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Earthsea Magic in D&D
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<blockquote data-quote="Aldarc" data-source="post: 8097940" data-attributes="member: 5142"><p>D&D is great for playing certain types of games, particularly epic high fantasy and sword & sorcery, but it is not always appropriate for other types of stories or games. I would put Earthsea in that latter category. I think that D&Ding your way through Earthsea does a huge disservice to Ursula LeGuin's work, almost like murder hoboing your way across Narnia or a tap-dancing elephant in a fine china shop. How D&D expects you to solve problems is a far cry from how characters in Ursula LeGuin's Earthsea stories solve problems. </p><p></p><p>On the contrary, I would say that using another system is helpful, because the amount of work to create a magic system like Earthsea's for 5e is not IMHO does neither 5e nor Earthsea any favors. And there are other systems out there that are more conducive to the purposes of playing an Earthsea-type game.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8097940, member: 5142"] D&D is great for playing certain types of games, particularly epic high fantasy and sword & sorcery, but it is not always appropriate for other types of stories or games. I would put Earthsea in that latter category. I think that D&Ding your way through Earthsea does a huge disservice to Ursula LeGuin's work, almost like murder hoboing your way across Narnia or a tap-dancing elephant in a fine china shop. How D&D expects you to solve problems is a far cry from how characters in Ursula LeGuin's Earthsea stories solve problems. On the contrary, I would say that using another system is helpful, because the amount of work to create a magic system like Earthsea's for 5e is not IMHO does neither 5e nor Earthsea any favors. And there are other systems out there that are more conducive to the purposes of playing an Earthsea-type game. [/QUOTE]
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