Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ease of Adventure Creation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Astrosicebear" data-source="post: 5811080" data-attributes="member: 67017"><p>The main issue with 3E design was that everyone tried to follow the same rules. You want to advance a rat? Well advance it this much, increase hit dice, calculate out the BAB, add abilities based on hit die, etc. Sure you could 'fudge' it and give the rat say 50 hit points and guess at the BAB, but then you might slaughter your players, or they will complain it wasnt fair. And good luck trying to make a 3E 12th lvl caster NPC in under a half hour (without pcgens or such). Gear alone could take hours.</p><p></p><p>4E said to hell with things being fair, and made them easy. The online char builder let you create NPC's of any level with ease. Monster design was simplistic and it made building encounters not focus so much on the monster design, but the encounter design itself (terrain, traps etc).</p><p></p><p>I'd like to see 5E follow the 4th trends, and it seems to be doing well. If a 2e module can be adapted on the fly, then I have good hopes. NPC's can be as easy or complex as the DM would like, and it seems that they can be created on the fly with ease with the core rules that we've guessed at. If you want a 5E NPC, it might even be as simple as pick thier stats, and you then have everything you need.</p></blockquote><p></p>
[QUOTE="Astrosicebear, post: 5811080, member: 67017"] The main issue with 3E design was that everyone tried to follow the same rules. You want to advance a rat? Well advance it this much, increase hit dice, calculate out the BAB, add abilities based on hit die, etc. Sure you could 'fudge' it and give the rat say 50 hit points and guess at the BAB, but then you might slaughter your players, or they will complain it wasnt fair. And good luck trying to make a 3E 12th lvl caster NPC in under a half hour (without pcgens or such). Gear alone could take hours. 4E said to hell with things being fair, and made them easy. The online char builder let you create NPC's of any level with ease. Monster design was simplistic and it made building encounters not focus so much on the monster design, but the encounter design itself (terrain, traps etc). I'd like to see 5E follow the 4th trends, and it seems to be doing well. If a 2e module can be adapted on the fly, then I have good hopes. NPC's can be as easy or complex as the DM would like, and it seems that they can be created on the fly with ease with the core rules that we've guessed at. If you want a 5E NPC, it might even be as simple as pick thier stats, and you then have everything you need. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ease of Adventure Creation
Top