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Easy Encounters? Don't take them for granted
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<blockquote data-quote="skotothalamos" data-source="post: 6374679" data-attributes="member: 83398"><p>Choosing when to spend resources and quickly determining how many resources to throw at a situation are two important parts of playing the game. </p><p></p><p>In 4e, where the only resources were dailies and healing surges, it was pretty easy to save the dailies until you got in trouble or felt like you'd hit the climax of the adventuring day. The surges pretty much managed themselves up until someone said "I'm out" (or down to one, or something).</p><p></p><p>With so many more resources at different recharge rates to deal with in 5e, I feel like throwing some "easy" encounters at the PCs is good, if only to teach them that those Spell Slots and Whatever Those Fighter Dice Are Called Now need to be saved up for when and where they're needed. (<em>and Rages, I guess? Am I the only one who hates the fact that Barbarians need to carefully plan out when and where they're going to lose self-control over the course of the day? I digress...</em>)</p><p></p><p>If they're too beaten up by the time they get to the big fight, well, maybe they should have used a few more [-]at-wills[/-] cantrips and basic attacks.</p></blockquote><p></p>
[QUOTE="skotothalamos, post: 6374679, member: 83398"] Choosing when to spend resources and quickly determining how many resources to throw at a situation are two important parts of playing the game. In 4e, where the only resources were dailies and healing surges, it was pretty easy to save the dailies until you got in trouble or felt like you'd hit the climax of the adventuring day. The surges pretty much managed themselves up until someone said "I'm out" (or down to one, or something). With so many more resources at different recharge rates to deal with in 5e, I feel like throwing some "easy" encounters at the PCs is good, if only to teach them that those Spell Slots and Whatever Those Fighter Dice Are Called Now need to be saved up for when and where they're needed. ([I]and Rages, I guess? Am I the only one who hates the fact that Barbarians need to carefully plan out when and where they're going to lose self-control over the course of the day? I digress...[/I]) If they're too beaten up by the time they get to the big fight, well, maybe they should have used a few more [-]at-wills[/-] cantrips and basic attacks. [/QUOTE]
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