking at rebuilding all, or some, of the monsters in further encounters.</p><p> </p><p>Overall, I would actually go so far as to say the ENWorld guys did a piss poor job of translating their 3.5e mobs into 4e mob equivalents. Their story leaves nothing to be desired but their mob building for 4e needs some serious work.</p></blockquote><p></p>
[QUOTE="666Sinner666, post: 5462947, member: 75824"] After playing through all the encounters that happen inside Gate Pass in the first module I did notice that a lot of the monsters are built more like NPC's with templates, ala 3.5, than using actual "monster math" for 4e. Which even in a well balanced party can make the encounter very difficult for the PC's. In every encounter so far we have had at least one character nearly drop or drop and anyone in melee gets bloodied at least once if not more. We have also nearly been TPK'd multipule times. Due to this the DM is looking at rebuilding all, or some, of the monsters in further encounters. Overall, I would actually go so far as to say the ENWorld guys did a piss poor job of translating their 3.5e mobs into 4e mob equivalents. Their story leaves nothing to be desired but their mob building for 4e needs some serious work. [/QUOTE]
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Early WotBS encounters post MM3 release
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