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Easy-Go Classes for Beginners?
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<blockquote data-quote="Ourph" data-source="post: 4869367" data-attributes="member: 20239"><p>I agree that even the Ranger requires some inclination to think outside the "run to the nearest foe and attack until dead, rinse, repeat" box. However, the considerations you bring up (i.e. - run away when you're low on HPs, don't allow yourself to get flanked or surrounded by enemies, don't get backed into a corner, etc.) are things that don't depend on a lot of system-specific knowledge to understand and implement. They are more or less real-world, common-sense considerations. To me, they are materially different from some of the more esoteric aspects of tactical play that other 4e classes require (like the Fighter, for example, whose marking ability is really one of the less intuitive aspects of 4e's tactical play, IMO).</p><p></p><p>In my own personal experience, new players have a lot of fun with the melee Ranger, even those who are not tactically inclined. They may not be as effective as a Ranger played by someone who loves the tactical aspects of the game, but they hold their own enough to provide an enjoyable play experience without demanding an intimidating level of system mastery.</p></blockquote><p></p>
[QUOTE="Ourph, post: 4869367, member: 20239"] I agree that even the Ranger requires some inclination to think outside the "run to the nearest foe and attack until dead, rinse, repeat" box. However, the considerations you bring up (i.e. - run away when you're low on HPs, don't allow yourself to get flanked or surrounded by enemies, don't get backed into a corner, etc.) are things that don't depend on a lot of system-specific knowledge to understand and implement. They are more or less real-world, common-sense considerations. To me, they are materially different from some of the more esoteric aspects of tactical play that other 4e classes require (like the Fighter, for example, whose marking ability is really one of the less intuitive aspects of 4e's tactical play, IMO). In my own personal experience, new players have a lot of fun with the melee Ranger, even those who are not tactically inclined. They may not be as effective as a Ranger played by someone who loves the tactical aspects of the game, but they hold their own enough to provide an enjoyable play experience without demanding an intimidating level of system mastery. [/QUOTE]
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