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<blockquote data-quote="Hypersmurf" data-source="post: 2141929" data-attributes="member: 1656"><p>It already is. I presume you mean 17-20?</p><p></p><p></p><p></p><p>Of course, that makes Improved Critical superior for a 20/x3 weapon compared to a 19-20/x2 weapon (theoretically equivalent at present), and vastly superior for a 20/x4 weapon compared to an 18-20/x2 weapon.</p><p></p><p>Pay a feat to increase 20/x4 to 19-20/x4, vs 18-20/x2 to 17-20/x2?</p><p></p><p>And if Keen stacks, a feat and a special ability to increase 20/x4 to 18-20/x4, vs 18-20/x2 to 16-20/x2?</p><p></p><p>Both weapons start with a 'crit factor' (threat range x extra multiplier) of 3; this system gives one an improved crit, keen crit factor of 9, the other 5. Why should picks benefit <em>so much more</em> from Imp Crit and Keen than a rapier does?</p><p></p><p>The 3E system was essentially balanced regardless of which weapon you used (though the S&F Weapon Master threw that off - the +2 to threat range was, again, far better on a scythe or pick than a rapier or falchion). The 3.5 system is similarly balanced. As soon as you start giving fixed increases to threat range (like the Weapon Master, or your proposed system) instead of multiples, though, you skew the balance in favour of the big multiplier weapons.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 2141929, member: 1656"] It already is. I presume you mean 17-20? Of course, that makes Improved Critical superior for a 20/x3 weapon compared to a 19-20/x2 weapon (theoretically equivalent at present), and vastly superior for a 20/x4 weapon compared to an 18-20/x2 weapon. Pay a feat to increase 20/x4 to 19-20/x4, vs 18-20/x2 to 17-20/x2? And if Keen stacks, a feat and a special ability to increase 20/x4 to 18-20/x4, vs 18-20/x2 to 16-20/x2? Both weapons start with a 'crit factor' (threat range x extra multiplier) of 3; this system gives one an improved crit, keen crit factor of 9, the other 5. Why should picks benefit [i]so much more[/i] from Imp Crit and Keen than a rapier does? The 3E system was essentially balanced regardless of which weapon you used (though the S&F Weapon Master threw that off - the +2 to threat range was, again, far better on a scythe or pick than a rapier or falchion). The 3.5 system is similarly balanced. As soon as you start giving fixed increases to threat range (like the Weapon Master, or your proposed system) instead of multiples, though, you skew the balance in favour of the big multiplier weapons. -Hyp. [/QUOTE]
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