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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2552798" data-attributes="member: 23094"><p>This is in response to some thoughts I've seen in other threads.</p><p></p><p>As a DM, you're starting a new, 10th-level campaign. Perhaps the players will be taking on the roles of an experienced adventuring company, or an elite assassin squad, or the heads of various guilds, etc. The exact reason likely doesn't matter - you, as the DM, have decided that 10th-level is the appropriate place to start this campaign.</p><p></p><p>One of your players comes to you with a character he played in another campaign under a different DM that started at 1st-level and made it to 12th before the campaign ended. He'd saved versions of his character at each level, and selected the 10th-level version. He has equipment roughly equivalent to DMG recommended values and was created with the same point buy you've recommended.</p><p></p><p>Another of your players comes to you with a character concept he's tried before, but never at such a high level. He played the character in another DM's campaign that started at 1st-level and made it to 5th before the campaign ended. He's advanced his character to 10th-level, equipped him with roughly DMG-recommended levels of gear, and, when he created him, used the same point buy you've recommended.</p><p></p><p>Your third player comes to you with a brand new character based off of an idea he's always wanted to play, but has never had a chance to. He created him using the point buy you recommended and with roughly-DMG recommended levels of gear.</p><p></p><p>Are any of these characters more "legitimate" than the others? Why or why not?</p><p></p><p>EDIT:</p><p></p><p>I accidentally posted this in the Rules forum, so I reposted it here.</p><p></p><p>I'd like to add the following clarification, based on initial input:</p><p></p><p>1. Assume that, whatever home brew races, rules, etc., that you're using, the PCs meet that rule. (I.e., if there are no elves in your world, assume that the characters in examples 1 and 2 are not elves.)</p><p></p><p>2. Assume that, when I say "roughly-DMG recommended levels of gear" or something similar, I'm talking about within a very small margin of error. If the DMG says 10,000gp is recommended, the characters have something within 9,800gp and 10,200gp.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2552798, member: 23094"] This is in response to some thoughts I've seen in other threads. As a DM, you're starting a new, 10th-level campaign. Perhaps the players will be taking on the roles of an experienced adventuring company, or an elite assassin squad, or the heads of various guilds, etc. The exact reason likely doesn't matter - you, as the DM, have decided that 10th-level is the appropriate place to start this campaign. One of your players comes to you with a character he played in another campaign under a different DM that started at 1st-level and made it to 12th before the campaign ended. He'd saved versions of his character at each level, and selected the 10th-level version. He has equipment roughly equivalent to DMG recommended values and was created with the same point buy you've recommended. Another of your players comes to you with a character concept he's tried before, but never at such a high level. He played the character in another DM's campaign that started at 1st-level and made it to 5th before the campaign ended. He's advanced his character to 10th-level, equipped him with roughly DMG-recommended levels of gear, and, when he created him, used the same point buy you've recommended. Your third player comes to you with a brand new character based off of an idea he's always wanted to play, but has never had a chance to. He created him using the point buy you recommended and with roughly-DMG recommended levels of gear. Are any of these characters more "legitimate" than the others? Why or why not? EDIT: I accidentally posted this in the Rules forum, so I reposted it here. I'd like to add the following clarification, based on initial input: 1. Assume that, whatever home brew races, rules, etc., that you're using, the PCs meet that rule. (I.e., if there are no elves in your world, assume that the characters in examples 1 and 2 are not elves.) 2. Assume that, when I say "roughly-DMG recommended levels of gear" or something similar, I'm talking about within a very small margin of error. If the DMG says 10,000gp is recommended, the characters have something within 9,800gp and 10,200gp. [/QUOTE]
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