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Ebay: Ghosts of Dragonspear
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<blockquote data-quote="Echohawk" data-source="post: 6175107" data-attributes="member: 9849"><p>Technically, I think that WotC has just stated that the printed <em>Ghosts of Dragonspear</em> product is a Gencon exclusive. I strongly suspect that we'll see an electronic version of the adventure released, either as part of the final playtest packet, or as D&D Insider content.</p><p></p><p>It's true that TSR re-released some early tournament adventures for general consumption, but I suspect that TSR's decision-making process was more "our product has been an unexpected success and we desperately need more stuff to sell -- can we maybe reuse those handy tournament adventures over there?" than "we need to republish these tournament adventures to make sure they are available to the general public and not just to a limited audience".</p><p></p><p>Also I'd like to point out that lately, WotC has a pretty good track record of making convention and other limited release material more widely available. Three of the adventures in the D&D Next playtest packet were first run as convention events: <em>Caves of Chaos</em> at DDXP in January 2012, <em>Reclaiming Blingdenstone</em> at GenCon 2012, and <em>Mines of Madness</em> at PAX East in March 2013.</p><p></p><p>There have also been many adventure re-released as DDI content. <em>Siege of Gardmore Abbey</em> in Dungeon 210 was first run as a Penny Arcade Expo 2011 convention exclusive. <em>The Sun Never Rises</em> in Dungeon 216 was originally run at Winter Fantasy 2012. The DM rewards adventures <em>The Hidden Shrine of Tamoachan</em> and <em>The Village of Hommlet</em> were republished in Dungeon 209 and 212 respectively. <em>Beyond the Crystal Cave</em> in Dungeon 211 and <em>The Elder Elemental Eye</em> in Dungeon 214 were both originally seasons of D&D Encounters.</p><p></p><p>Of course, the decision-making process for DDI content might <em>also</em> be more "we're desperate for content, what can we recycle" than "we need to make sure these gems reach a wider audience".</p></blockquote><p></p>
[QUOTE="Echohawk, post: 6175107, member: 9849"] Technically, I think that WotC has just stated that the printed [i]Ghosts of Dragonspear[/i] product is a Gencon exclusive. I strongly suspect that we'll see an electronic version of the adventure released, either as part of the final playtest packet, or as D&D Insider content. It's true that TSR re-released some early tournament adventures for general consumption, but I suspect that TSR's decision-making process was more "our product has been an unexpected success and we desperately need more stuff to sell -- can we maybe reuse those handy tournament adventures over there?" than "we need to republish these tournament adventures to make sure they are available to the general public and not just to a limited audience". Also I'd like to point out that lately, WotC has a pretty good track record of making convention and other limited release material more widely available. Three of the adventures in the D&D Next playtest packet were first run as convention events: [i]Caves of Chaos[/i] at DDXP in January 2012, [i]Reclaiming Blingdenstone[/i] at GenCon 2012, and [i]Mines of Madness[/i] at PAX East in March 2013. There have also been many adventure re-released as DDI content. [i]Siege of Gardmore Abbey[/i] in Dungeon 210 was first run as a Penny Arcade Expo 2011 convention exclusive. [i]The Sun Never Rises[/i] in Dungeon 216 was originally run at Winter Fantasy 2012. The DM rewards adventures [i]The Hidden Shrine of Tamoachan[/i] and [i]The Village of Hommlet[/i] were republished in Dungeon 209 and 212 respectively. [i]Beyond the Crystal Cave[/i] in Dungeon 211 and [i]The Elder Elemental Eye[/i] in Dungeon 214 were both originally seasons of D&D Encounters. Of course, the decision-making process for DDI content might [i]also[/i] be more "we're desperate for content, what can we recycle" than "we need to make sure these gems reach a wider audience". [/QUOTE]
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