D.Shaffer
First Post
I have a little bit of an issue that I was hoping people could help me out with.
When I created my current character for a campaign I'm playing in, I gave him ranks in Craft (Trapmaking). He was a scout and his backstory was that he was a trailblazer, and that trapmaking was the way he actually utilized his Survival skill to provide food for himself and the rest of the party. And then I looked at the actual stock rules for creating traps.
Are there any feats/alternate abilities that make traps easier to construct, possibly without the GP in materials component. (Why a simple pit trap with a tarp covered with dirt requires something like 100 GP in material components, I'm not sure.) It doesnt have to be anything game breaking, I would just like to be able to create some snare/deadfall traps without bankrupting myself in the process (Or having to spend 2-3 weeks to create a snare trap)
When I created my current character for a campaign I'm playing in, I gave him ranks in Craft (Trapmaking). He was a scout and his backstory was that he was a trailblazer, and that trapmaking was the way he actually utilized his Survival skill to provide food for himself and the rest of the party. And then I looked at the actual stock rules for creating traps.
Are there any feats/alternate abilities that make traps easier to construct, possibly without the GP in materials component. (Why a simple pit trap with a tarp covered with dirt requires something like 100 GP in material components, I'm not sure.) It doesnt have to be anything game breaking, I would just like to be able to create some snare/deadfall traps without bankrupting myself in the process (Or having to spend 2-3 weeks to create a snare trap)