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Earthquake and Gargantuan Size
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<blockquote data-quote="rushlight" data-source="post: 226228" data-attributes="member: 3801"><p>This question arose during my last game. The players were fighting a Great White Wyrm (of Gargantuan size) and it landed to crush someone. The cleric was contemplating casting Earthquake to kill the creature. I don't have the books in front of me now, but basically the spell reads that first no creatures can move (because of the violent shaking ground) and that there's a % chance of killing any creature in the area by opening a fizzure beneath it (reflex negates).</p><p></p><p>Here's my interpretation: First, the dragon COULD fly away. The shaking ground doesn't effect the ability of the wings to function (ie., the wings still grab air where a foot wouldn't land flat). Second, I questioned the ability of a spell (with an area of 75 ft radius) to create a fizzure large enough to swallow completely a 40ft by 80ft creature. By the rules of the spell, there's only a small % (25% I believe) chance that the fizzures are large enough or close enough to kill a regular creature. What then must be % chance be for near one half of the area of effect being one gargantuan hole? Wouldn't the spell then read that everything in the area (or close to it) is swallowed by the earth? It seems to me that fizzures that would swallow regular creatures whole would just be a minor annoyance to such a large creature. Otherwise the spell would be called Summon Gaping Hole instead of Earthquake. </p><p></p><p>And what about Colossal creatures? By a strict reading of the rules, you could cast Earthquake and arrange it so that one 5ft square falls under the Tarrasque's foot and *POOF*! he fails his save (for some odd reason) and then what? He goes *flush* down a 5-ft hole in the ground somehow fitting the Colossal size into a ity-bity hole?</p><p></p><p>Anyway my player doesn't agree with me. What do you nice folks think?</p></blockquote><p></p>
[QUOTE="rushlight, post: 226228, member: 3801"] This question arose during my last game. The players were fighting a Great White Wyrm (of Gargantuan size) and it landed to crush someone. The cleric was contemplating casting Earthquake to kill the creature. I don't have the books in front of me now, but basically the spell reads that first no creatures can move (because of the violent shaking ground) and that there's a % chance of killing any creature in the area by opening a fizzure beneath it (reflex negates). Here's my interpretation: First, the dragon COULD fly away. The shaking ground doesn't effect the ability of the wings to function (ie., the wings still grab air where a foot wouldn't land flat). Second, I questioned the ability of a spell (with an area of 75 ft radius) to create a fizzure large enough to swallow completely a 40ft by 80ft creature. By the rules of the spell, there's only a small % (25% I believe) chance that the fizzures are large enough or close enough to kill a regular creature. What then must be % chance be for near one half of the area of effect being one gargantuan hole? Wouldn't the spell then read that everything in the area (or close to it) is swallowed by the earth? It seems to me that fizzures that would swallow regular creatures whole would just be a minor annoyance to such a large creature. Otherwise the spell would be called Summon Gaping Hole instead of Earthquake. And what about Colossal creatures? By a strict reading of the rules, you could cast Earthquake and arrange it so that one 5ft square falls under the Tarrasque's foot and *POOF*! he fails his save (for some odd reason) and then what? He goes *flush* down a 5-ft hole in the ground somehow fitting the Colossal size into a ity-bity hole? Anyway my player doesn't agree with me. What do you nice folks think? [/QUOTE]
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