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*Dungeons & Dragons
Easy realistic economy
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<blockquote data-quote="Yaarel" data-source="post: 7264546" data-attributes="member: 58172"><p>A realistic economy for D&D is easy.</p><p></p><p>Forget mimicking medieval economies. Forget the nonsense magic item prices. Just use todays prices. Have an item, just Google it.</p><p></p><p>1 D&D gold piece ≈ $10 USD</p><p></p><p>You can buy a reallife full plate armor for roughly $3000.</p><p></p><p>Therefore it costs 300 gp.</p><p></p><p></p><p></p><p></p><p>Modern prices diverge sharply from medieval prices for certain items. But so what? We use technology to produce these items, D&D uses magic to produce these items. Assume casting a spell like Fabricate impacts the prices in the D&D economy.</p><p></p><p>Most important of all, it becomes transparent how much a magic item would cost. If there is a hi-tech item that resembles the magic item, then you already know how much the magic item costs. If there is nothing to compare too, well, how much reallife money would you pay to have an item like that? Now you know how much it costs.</p><p></p><p>Personally, I dont allow merchandizing magic items. Because magic. They can only be given or received to further their magical purpose when created. But, it is still useful to estimate the value of what one does.</p><p></p><p></p><p></p><p>The value of a consistent D&D economy, within which a DM can consistently adjudicate prices on the fly, is priceless.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7264546, member: 58172"] A realistic economy for D&D is easy. Forget mimicking medieval economies. Forget the nonsense magic item prices. Just use todays prices. Have an item, just Google it. 1 D&D gold piece ≈ $10 USD You can buy a reallife full plate armor for roughly $3000. Therefore it costs 300 gp. Modern prices diverge sharply from medieval prices for certain items. But so what? We use technology to produce these items, D&D uses magic to produce these items. Assume casting a spell like Fabricate impacts the prices in the D&D economy. Most important of all, it becomes transparent how much a magic item would cost. If there is a hi-tech item that resembles the magic item, then you already know how much the magic item costs. If there is nothing to compare too, well, how much reallife money would you pay to have an item like that? Now you know how much it costs. Personally, I dont allow merchandizing magic items. Because magic. They can only be given or received to further their magical purpose when created. But, it is still useful to estimate the value of what one does. The value of a consistent D&D economy, within which a DM can consistently adjudicate prices on the fly, is priceless. [/QUOTE]
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