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*Pathfinder & Starfinder
Earth Variant Monk - Critiques?
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<blockquote data-quote="Thia Halmades" data-source="post: 2694737" data-attributes="member: 35863"><p>*opens mouth, shuts it*</p><p></p><p>I was going to chime in here, but I'll let DamionW defend this one.  Thing is, I see both sides, but the question is (to everyone, really) -</p><p></p><p>Is the consensus that this should be balanced for PVP (everyone can counter) or that it should be balanced against RAW?  If you look on some of the other threads, Wyrmcrest, you'll note that I challenge a lot of what DamionW is doing, in part because I would've done it differently, and in part because I saw things that didn't jive with me, mentally.</p><p></p><p>But whether he wants to actively balance them against each other, the one I will say (there I go, opening my mouth again...) is that RAW isn't balanced for PVP; it's balanced for group dynamics.  i.e., everyone has a niche and they fill it, with the capacity to change it up.  If anything, I'm of the mind that this leans too heavily towards powers that exist in opposition, and not enough towards merely enhancing the structure that the element gives naturally.</p><p></p><p>Hence my regular Pokemon references; that's a game that manages to combine both PVP and party dynamics, but its limited in scope; we only ever see one Pokemon battling it out at any given time.</p><p></p><p>Thia's idea of the day: A full Pokemon RPG, where large groups of Pokemon go toe to toe in a classic RPG, turn-battle sequence.  Rewrite the whole thing, with the capacity to import trained Pokemon from Diamond/Topaz.</p><p></p><p>Back on topic.  RAW isn't balanced that way, but I concede the other side of the argument, that the entire set up screams for it; Water/Fire, Earth/Air.  If you lean too much in one direction, or you putting the general balance of your character in peril?  If we make you GREAT at fighting, say, Wind creatures, would you then suck at fighting Fire creatures?</p><p></p><p>Those are the kinds of decisions that the game (d20) doesn't have you make just yet, outside of the Feat system, but something that would work incredibly well for DamionW's setting.</p><p></p><p>Hoo-rah.</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2694737, member: 35863"] *opens mouth, shuts it* I was going to chime in here, but I'll let DamionW defend this one. Thing is, I see both sides, but the question is (to everyone, really) - Is the consensus that this should be balanced for PVP (everyone can counter) or that it should be balanced against RAW? If you look on some of the other threads, Wyrmcrest, you'll note that I challenge a lot of what DamionW is doing, in part because I would've done it differently, and in part because I saw things that didn't jive with me, mentally. But whether he wants to actively balance them against each other, the one I will say (there I go, opening my mouth again...) is that RAW isn't balanced for PVP; it's balanced for group dynamics. i.e., everyone has a niche and they fill it, with the capacity to change it up. If anything, I'm of the mind that this leans too heavily towards powers that exist in opposition, and not enough towards merely enhancing the structure that the element gives naturally. Hence my regular Pokemon references; that's a game that manages to combine both PVP and party dynamics, but its limited in scope; we only ever see one Pokemon battling it out at any given time. Thia's idea of the day: A full Pokemon RPG, where large groups of Pokemon go toe to toe in a classic RPG, turn-battle sequence. Rewrite the whole thing, with the capacity to import trained Pokemon from Diamond/Topaz. Back on topic. RAW isn't balanced that way, but I concede the other side of the argument, that the entire set up screams for it; Water/Fire, Earth/Air. If you lean too much in one direction, or you putting the general balance of your character in peril? If we make you GREAT at fighting, say, Wind creatures, would you then suck at fighting Fire creatures? Those are the kinds of decisions that the game (d20) doesn't have you make just yet, outside of the Feat system, but something that would work incredibly well for DamionW's setting. Hoo-rah. [/QUOTE]
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Earth Variant Monk - Critiques?
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