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General Tabletop Discussion
*Pathfinder & Starfinder
Earth Variant Monk - Critiques?
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<blockquote data-quote="Wyrmcrest" data-source="post: 2694712" data-attributes="member: 38149"><p>If you have Races of Stone, you might find a lot of inspiration there too.</p><p></p><p>I've come a bit late to these threads, so forgive me if I missed a concept here or something. I was just thinking that now that you have a basic idea of what all 4 of these classes are going to be, you might want to take a look at how they're balanced against each other.</p><p></p><p>What I mean is: the water paladin can turn fire creatures and can detect fire creatures.  But what abilities does the barbarian have that are specific attacks or defenses against the water element?  On the same track, the earth monk has wing cripple and leap tackle, which are specific against flying creatures (air), but what do the rangers have that specifically deals with earth?</p><p></p><p>I propose that each class should have one attack feature and one defense feature that deals specifically with its opposing element.  Each of those abilities should be effective against the actuall opposing class as well (i.e. paladin's turn fire works on fire barbarians).</p><p></p><p>Anyway, just some ideas - hope they help.</p></blockquote><p></p>
[QUOTE="Wyrmcrest, post: 2694712, member: 38149"] If you have Races of Stone, you might find a lot of inspiration there too. I've come a bit late to these threads, so forgive me if I missed a concept here or something. I was just thinking that now that you have a basic idea of what all 4 of these classes are going to be, you might want to take a look at how they're balanced against each other. What I mean is: the water paladin can turn fire creatures and can detect fire creatures. But what abilities does the barbarian have that are specific attacks or defenses against the water element? On the same track, the earth monk has wing cripple and leap tackle, which are specific against flying creatures (air), but what do the rangers have that specifically deals with earth? I propose that each class should have one attack feature and one defense feature that deals specifically with its opposing element. Each of those abilities should be effective against the actuall opposing class as well (i.e. paladin's turn fire works on fire barbarians). Anyway, just some ideas - hope they help. [/QUOTE]
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Earth Variant Monk - Critiques?
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