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Earth Town Meets D&D
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<blockquote data-quote="WayneLigon" data-source="post: 3937063" data-attributes="member: 3649"><p>You can always go with <em>whatever </em> it is that happens in <em>Dies the Fire</em>: suddenly, chemical reactions over a certain speed simply don't work anymore. At first, it seems like a change in physics, but they also discover that steam engines won't work past a certain point as well. I haven't gone very far into the series, so I don't know the actual cause, yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'd say that keeping guns would be a good idea. This again is where the character and nature of your town is of prime importance. You spirit away a bunch of yuppie tourists and you can almost guarentee that the locals will never invent firearms. You have some black-powder recreationists and you'll have guns in the setting inside of a couple years. They'll probably have to re-make the same mistakes that Earth people did, which means in the normal span of a campaign, the impact will be negligable.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3937063, member: 3649"] You can always go with [I]whatever [/I] it is that happens in [I]Dies the Fire[/I]: suddenly, chemical reactions over a certain speed simply don't work anymore. At first, it seems like a change in physics, but they also discover that steam engines won't work past a certain point as well. I haven't gone very far into the series, so I don't know the actual cause, yet :) I'd say that keeping guns would be a good idea. This again is where the character and nature of your town is of prime importance. You spirit away a bunch of yuppie tourists and you can almost guarentee that the locals will never invent firearms. You have some black-powder recreationists and you'll have guns in the setting inside of a couple years. They'll probably have to re-make the same mistakes that Earth people did, which means in the normal span of a campaign, the impact will be negligable. [/QUOTE]
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